
Dx2 Enemies
This mod reworks some enemies and gives bosses a new moveset. See description for a list of changes
By DDberry
Last updated | 3 days ago |
Total downloads | 66 |
Total rating | 0 |
Categories | Mods |
Dependency string | DDberry-Dx2_Enemies-0.2.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function


SGG_Modding-ModUtil
Utility mod for mod interactions within lua for SGG's games
Preferred version: 3.1.1
LuaENVY-ENVY
A plugin to allow ReturnOfModding plugins greater control of their environment.
Preferred version: 1.2.0README
Dx2 Enemies
This mod reworks some enemies and bosses. See chages below (or play blind, if you dare)
Install
Check this https://thunderstore.io/package/ebkr/r2modman/
List of changes
Erebus - overall enemies are faster but have worse tracking. Wastrels no longer do the second claw attack (it just breaks the flow of the combat without being a real threat). Thorn-Weepers can blind you, but hitting them will destroy their roots.
Hecate - starts each fight with a different spell, invulnerability times are shorter, she got a new ranged move and all 3 clones now attack independently.
RV Hecate - this is meant to be the ultimate illusion fight, that's why Hecate no longer uses Dark Side (it would give away the real one), so I tried to make up for it with teleportation and fake sheep balls.
Fields - didn't change much, most attacks are faster for consistency, some enemies are less spongy, Lamia got a new move that I'm sure people will hate :D
Hidden boss - nerfed the spin attack, but overall he's more dangerous to ranged builds. Also he's no longer invulnerable while dashing. In phase 2 he'll pray the god's assistance.
Configuration
Each part of this mod can be enabled/disabled independently in the config file, so you can pick only the fights you like. You can also force the hidden boss to show up at every shop in case you have a crush on him. For people using r2modman, there's a button somewhere called "browse profile folder", go there, then go to ReturnOfModding/plugins/DDberry-Dx2_Enemies, this is where the config file is located.
There's a Prometheus prototype, which is disabled by default, but you can enable if you want to try it.