Resources In Chaos Trials
Enables resource spawns (plants, seeds, ore, fish, and pacifiable shades) in Chaos Trials and Dream Dives. By default, only Dream Dives and randomized Chaos Trials have resources, use the config to enable them for all Trials.
| Last updated | 3 weeks ago |
| Total downloads | 681 |
| Total rating | 2 |
| Categories | Mods |
| Dependency string | NikkelM-Resources_In_Chaos_Trials-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
LuaENVY-ENVY
A plugin to allow ReturnOfModding plugins greater control of their environment.
Preferred version: 1.2.0SGG_Modding-ReLoad
Provides helpers for managing hot reloading and waiting for the right time to load
Preferred version: 1.0.2SGG_Modding-ModUtil
Utility mod for mod interactions within lua for SGG's games
Preferred version: 4.0.1README
Chaos Trial Resources
This mod allows resources (plants, seeds, ore, fish, and pacifiable shades) to spawn in Chaos Trials and Dream Dives.
By default, resources are only enabled to spawn in Dream Dives and randomized Chaos Trials (Chaos Above/Below). Also works with the "Chaos Within" trials added by Zagreus' Journey.
This will also apply to any Chaos Trials added by other mods that are based on the base "randomized" trial (for developers: your trial must inherit from BasePackageBountyRandom or ModsNikkelMHadesBiomes_BasePackageBountyRandom (Zagreus' Journey trials)).
You can use the mod config (in your mod manager) to additionally enable resources to spawn in all other trials as well by setting resourcesInAllTrials to true.