CC_Collection-ForsakenSentinels icon

ForsakenSentinels

Adds Second Sentinel to the Phantom fight with a new attack. Crossing certain hp thresholds of either boss will lower the other's hp.

Last updated 2 days ago
Total downloads 57
Total rating 1 
Categories Boss
Dependency string CC_Collection-ForsakenSentinels-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_Silksong-5.4.2304 icon
BepInEx-BepInExPack_Silksong

BepInEx modloader. Preconfigured and ready to use.

Preferred version: 5.4.2304
silksong_modding-AssetHelper-1.2.1 icon
silksong_modding-AssetHelper

Library for helping with loading vanilla game assets.

Preferred version: 1.2.1
silksong_modding-FsmUtil-0.3.12 icon
silksong_modding-FsmUtil

A library for mods to easily make changes to PlayMakerFSMs.

Preferred version: 0.3.12

README

Forsaken Sentinels

Adds a duo fight against Phantom and Second Sentinel. To access the fight, visit the Exhaust Organ after waking Second Sentinel with the Cogwork Heart and before defeating Phantom.

The mod makes small changes to the Exhaust Organ, as well as modifying the intro, phase change, and end of the boss fight.

~It is known that defeating Second Sentinel before Phantom stops the background music for the remainder of the fight. This may or may not be fixed in the future.~