Mods that depend on Atlas
Nakatomeat Tower - Federal Blackout Intervention
Last updated: a week ago
A little map I threw together to figure out how to port Source Engine maps to H3! Shoutout to LunaKitty aka NovaProot for technical assist!!
Last updated: 3 weeks ago
[2025 Xmas] The Definitive way to play Safehouse Progression, remade from the ground up. [WARNING: Only works on Experimental Branch]
Last updated: a month ago
A collection of skyscrapers from Pixel Gun 3D as a GunGame map (thank you Kodeman!)
Last updated: 2 months ago
A walled off MOUT training environment.
Last updated: 2 months ago
Shoot those fxxking PT boats!!!!!
Last updated: 2 months ago
An enclosed 75 foot by 60 foot shoot house for all your operator needs.
Last updated: 2 months ago
A haunted school from Pixel Gun 3D as a sandbox map.
Last updated: 2 months ago
A haunted school from Pixel Gun 3D as a GunGame map (thank you Kodeman!)
Last updated: 2 months ago
A floating archipeligo from Pixel Gun 3D as a GunGame map (thank you Kodeman!)
Last updated: 2 months ago
A floating archipeligo from Pixel Gun 3D as a Sandbox map.
Last updated: 2 months ago
A large, expansive backrooms map created using AllisterSinclair's 2D drawn map.
Last updated: 3 months ago
A small wintry island from Pixel Gun 3D as a GunGame map (thank you Kodeman!)
Last updated: 3 months ago
A small, mostly-open mining operation ported from Pixel Gun 3D, as a GunGame map (thank you Kodeman!)
Last updated: 3 months ago
A walled off section of forest housing massive trees, and some strange rock formations...
Last updated: 2 months ago