using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using FistVR;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Sodalite;
using Sodalite.Api;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("ControllerGeoHide")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ControllerGeoHide")]
[assembly: AssemblyTitle("ControllerGeoHide")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ControllerGeoHide
{
[BepInPlugin("h3vr.invent60.controllergeo", "ControllerGeoHide", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class ControllerGeoHidePlugin : BaseUnityPlugin
{
internal static ConfigEntry<bool> CfgEnabled;
private void Awake()
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Expected O, but got Unknown
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Expected O, but got Unknown
CfgEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Hide controller geometry", true, "Hides the controller 3D model on both hands. Toggle at runtime via Wrist Menu > Custom Buttons.");
new Harmony("h3vr.invent60.controllergeo").PatchAll(typeof(ControllerGeoHidePlugin));
WristMenuButton btn = null;
btn = new WristMenuButton(ButtonLabel(), (ButtonClickEvent)delegate
{
bool flag = !CfgEnabled.Value;
CfgEnabled.Value = flag;
if (btn != null)
{
btn.Text = ButtonLabel();
}
if (!flag)
{
FVRViveHand[] array = Object.FindObjectsOfType<FVRViveHand>();
foreach (FVRViveHand val in array)
{
if ((Object)(object)val?.Display_Controller != (Object)null)
{
val.Display_Controller.SetActive(true);
}
}
}
});
WristMenuAPI.CustomButtonsSection.Buttons.Add(btn);
((BaseUnityPlugin)this).Logger.LogInfo((object)"[ControllerGeoHide] Loaded.");
}
private static string ButtonLabel()
{
return "Hide CtrlGeo: " + (CfgEnabled.Value ? "ON" : "OFF");
}
[HarmonyPatch(typeof(FVRViveHand), "Update")]
[HarmonyPostfix]
private static void PostHandUpdate(FVRViveHand __instance)
{
if (CfgEnabled.Value && (Object)(object)__instance.Display_Controller != (Object)null && __instance.Display_Controller.activeSelf)
{
__instance.Display_Controller.SetActive(false);
}
}
}
}