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Changelog
0.5.5 - 2026-05-17
fix hermes typhon shop hermes conditions
0.5.4 - 2026-05-14
minor compatibility patch for DreamDiveTweaks
0.5.3 - 2026-04-23
fix typhon hermes rewards
fix Zag's Journey startng room ahving no reward
0.5.2 - 2026-04-16
fix medea armor curse damage
add a missing trap to scaler
fixed some crashes
0.5.1 - 2026-04-16
Dream points now actually show up as rewards
VoR now applies to all bosses if run length > 4 biomes and it is maxed out
Zags' Journey biomes now re-enabled for random run pool
0.5.0 - 2026-04-15
add Zag's Journey badge rank compat
add some traps to damage scaler
fix Medea's Corrosion on Sight not working correctly for scaled enemies
Post Launch Patch 2 fixes
bounties now have dream points as reward
0.4.1 - 2026-03-07
remove high freq. debug print
0.4.0 - 2026-02-26
add more biome pool config options for true rando
add support for longer runs (upto 6 now)
hitless/elite/time challenges can now appear in rando runs
custom rest stops after Chronos, Typhon and Hades no longer cause a broken checkpoint to be created after save/reload
0.3.0 - 2026-02-11
add rest spots after Typhon, Chronos and Hades if they are not the final boss
spawn starting loot for non-standard starting biomes
make player invulnerable during custom run clear screen
fix timer being disbaled in some cases
some scaling adjustments
0.2.1 - 2026-02-06
handle cases where custom route has H1 biomes but the mod's been disabled
add some missing enemies to scaler
0.2.0 - 2026-02-02
configure run length
configure starting depth
configure a custom route
new option for true biome randomizer
scale enemies for true randomizer
0.1.0 - 2026-01-25