SMarBe-Weapon_Loadouts icon

Weapon Loadouts

Create and save specific loadouts for each weapons.

Last updated a day ago
Total downloads 8
Total rating 0 
Categories Mods
Dependency string SMarBe-Weapon_Loadouts-0.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Hell2Modding-Hell2Modding-1.0.88 icon
Hell2Modding-Hell2Modding

Lua Mod Loader for Hades 2

Preferred version: 1.0.88
LuaENVY-ENVY-1.2.0 icon
LuaENVY-ENVY

A plugin to allow ReturnOfModding plugins greater control of their environment.

Preferred version: 1.2.0
SGG_Modding-Chalk-2.1.1 icon
SGG_Modding-Chalk

System for handling config files in ReturnOfModding

Preferred version: 2.1.1
SGG_Modding-ReLoad-1.0.2 icon
SGG_Modding-ReLoad

Provides helpers for managing hot reloading and waiting for the right time to load

Preferred version: 1.0.2
SGG_Modding-ModUtil-4.0.1 icon
SGG_Modding-ModUtil

Utility mod for mod interactions within lua for SGG's games

Preferred version: 4.0.1
SMarBe-Random_Starting_Keepsake-1.0.0 icon
SMarBe-Random_Starting_Keepsake

Randomly cycle through your favorite starting keepsakes each run.

Preferred version: 1.0.0

README

Weapon Loadouts – Hades II Mod

This mod gives you the ability to setup arcana/keepsake/pinned boons loadouts for each weapons so you don't have to manually tinker those every time you use a different aspect.

Aspect page

Saving/Restoring a loadout is currently done through the aspect page:

  • Saving loadout will take the following information:
  • Restoring will overwrite the informations above with the saved loadout.

At run start, a random keepsake will be picked from the saved ones.

WIP

Most features are implemented, though there may be some bugs lying around. It shouldn't do anything that could corrupt your save so don't worry.

Known bugs

Some information is not correctly updated or displayed to the user when restoring a loadout. Changing rooms usually doesn't change anything. Though it is only visual as starting a run will behave correctly.

Planned features

  • Showing saved loadout for each aspect instead of rotating model. With cycling button like TraitTray currently does.
  • Dedicated buttons next to weapons in hub room, similar to pets.

Extra features

  • Multiple loadouts for the same weapon/aspect, would then be randomly selected on run start or when restoring loadout.