
You are viewing a potentially older version of this package. View Latest Version
SpookyScarySkeletons
Automatically turns enemies into skeletons!Description
Spooky scary skeletons. The joke is old but the gameplay isn't. Any enemy will now be a skeleton. Press [S] to toggle the mod, and [S] to disable the custom death effect.
Upcoming Features
- Changelog consistency (I will now only keep the most recent version)
- Mod toggling
- Enemy generator support (only the wave spawner for now)
Universal Changelog
- Optimized the mod by completely redoing everything
- Reintroduced toggling the mod, as well as an override in MelonPreferences to always enable skeletons
- Removed the 2 second delay for converting enemies, it is now ~0.15 seconds
- The enemies legs falling off has been made toggleable via Hard Bullet/UserData/MelonConfigs.cfg
- Fixed main menu spamming errors into the console