using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GlobalSettings;
using HarmonyLib;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SwapCrestOnHit")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SwapCrestOnHit")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("b3094e4e-6f0a-493a-92ee-c2a34b3bff4a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("com.chrismzz.swapcrestonhit", "Swap Crest On Hit", "1.2.1")]
public class SwapCrestOnHit : BaseUnityPlugin
{
public static readonly Random rnd = new Random();
internal static ConfigEntry<bool> crestSanity;
public static ManualLogSource Logger;
public static int cooldown;
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"SwapCrestOnHit loaded and initialized.");
crestSanity = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Crest Sanity", true, "Only use unlocked and available crests. Set to false if you want pure chaos.");
cooldown = 100;
Harmony.CreateAndPatchAll(typeof(SwapCrestOnHit), (string)null);
}
[HarmonyPatch(typeof(HeroController), "HeroDamaged")]
[HarmonyPostfix]
private static void HeroDamagedPostfix(HeroController __instance)
{
if (cooldown < 100)
{
return;
}
int silk = __instance.playerData.silk;
List<ToolCrest> allCrests = ToolItemManager.GetAllCrests();
List<ToolCrest> list = new List<ToolCrest>();
foreach (ToolCrest item in allCrests)
{
if (!item.IsHidden && item.IsUnlocked && !item.IsUpgradedVersionUnlocked)
{
list.Add(item);
}
}
bool flag = list.Count > 1 && __instance.playerData.CurrentCrestID != Gameplay.CursedCrest.name && __instance.playerData.CurrentCrestID != Gameplay.CloaklessCrest.name;
List<ToolCrest> list2 = (crestSanity.Value ? list : allCrests);
if (flag || !crestSanity.Value)
{
__instance.ResetAllCrestState();
int index = rnd.Next(0, list2.Count);
ToolCrest val = list2[index];
while (__instance.playerData.CurrentCrestID == val.name)
{
index = rnd.Next(0, list2.Count);
val = list2[index];
}
ToolItemManager.SetEquippedCrest(val.name);
ToolItemManager.SendEquippedChangedEvent(true);
}
__instance.playerData.silk = silk;
cooldown = 0;
}
[HarmonyPatch(typeof(HeroController), "FixedUpdate")]
[HarmonyPostfix]
private static void CanSwapCrest()
{
if (cooldown < 100)
{
cooldown++;
}
}
}