using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("reduced_motion_accessibility")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.3.0.0")]
[assembly: AssemblyInformationalVersion("0.3.0+f09a950a28a080ca28cbf29a52cb92b167461f95")]
[assembly: AssemblyProduct("Reduced Motion (Accessibility).")]
[assembly: AssemblyTitle("reduced_motion_accessibility")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.3.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace reduced_motion_accessibility
{
[BepInPlugin("com.bigfootmech.silksong.reduced_motion_accessibility", "Reduced Motion (Accessibility).", "0.3.0")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(MenuStyles), "Start")]
public class MenuParticleKill
{
[HarmonyPostfix]
private static void Postfix(MenuStyles __instance)
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
foreach (Transform item in ((Component)__instance).transform.Find("Hornet_Style"))
{
Transform val = item;
if (((Object)val).name.StartsWith("lava_particles"))
{
((Component)val).gameObject.SetActive(false);
}
}
}
}
[HarmonyPatch(typeof(InventoryCursor), "Awake")]
public class InventoryCursorPreventJitter
{
[HarmonyPostfix]
private static void Postfix(InventoryCursor __instance, ref Transform ___topLeft, ref Transform ___topRight, ref Transform ___bottomLeft, ref Transform ___bottomRight)
{
DisableAnimatorIfAvailable(___topLeft);
DisableAnimatorIfAvailable(___topRight);
DisableAnimatorIfAvailable(___bottomLeft);
DisableAnimatorIfAvailable(___bottomRight);
}
private static void DisableAnimatorIfAvailable(Transform topLeft)
{
if ((Object)(object)topLeft == (Object)null)
{
return;
}
Transform child = topLeft.GetChild(0);
if (!((Object)(object)child == (Object)null))
{
Animator component = ((Component)child).GetComponent<Animator>();
if (!((Object)(object)component == (Object)null))
{
component.speed = 0f;
}
}
}
}
[HarmonyPatch(typeof(InvMarker), "Awake")]
public class MapMarkersStopFlash
{
[HarmonyPostfix]
private static void Postfix(InvMarker __instance)
{
Transform parent = ((Component)__instance).transform.parent;
Transform val = GrabExistingMarkerStartingAtPlayerOwnedPin(parent);
SpriteRenderer component = ((Component)parent).GetComponent<SpriteRenderer>();
SpriteRenderer component2 = ((Component)val).GetComponent<SpriteRenderer>();
((Renderer)component).material = ((Renderer)component2).material;
}
private static Transform GrabExistingMarkerStartingAtPlayerOwnedPin(Transform markerCloneTfm)
{
return TryGetMarkerChild(markerCloneTfm.parent.parent.Find("Main Quest Pins"));
}
private static Transform TryGetMarkerChild(Transform questPinContainer)
{
Transform val = questPinContainer.Find("Quest_Pin_Citadel_Seeker");
if ((Object)(object)val != (Object)null)
{
return val;
}
return questPinContainer.GetChild(0);
}
}
private const string modGUID = "com.bigfootmech.silksong.reduced_motion_accessibility";
internal static ManualLogSource Logger;
private readonly Harmony harmony = new Harmony("com.bigfootmech.silksong.reduced_motion_accessibility");
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"Plugin com.bigfootmech.silksong.reduced_motion_accessibility is loaded!");
harmony.PatchAll();
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "reduced_motion_accessibility";
public const string PLUGIN_NAME = "Reduced Motion (Accessibility).";
public const string PLUGIN_VERSION = "0.3.0";
}
}