Decompiled source of SwapCrestOnHit v1.2.1

SwapCrestOnHit.dll

Decompiled 2 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GlobalSettings;
using HarmonyLib;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SwapCrestOnHit")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SwapCrestOnHit")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("b3094e4e-6f0a-493a-92ee-c2a34b3bff4a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("com.chrismzz.swapcrestonhit", "Swap Crest On Hit", "1.2.1")]
public class SwapCrestOnHit : BaseUnityPlugin
{
	public static readonly Random rnd = new Random();

	internal static ConfigEntry<bool> crestSanity;

	public static ManualLogSource Logger;

	public static int cooldown;

	private void Awake()
	{
		Logger = ((BaseUnityPlugin)this).Logger;
		Logger.LogInfo((object)"SwapCrestOnHit loaded and initialized.");
		crestSanity = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Crest Sanity", true, "Only use unlocked and available crests. Set to false if you want pure chaos.");
		cooldown = 100;
		Harmony.CreateAndPatchAll(typeof(SwapCrestOnHit), (string)null);
	}

	[HarmonyPatch(typeof(HeroController), "HeroDamaged")]
	[HarmonyPostfix]
	private static void HeroDamagedPostfix(HeroController __instance)
	{
		if (cooldown < 100)
		{
			return;
		}
		int silk = __instance.playerData.silk;
		List<ToolCrest> allCrests = ToolItemManager.GetAllCrests();
		List<ToolCrest> list = new List<ToolCrest>();
		foreach (ToolCrest item in allCrests)
		{
			if (!item.IsHidden && item.IsUnlocked && !item.IsUpgradedVersionUnlocked)
			{
				list.Add(item);
			}
		}
		bool flag = list.Count > 1 && __instance.playerData.CurrentCrestID != Gameplay.CursedCrest.name && __instance.playerData.CurrentCrestID != Gameplay.CloaklessCrest.name;
		List<ToolCrest> list2 = (crestSanity.Value ? list : allCrests);
		if (flag || !crestSanity.Value)
		{
			__instance.ResetAllCrestState();
			int index = rnd.Next(0, list2.Count);
			ToolCrest val = list2[index];
			while (__instance.playerData.CurrentCrestID == val.name)
			{
				index = rnd.Next(0, list2.Count);
				val = list2[index];
			}
			ToolItemManager.SetEquippedCrest(val.name);
			ToolItemManager.SendEquippedChangedEvent(true);
		}
		__instance.playerData.silk = silk;
		cooldown = 0;
	}

	[HarmonyPatch(typeof(HeroController), "FixedUpdate")]
	[HarmonyPostfix]
	private static void CanSwapCrest()
	{
		if (cooldown < 100)
		{
			cooldown++;
		}
	}
}