Mods that depend on BepInExPack Silksong
A mod that promotes exploration over grinding rosaries for shell shards by regenerating them.
Last updated: 2 months ago
A quality of life mod that automatically ends the boring quests (wishes) upon starting them.
Last updated: 2 months ago
A mod that plays the hornet Git Gud noise when you die
Last updated: 2 months ago
Allows every tool to be unlocked in normal gameplay
Last updated: 2 months ago
Prevents Rosaries and Shell Shards from being destroyed by spikes, like in Hollow Knight.
Last updated: 2 months ago
Pauses game and mutes audio when window loses focus; auto-unpauses within configurable time window.
Last updated: 2 months ago
Use Mouse in the Inventory (Work in Progress).
Last updated: 2 months ago
In-Game Plugin configuration manager for BepInEx
Last updated: 2 months ago
Hot reloading for mods installed in `BepinEx/scripts/` folder
Last updated: 2 months ago
Adds a vanilla-looking Area Minimap and Cocoon Compass.
Last updated: 2 months ago
Reduce Motion (Accessibility) - Reduce number of attention-drawing static UI elements.
Last updated: 2 months ago
Fix the inventory key for keyboard (break for controller).
Last updated: 2 months ago
Mods the First Sinner boss from Hollow Knight: Silksong to be slightly more difficult.
Last updated: 2 months ago
Adds a third Savage Beastfly fight to Bilehaven.
Last updated: 2 months ago
Legacy of the Abyss is a full co-op experience for Silksong. With a unique second playable character: The Shade!
Last updated: 2 months ago
Lets you keep sprinting without holding down the Dash key.
Last updated: 2 months ago
Lets you animation cancel most actions.
Last updated: 2 months ago
A mod that shows which endings were completed for every save slot.
Last updated: 3 months ago
A small mod that allows you to downgrade (change) which Needle upgrade Hornet uses — check the README!
Last updated: 3 months ago
Displays enemy health bars and damage numbers when attacking enemies in the game.
Last updated: 3 months ago
Disables the heartbeat sound in the Bellhome caused by some objects.
Last updated: 3 months ago