BetterReaper
Strengthens the Reaper crest in many aspects
| Last updated | 4 days ago |
| Total downloads | 1582 |
| Total rating | 1 |
| Categories | Mods |
| Dependency string | Clazex-BetterReaper-0.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_Silksong
BepInEx modloader. Preconfigured and ready to use.
Preferred version: 5.4.2304README
Better Reaper
Strengthens the Reaper crest in many aspects.
Features
- Increases stun accumulation from side and up attacks from
1.0to1.5- That is, Bosses require
1/3less hits to be stunned (rounding is needed in actual cases), similar for the following - Increases stun accumulation from down and sprint attacks from
1.0to1.75 - Increases stun accumulation from the Needle Strike from
2.0to3.5
- That is, Bosses require
- Enlarges hitbox of the Needle Strike slightly (to
29/26times both horizontally and vertically) - Enhances the ability to generate Silk fragments when in Reaper mode
- Increases the expectation of number of fragments generated per attack from
1.8to2- Decreases the probability to generate
1fragment from35%to25% - The probability to generate
2fragments remains50% - Increases the probability to generate
3fragmentg from15%to25%
- Decreases the probability to generate
- Decreases the initial speed of the fragments by
25%- Which also decreases the total movement distance by
25%
- Which also decreases the total movement distance by
- Automatically collect the fragments when they expire naturally, or after completing Binding
- Increases the expectation of number of fragments generated per attack from
- When Reaper mode expires naturally, or when it's activated again before ending, heals
1Mask- Or grants
3Silk instead if at full health
- Or grants
- When taking damage in Reaper mode, drain Silk to prevent health loss, at the cost of
3Silk per Mask- Applies after the effects of Magma Bell, Warding Bell and Magnetite Dice
- Affects only the actual amount of health loss, the amount of damage taken is still considered to be its original value
- Attack cancellation and recoil remains the same
- Specially, Reaper mode is not ended if there is no actual health loss
更好的收割者
从多个方面加强收割者纹章。
功能
- 侧向攻击与上劈造成的硬直累计从
1.0提升至1.5- 即 Boss 进入硬直状态需要的攻击次数减少
1/3(实际计算时需要考虑四舍五入),以下同理 - 冲刺攻击与下劈造成的硬直累计从
1.0提升至1.75 - 蓄力劈砍造成的硬直累计从
2.0提升至3.5
- 即 Boss 进入硬直状态需要的攻击次数减少
- 小幅增大了蓄力劈砍的碰撞箱(水平与竖直方向均扩大至
29/26倍) - 收割状态下攻击产生灵丝团的能力增强
- 每次攻击产生的灵丝团的数量的期望从
1.8个提升至2个- 产生
1个的概率从35%降低至25% - 产生
2个的概率为50%不变 - 产生
3个的概率从15%提升至25%
- 产生
- 灵丝团的初始移动速度降低
25%- 总移动距离亦降低
25%
- 总移动距离亦降低
- 灵丝团在持续时间自然结束时或缚丝后自动被收集
- 每次攻击产生的灵丝团的数量的期望从
- 收割状态持续时间自然结束时,或期间重复进入收割状态时,回复
1点生命值- 生命满时改为回复
3点灵丝
- 生命满时改为回复
- 收割状态持续期间受到伤害时,消耗灵丝抵消生命值损失,每
3点灵丝抵消1点- 生效于熔岩钟、护佑钟及磁石骰的判定之后
- 仅影响实际损失的生命值,不改变伤害量相关的判定
- 仍会受到打断、击退等效果
- 特别地,实际未损失生命值不会导致收割状态结束