Regulus Weapons Pack
Low poly weapons, tools, and attachments pack inspired by Planetside 2.
By earwig256
| Last updated | 2 days ago |
| Total downloads | 200 |
| Total rating | 0 |
| Categories | Items Weapons |
| Dependency string | earwig256-Regulus_Weapons_Pack-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
README
Regulus Weapons Pack
A low poly weapons and items pack inspired by Planetside 2. Part 2 of a series of planned weapons packs. This is the "All Faction" pack.
Firearms
- Stoat Machine Pistol: 9mm machine pistol that can take 20 round or 30 round magazines. Has a hidden RMR attachment point by the rear sight.
- Rhino Sniper Rifle: Semi Auto sniper chambered in .338 lapua magnum. However, has small 4 round magazines.
- Mammoth AMR: .50 BMG rifle that is a "Game Accurate" straight pull bolt action.
- Wallaby Grenade Launcher: Revolving grenade launcher that uses detachable cylinders. Uses custom caseless grenades.
- Hedgehog Rocket Launcher: Revolving rocket launcher that fires lightweight minirockets. Can fire in full auto.
Ordinance and Tools
- Sticky grenade which sticks to walls, sosigs, and any item you're carrying in your other hand.
- Proximity mine: Detects nearby hostile sosigs and explodes and can be placed on walls. Has a 2 second arming timer. Also can be detonated by being damaged.
- C4 and detonator. Be careful of the large blast radius. Arm the C4 by pressing the touchpad or the A, B, X, or Y button.
- Deployable launcher that creates deployables when fired. Use an ammo panel or station to change the deployable type. Use the touchpad or buttons to refresh the chamber to a new ammo type.
- Spotter scope: Use the touchpad or buttons to spot sosigs. Has a built-in rangefinder.
- Cloak Rangefinder: Similar to the spotter scope but with worse FOV and the ability to cloak the user.
- Dart gun with many dart types found in the ammo panel.
- Hand jet that can propel you through the air with limited fuel that recharges.
- MAX Backpack: Gives you musclemeat power when worn. (NOTE: to get the recoil reduction effect in the stable release of H3VR you must attach a muzzle attachment to the firearm)
- Syringes that go on cooldown after use. Has instant health or regen.
Attachments
- Attachable underbarrel launcher that fires Regulus caseless grenades.
- Cloaking device that cloaks the user when holding the firearm with both hands and holding the foregrip trigger or when stabilizing the firearm with two hands on the primary grip. Firing the firearm disables cloaking for a few seconds.
- Shield foregrip which can absorb incoming fire. Hold the trigger on the foregrip to activate the shield.
- RMR and Reflex sight with multiple color and reticle options.
- Medium 2x - 6x scope with multiple color and reticle options. Features a hidden RMR mount.
- Long range 6x - 12x scope with smooth zoom.
- Two thermal scopes with multiple reticle color and LUT options. Larger thermal scope features buttons on top to change digital zoom.
- Suppressor and muzzle brake.
Custom Ammo
- Darts including scan, debuff, regen, cloaking, tracking, damaging, and noisemaker.
- Caseless grenades including explosive, smoke, buckshot, incendiary, debuff, regen, and jumping.
- Deployables including ammo box, regen, scanner.
- Minirockets including explosive, and high velocity kinetic.
Planned Features
- Crossbow
- Revolvers(is there a split revolver base out there?)
- Laser guided 4-round rocket launcher and airburst rocket launcher
- More syringes and deployables
- Standalone grenade pistol
- Throwable tech grenades like the caseless ones
- Basic attachments: laser, flashlight, foregrips