Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog,
and this project adheres to Semantic Versioning.
1.0.7 - 2026-07-10
- DEV: overriding textures using a function to reduce repeated loading (by @zerp)
- Fix Axe shadow bug (by @Enderclem)
- DEV : Removing config of alter textures as its no longer needed
1.0.6 - 2026-06-25
- Fix trials not ending properly when finishing the biome
1.0.5 - 2026-06-22
- Fix crash when unequipping Skull aspect before picking all skulls
1.0.4 - 2026-06-09
- Fix crash when other mods are not loaded afterwards
1.0.3 - 2026-06-07
- Fix weapon shop text not showing the upgrade statistics of the next rarity
- Fix rare crash caused when healing with staff aspect.
1.0.2 - 2026-06-05
- Fixed Posideon Axe special only activating once.
- Fixed bug where Aspect of Icarus disappears when the armor is gone
- Compat with WeaponFusion (by @Zerp on discord)
1.0.1 - 2026-06-04
- Fixed missing suit mesh on initialization.
- Fixed Posideon suit attack only activating once.
1.0.0 - 2026-06-04
- Added Suit Aspect of Young Melinoë
- Replaces the attack and omega attack with tornados.
- Trait grants starting armor
- Implemented dynamic texture swaps for the Staff/Dagger/Axe/Skull
- Updated Skull icon
- Added 7 minor prophecies
- Added 5 new hammer (10 total)
- Added 6 Chaos trials
- Added 6 conversations
- Added a set of Arcana backs
- Steps towards compat with Weapon-Fusion (By @Zerp on discord)
0.5.3 - 2026-05-20
- Added Combo UI
- Balance: increased Young mel skull ammo magnetism range
0.5.2 - 2026-05-16
- Fixed Special-Cast boons were too rare
- Fixed Special-Cast boons now work with sacrifice boons
0.5.1 - 2026-05-14
- Fixed boon graphic for 2nd hammer Special-cast
- Restrict omega-special hammer for torch with young mel
0.5.0 - 2026-05-13
- Added Torches Aspect of Young Melinoë
- Replaces the special with a lobbed projectile which casts Special-Cast, an additional cast.
- Replaces all special boons for the aspect to influence the Special-Cast.
- Adds boons for secondary effects on Special-Cast
- Trait increases damage from Olympian curses
- Added Skull hammer "UltimateCombo"
- DEV: merging WeaponProperty to WeaponProperties
- DEV: Changing overwrite requirement of existing hammers to table.insert
0.4.0 - 2026-05-08
- Added Skull Aspect of young Mel
- Trait grants combo stacks upon attack hits
- Combo is a stacking damage buff that is lost when not retrieving ammo
- Reduced ammo magnetism and increased ammo drop spread.
- Fixed rank in different color in the shop
- Fixed icon sizes too small
- Temp fix, Added config option to choose whether to alter textures (set to false by default as they also impact base aspects)
0.3.3 - 2026-05-05
- Replacing Axe trait to +% attack damage after block
- Fixed hammer requierments
- DEV: renaming new trick knives hammer
0.3.2 - 2026-05-04
- Fixed aspect icon not showing when loading or in run history
- DEV: Better compatibility with other aspect mods
- DEV: Added dependency on zerp-AspectExtender
0.3.1 - 2026-05-03
- Changed to Adding new Aspects instead of replacing
- Added Shop and Upgrade for new aspects
0.3.0 - 2026-05-02
- Replaces Dagger Aspect of Melinoe with Dagger Aspect of Young Melinoe.
- changes Attack to a 2-hit combo that deals consistent damage
- changes special to a non penetrating 1-way projectile that is deals more damage
- changes omega special to a non-penetrating projectiles that deal more damage
- Trait decreases Dash cooldown
- DEV: splitting ready.lua into modules
0.2.3 - 2026-04-29
- Added custom textures for Axe and Staff Aspects of Young Mel
0.2.2 - 2026-04-29
- Fixed Aspect icons disapearing during runs
- Replaced 'Siege Shredder' with 'Mirror Shield' Hammer for Axe Aspect of Young Mel
0.2.1 - 2026-04-27
- fixed rare crash when returning from a brotherly dream.
0.2.0 - 2026-04-27
- Replaces Staff Aspect of Melinoe with Staff Aspect of Young Melinoe.
- changes special projectile to be weaker with lower cooldown, better homing and no hit stun.
- trait allows to absorb Omega special to recover health when health is below a threshold.
0.1.0 - 2026-04-25
- First version of the mod!