Speedrun BugFixesEncounters
Fixes various bugs with encounters.
| Date uploaded | a week ago |
| Version | 1.1.0 |
| Download link | adamant-Speedrun_BugFixesEncounters-1.1.0.zip |
| Downloads | 54 |
| Dependency string | adamant-Speedrun_BugFixesEncounters-1.1.0 |
This mod requires the following mods to function
SGG_Modding-ReLoad
Provides helpers for managing hot reloading and waiting for the right time to load
Preferred version: 1.0.2LuaENVY-ENVY
A plugin to allow ReturnOfModding plugins greater control of their environment.
Preferred version: 1.2.0SGG_Modding-ModUtil
Utility mod for mod interactions within lua for SGG's games
Preferred version: 4.0.1README
Bug Fixes: Encounters
Fix encounter, room-state, and encounter-progression bugs that can affect route consistency.
Part of the Speedrun modpack.
What It Does
Bug Fixes: Encounters collects encounter-side fixes that improve room consistency and remove bugs that can distort speedrun routing or room flow.
The module currently includes:
- Corrosion Fix Fixes Medea Corrosion on Sight aggroing mobs on Thessaly boats.
- Familiar Delay Fix Fixes familiars being summoned after a delay upon entering a room.
- GGG Echo Fix Lets Echo offer GGG on Jeweled Pom runs.
- Miniboss Encounter Fix Fixes miniboss encounters with top-screen health bars not properly advancing biome depth.
- Suffering Fix Fixes Suffering on Sight not bypassing the Wards vow correctly when dealing damage.
Use it when you want encounter-side bug fixes applied without changing the broader routing or utility behavior of the pack.
Installation
Install via r2modman.
This module is usually installed as part of the full Speedrun modpack, where it appears in the shared Speedrun UI with the other speedrun-focused modules.
CHANGELOG
Changelog
Unreleased
1.1.0 - 2026-05-05
Changed
- Moved game hooks to the ModpackLib hook contract for reload-safe registration.
- Hardened GitHub Actions so Lua validation runs before releases.
1.0.0 - 2026-04-21
Initial release