Mods that depend on Atlas
A pale moons glow settles...over the realm of meats!
Last updated: 5 months ago
A pale moon rises...on the lands of MEAT!
Last updated: 5 months ago
Head statue source: https://sketchfab.com/3d-models/destroyed-greek-busts-hero-version-7591f6efba2941acae2bea57c2922215
Last updated: 7 months ago
Warehouse map from roblox. Very laggy.
Last updated: 7 months ago
A decently-sized island home to the Deadly Games, Night Hunting (from Pixel Gun 3D) features 8 supply points and 6 hold points, in the dark!
Last updated: 8 months ago
Storm a beach and clear a bunker. Now in Take And Hold!
Last updated: 8 months ago
Moderately sized WWII-themed map designed for the Outdoor Sosig Fight Panel
Last updated: 9 months ago
Liberate the hell outta you! With teammates!
Last updated: 11 months ago
An apartment block in City 17.
Last updated: a year ago
Home of the Deadly Games, the Afternoon Battlefield (from Pixel Gun 3D) is a large outdoor map with varied terrain. For Take and Hold!
Last updated: a year ago
Bite sized Flanders for all the WW1 needs. TNH & night version in wintery fashion.
Last updated: a year ago
Bite sized Flanders for all the WW1 needs. Supply Raid & night version, all covered in snow.
Last updated: a year ago
A small, mostly-open mining operation ported from Pixel Gun 3D, as a sandbox scene!
Last updated: a year ago
A small, mostly-open mining operation ported from Pixel Gun 3D, as a Take and Hold (TnH) map! Warning: difficult!
Last updated: a year ago
The Chernobyl Sarcophagus as envisoned by GSC game world
Last updated: a year ago
A world of grayscale. You've come looking for gold, at whatever the stakes.
Last updated: a year ago
It's the Backrooms. Watch out for "entity" wieners.
Last updated: a year ago
The classic CTF map from TF2 ported to H3VR.
Last updated: 2 years ago
gm_goldencity_v2 for the Supply Raid gamemode.
Last updated: 2 years ago