Hades 2
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Hades II Boon Advisor

Hades II Boon Advisor is a quality-of-life mod for Hades II. It analyzes Olympian Boon choices during a run and adds build-aware information to the choice screen. It never changes gameplay, RNG, offered Boons, damage, saves, or the player's selection.

Installation

Recommended: Thunderstore and r2modman

Install Hades II Boon Advisor through Thunderstore with r2modman. The mod manager installs the plugin and its declared dependencies in the appropriate ReturnOfModding plugin location.

Manual: minimal GitHub ZIP

Download Hades-II-Boon-Advisor-v<VERSION>.zip from GitHub Releases, ensure Hell2Modding and the declared dependencies are already installed, then extract the archive and copy the single Local-HadesIIBoonAdvisor folder into:

<Hades-II-root>\Ship\ReturnOfModding\plugins\

No PowerShell is required for this manual workflow.

Advanced: PowerShell tooling

Repository PowerShell tools provide controlled installation, transactional updates and compatibility diagnostics for advanced users. See installation, updates, and uninstallation.

Supported builds

  • Sister Blades — Aspect of Melinoë: Starter and Intermediate
  • Sister Blades — Aspect of Morrigan: Meta / Blood Triad

Build profile selection

BUILD_PROFILE = "auto" is the default setting in config/settings.lua.

In auto mode, the advisor first matches the current weapon and Aspect, then uses the current run state to resolve the compatible build profile. Owned Boons are the primary evidence; validated pre-Boon signals may be used when needed at the start of a run.

If multiple compatible profiles remain ambiguous, the advisor shows PROFIL À CHOISIR and does not guess or display rankings.

Compatible profiles can also be selected explicitly with:

  • starter
  • intermediate
  • morrigan_meta

Boons that cannot be evaluated reliably remain NON ÉVALUÉ rather than receiving a speculative score.

AI-assisted development

This project was substantially developed with assistance from OpenAI ChatGPT and Codex, including architecture, code generation, code review, documentation, and testing support.

Project requirements, design and release decisions, review of generated changes, and in-game validation are performed or approved by the maintainer.

Project roadmap

Current development status and planned work are tracked in ROADMAP.md. The roadmap is updated only after maintainer confirmation.

Release material

The Thunderstore definition is in thunderstore.toml. The deterministic manual ZIP contains exactly the runtime plugin files. CHANGELOG.md records the V1 release notes, and this project uses the MIT License.

Disclaimer

Unofficial community project; not affiliated with Supergiant Games.

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