ForsakenSentinels
Adds Second Sentinel to the Phantom fight with a new attack. Crossing certain hp thresholds of either boss will lower the other's hp.
| Last updated | 2 days ago |
| Total downloads | 57 |
| Total rating | 1 |
| Categories | Boss |
| Dependency string | CC_Collection-ForsakenSentinels-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_Silksong
BepInEx modloader. Preconfigured and ready to use.
Preferred version: 5.4.2304silksong_modding-AssetHelper
Library for helping with loading vanilla game assets.
Preferred version: 1.2.1silksong_modding-FsmUtil
A library for mods to easily make changes to PlayMakerFSMs.
Preferred version: 0.3.12README
Forsaken Sentinels
Adds a duo fight against Phantom and Second Sentinel. To access the fight, visit the Exhaust Organ after waking Second Sentinel with the Cogwork Heart and before defeating Phantom.
The mod makes small changes to the Exhaust Organ, as well as modifying the intro, phase change, and end of the boss fight.
~It is known that defeating Second Sentinel before Phantom stops the background music for the remainder of the fight. This may or may not be fixed in the future.~