Mods uploaded by cityrobo

 6684
3 
Fallout4PipeWeapons
Made in your post-apocalyptic garage, or worse!
Last updated: 2 years ago
 6684
7 
StickyCylinderCartridges
Makes fired cartridges stick inside a revolver cylinder, forcing you to use the ejector rod. Chance of successful wiggling out of cartridge can be configured. Also gravity based ejection and adjustments for jerk out ejection force required.
Last updated: 2 years ago
 6598
8 
DelayedHarnessingMode
Allows clicking twice on an item inside a quickbelt slot to put it into delayed harnessing mode. This enables you to throw the item and it returns to the slot after a configurable amount of time.
Last updated: 3 years ago
 5585
3 
FKBRNO FieldPistol
Intermediate round power in a boutique pistol package.
Last updated: 4 months ago
 5429
2 
Fallout4FatMan
A portable mini nuke launcher? What could possibly go wrong?
Last updated: 8 months ago
 5031
4 
ChamberPalming
Allows you to palm rounds from chambers and round holders. Has a config option to allow for smart palming from round holders too!
Last updated: 2 years ago
 4024
3 
GTA SanAndreas Jetpack
Free Bird! Still ain't helping ya to follow that damned train, CJ!
Last updated: 2 years ago
 3820
2 
DaedricWeapons
Skyrim's demons are approaching your location.
Last updated: 2 years ago
 3609
3 
ModulX12
Modern Warfare 2's blocky handgun of your choice!
Last updated: a year ago
 3070
4 
MainMenuSoundReplacer
Allows you to replace the main menu sounds. Just place some wav files into the "BepInEx/Sideloader/MainMenuSoundReplacer" folder. Simple as that.
Last updated: 3 years ago
 2913
6 
HighlightHiddenRails
Allows you to see compatible but hidden mounts on firearms when holding a attachment. Has a config setting to also highlight other mounts that are compatible to a held attachment that is enabled by default.
Last updated: 2 years ago
 2037
6 
SnappyBoltactionTrigger
Only for Index controllers! Changes the trigger of boltaction rifles to use the clicky switch at the end of travel on the index controllers.
Last updated: 4 years ago
 1985
3 
StockBased QBSlotSize
This mod tries to balance folding stocks with stocked weapons, so that stocked SMG/rifles only fit into shoulder slots, but folding a stock makes them fit into their original size again. Fully configurable.
Last updated: 3 years ago
 1879
1 
UniversalModularSkinSystem
Skin everything. You can grab it, you can make skins for it. It's that simple. Using the Modular Workshop Skin System.
Last updated: 2 years ago
 1859
2 
SecondaryFirearmTriggerAttachment
Allows control of all attached weapons. Staggered or all at once.
Last updated: 2 years ago
 1488
1 
SlapDeSlapper
Replaces the counterfeit Slap round from the BFG-50 mod with a normal Slap round.
Last updated: 3 years ago
 1423
4 
SosigWeaponThrowingDamageDisabler
Disables damage from sosig dropped weapons so you don't get hit by a weapon dropped by a now dead charging sosig.
Last updated: 2 years ago
 1367
2 
SosigKillNotificationSound
A Sosig Kill Notification Sound. What else is there to say?
Last updated: 2 years ago
 1317
4 
MainMenuSilence
Replaces the Main Menu robot and wind sounds with silence. Finally some peace and quiet!
Last updated: 3 years ago
 941
2 
StockPointOffsetConfigurator
Allows to set a global offset for every stock point in the game. Affects all firearms and some modded attachable stocks.
Last updated: 2 years ago
 733
1 
SmithAndWesson M And P9 Melongun
It's a rubber melon gun! It bounces and doesn't shoot! It's just a toy!
Last updated: 3 years ago
 461
1 
ExtendedBergmannMagazines
I'm sorry Neko.
Last updated: 5 months ago