FasterRoomTransitions
Speeds up room transitions! Spend less time waiting between rooms!
| Last updated | 3 weeks ago |
| Total downloads | 395 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | tpill90-FasterRoomTransitions-0.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
SGG_Modding-ENVY
A plugin to allow ReturnOfModding plugins greater control of their environment.
Preferred version: 1.1.0SGG_Modding-ReLoad
Provides helpers for managing hot reloading and waiting for the right time to load
Preferred version: 1.0.1SGG_Modding-ModUtil
Utility mod for mod interactions within lua for SGG's games
Preferred version: 4.0.0README
Hades Faster Room Transition
Dramatically speeds up room transitions. No longer do you need to wait for the long animations to play out each time, you can start the next room almost immediately!
Mod Installation
Need Help?
If you are running into any issues, feel free to open up a Github issue on this repository.
You can also find me in the Hades Modding Discord.
Development
Setup
-
Install Thunderstore cli https://github.com/thunderstore-io/thunderstore-cli from the releases tab https://github.com/thunderstore-io/thunderstore-cli/releases
-
tcli buildin the project root will create a zip file under/build -
Create symlink with _SetupDevEnvironment.ps1
-
src folder must have a manifest.json with correct dependencies defined.
- VSCode install lua extension by sumneko
- Go on the Workspace tab, and in the search bar at the top type library (add a space before). Scroll down until you find Lua > Workspace Library. There you need to add two items : Content/Scripts/ and Mods/.
- Then search for preload and change Lua > Workspace: Preload File Size from 500 to 3000
F1 to open up modding UI
Workflow
- Changes will be automatically picked up whenever any file is changed.
- You may need to sometimes restart the game in some scenarios.
- Watch logs with
_TailLogs.ps1
Publishing A Release
- From your GitHub repository, go to Actions and select the Release workflow on the left.
- Select the Run workflow dropdown on the right.
- By default, your repository's default branch (
mainby default) is selected (this is why we recommended for planning on making releases from it). If you want to release from another branch, select it.
- By default, your repository's default branch (
- Input the version to release, e.g.
1.2.0.- For good practices on versioning, please see Semantic Versioning.
- Click the Run workflow button.
- A new workflow run will be triggered, and will take care of:
- Rotating version in
CHANGELOG.mdandthunderstore.toml. - Building the Thunderstore mod package.
- Uploading the package to the workflow run as an artifact.
- Pushing the changes and tagging the git repository.
- Publishing the package on Thunderstore.
- Making a new GitHub release.
- Uploading the package to the GitHub release as an asset.
- Rotating version in
- After a new release has been published, it's a good idea to
git pullthe changes so as to ensure your localCHANGELOG.mdandthunderstore.tomlare up to date.
Dry-run
- When ticking the dry-run checkbox, the workflow will only run the first steps:
- Rotating version in
CHANGELOG.mdandthunderstore.toml. - Building the Thunderstore mod package.
- Uploading the package to the workflow run as an artifact.
- Rotating version in
- No changes are made to the repository, and no releasing / publishing happens.
- This can be used to check if the Thunderstore package builds correctly and inspect its contents without publishing (e.g. if you are making changes to
thunderstore.toml), by downloading the workflow run artifact.