Decompiled source of CrossStitchMadness v1.1.0

CrossStitchMadness.dll

Decompiled 3 weeks ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GlobalSettings;
using HarmonyLib;
using HutongGames.PlayMaker;
using HutongGames.PlayMaker.Actions;
using Microsoft.CodeAnalysis;
using Silksong.FsmUtil;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CrossStitchMadness")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0+c7fc0706012f03069dbdcda3a61bf943d526782a")]
[assembly: AssemblyProduct("CrossStitchMadness")]
[assembly: AssemblyTitle("CrossStitchMadness")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace CrossStitchMadness
{
	public static class CrossStitchMadnessInfo
	{
		public const string PLUGIN_GUID = "io.github.crossstitchmadness";

		public const string PLUGIN_NAME = "Cross Stitch Madness";

		public const string PLUGIN_VERSION = "1.1.0";
	}
	[BepInPlugin("io.github.crossstitchmadness", "Cross Stitch Madness", "1.1.0")]
	public class CrossStitchMadnessPlugin : BaseUnityPlugin
	{
		[HarmonyPatch]
		public class ToolHudIconPatch
		{
			[HarmonyPrefix]
			[HarmonyPatch(typeof(ToolHudIcon), "GetIsEmpty")]
			private static bool GetIsEmptyPrefix(ToolHudIcon __instance, ref bool __result)
			{
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0015: Invalid comparison between Unknown and I4
				PlayerData instance = PlayerData.instance;
				if ((int)__instance.CurrentTool.Type == 3)
				{
					int? silkCost = GetSilkCost(__instance.CurrentTool);
					if (silkCost.HasValue)
					{
						__result = instance.silk < silkCost;
						return false;
					}
				}
				return true;
			}
		}

		[HarmonyPatch]
		public class HeroControllerPatch
		{
			[HarmonyPrefix]
			[HarmonyPatch(typeof(HeroController), "CanThrowTool", new Type[]
			{
				typeof(ToolItem),
				typeof(AttackToolBinding),
				typeof(bool)
			})]
			private static bool CanThrowToolPrefix(HeroController __instance, ToolItem tool, ref bool __result)
			{
				//IL_0004: Unknown result type (might be due to invalid IL or missing references)
				//IL_000a: Invalid comparison between Unknown and I4
				if ((int)tool.Type == 3)
				{
					int? silkCost = GetSilkCost(tool);
					if (silkCost.HasValue && __instance.playerData.silk >= silkCost)
					{
						__result = true;
						return false;
					}
				}
				return true;
			}

			[HarmonyPostfix]
			[HarmonyPatch(typeof(HeroController), "Awake")]
			private static void AwakePostfix(HeroController __instance)
			{
				if (parryAlwaysUnlocked.Value && Object.op_Implicit((Object)(object)PARRY) && !PARRY.IsUnlocked)
				{
					PARRY.Unlock((Action)null, (PopupFlags)3);
					ToolItemManager.AutoEquip(PARRY);
				}
				Wait val = FsmUtil.GetState(__instance.silkSpecialFSM, "Parry Stance").actions.OfType<Wait>().FirstOrDefault();
				val.time = FsmFloat.op_Implicit(parryTimeOverride.Value);
				((FsmStateAction)val).enabled = true;
			}

			[HarmonyPrefix]
			[HarmonyPatch(typeof(HeroController), "SilkGain", new Type[] { typeof(HitInstance) })]
			private static bool SilkGainPrefix(HitInstance hitInstance)
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_0011: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				//IL_0025: Unknown result type (might be due to invalid IL or missing references)
				//IL_003c: Unknown result type (might be due to invalid IL or missing references)
				if (noSilkFromNormalAttack.Value && (int)hitInstance.AttackType == 0 && (!Object.op_Implicit((Object)(object)hitInstance.Source) || (!((Object)hitInstance.Source).name.StartsWith("Harpoon Damager") && !((Object)hitInstance.Source).name.StartsWith("Harpoon Dash Damager"))))
				{
					return false;
				}
				return true;
			}

			[HarmonyPrefix]
			[HarmonyPatch(typeof(HeroController), "ThrowTool")]
			private static void ThrowToolPrefix(HeroController __instance, ref ToolItem ___willThrowTool)
			{
				TOOL_FOR_COST = ___willThrowTool;
			}

			[HarmonyPostfix]
			[HarmonyPatch(typeof(HeroController), "ThrowTool")]
			private static void ThrowToolPostfix(HeroController __instance, ref ToolItem ___willThrowTool)
			{
				if (GetSilkCost(TOOL_FOR_COST).HasValue)
				{
					EventRegister.SendEvent("SILK REFRESHED", (GameObject)null);
				}
				TOOL_FOR_COST = null;
			}

			[HarmonyPrefix]
			[HarmonyPatch(typeof(HeroController), "GetWillThrowTool")]
			private static bool GetWillThrowToolPrefix(HeroController __instance, ref ToolItem ___willThrowTool, ref bool __result)
			{
				if (SILK_SPEAR.IsUnlocked && ToolItemManager.IsToolEquipped(PARRY, (ToolEquippedReadSource)0) && SILK_SPEAR_OVERRIDE)
				{
					___willThrowTool = SILK_SPEAR;
					__result = true;
					return false;
				}
				return true;
			}

			[HarmonyPostfix]
			[HarmonyPatch(typeof(HeroController), "FixedUpdate")]
			private static void Postfix(HeroController __instance)
			{
				//IL_007e: Unknown result type (might be due to invalid IL or missing references)
				if (SILK_SPEAR.IsUnlocked && ToolItemManager.IsToolEquipped(PARRY, (ToolEquippedReadSource)0) && !ToolItemManager.IsToolEquipped(SILK_SPEAR, (ToolEquippedReadSource)0))
				{
					bool flag = IsNearThickSilkVine(((Component)__instance).gameObject);
					bool flag2 = SILK_SPEAR_OVERRIDE != flag;
					SILK_SPEAR_OVERRIDE = flag;
					if (flag2)
					{
						EventRegister.SendEvent("SILK REFRESHED", (GameObject)null);
						((AudioEvent)(ref inventoryToolCrestList.CurrentCrest.crestSubmitAudio)).SpawnAndPlayOneShot(Audio.DefaultUIAudioSourcePrefab, __instance.transform.position, (Action)null);
					}
				}
			}
		}

		[HarmonyPatch]
		public class ToolItemManagerPatch
		{
			[HarmonyPrefix]
			[HarmonyPatch(typeof(ToolItemManager), "AutoEquip", new Type[] { typeof(ToolItem) })]
			private static bool AutoEquipPrefix(ToolItem tool)
			{
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0015: Invalid comparison between Unknown and I4
				if ((Object)(object)tool != (Object)(object)PARRY && (int)tool.Type == 3)
				{
					return false;
				}
				return true;
			}

			[HarmonyPrefix]
			[HarmonyPatch(typeof(ToolItemManager), "GetAttackToolBinding")]
			private static bool GetAttackToolBindingPrefix(ToolItemManager __instance, ToolItem tool, ref AttackToolBinding? __result)
			{
				if (SILK_SPEAR_OVERRIDE && (Object)(object)tool == (Object)(object)SILK_SPEAR)
				{
					__result = ToolItemManager.GetAttackToolBinding(PARRY);
					return false;
				}
				return true;
			}
		}

		[HarmonyPatch]
		public class PlayerDataPatch
		{
			[HarmonyPrefix]
			[HarmonyPatch(/*Could not decode attribute arguments.*/)]
			private static bool Prefix(ref int __result)
			{
				//IL_0016: Unknown result type (might be due to invalid IL or missing references)
				//IL_001c: Invalid comparison between Unknown and I4
				if ((Object)(object)TOOL_FOR_COST != (Object)null && (int)TOOL_FOR_COST.Type == 3)
				{
					int? silkCost = GetSilkCost(TOOL_FOR_COST);
					if (silkCost.HasValue)
					{
						__result = silkCost.Value;
						return false;
					}
				}
				return true;
			}

			[HarmonyPrefix]
			[HarmonyPatch(typeof(PlayerData), "TakeHealth")]
			private static void TakeHealthPrefix(ref int amount)
			{
				if (extraDamage.Value)
				{
					amount++;
				}
			}
		}

		[HarmonyPatch]
		public class HealthManagerPatch
		{
			[HarmonyPrefix]
			[HarmonyPatch(typeof(HealthManager), "TakeDamage", new Type[] { typeof(HitInstance) })]
			private static void TakeDamagePrefix(HealthManager __instance, ref HitInstance hitInstance)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				if (IsCrossStitchDamage(hitInstance))
				{
					hitInstance.DamageDealt = (int)Math.Ceiling((float)hitInstance.DamageDealt * counterattackDamageMult.Value);
				}
			}

			[HarmonyPostfix]
			[HarmonyPatch(typeof(HealthManager), "TakeDamage", new Type[] { typeof(HitInstance) })]
			private static void TakeDamagePostfix(HealthManager __instance, HitInstance hitInstance)
			{
				//IL_0015: Unknown result type (might be due to invalid IL or missing references)
				//IL_0016: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				//IL_0039: Unknown result type (might be due to invalid IL or missing references)
				//IL_0042: Unknown result type (might be due to invalid IL or missing references)
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				//IL_0049: Invalid comparison between Unknown and I4
				//IL_0053: Unknown result type (might be due to invalid IL or missing references)
				//IL_0054: Unknown result type (might be due to invalid IL or missing references)
				//IL_005a: Invalid comparison between Unknown and I4
				//IL_0064: Unknown result type (might be due to invalid IL or missing references)
				//IL_0088: Unknown result type (might be due to invalid IL or missing references)
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				//IL_008e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0090: Unknown result type (might be due to invalid IL or missing references)
				//IL_0092: Unknown result type (might be due to invalid IL or missing references)
				//IL_0094: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a7: Expected I4, but got Unknown
				//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
				//IL_0070: Unknown result type (might be due to invalid IL or missing references)
				if (!parryGivesSilk.Value)
				{
					return;
				}
				HitInstance val = hitInstance;
				if (__instance.IsImmuneTo(val, true) || !IsCrossStitchDamage(val))
				{
					return;
				}
				bool flag = val.DamageDealt <= 0 && (int)val.HitEffectsType != 2;
				if ((int)val.SilkGeneration == 2)
				{
					val.SilkGeneration = (HitSilkGeneration)(val.IsFirstHit ? 1 : 0);
				}
				if (flag)
				{
					return;
				}
				HeroController instance = HeroController.instance;
				HitSilkGeneration silkGeneration = val.SilkGeneration;
				HitSilkGeneration val2 = silkGeneration;
				switch ((int)val2)
				{
				case 0:
					instance.AddSilkParts(silkPartsFromParry.Value);
					break;
				case 1:
					if (val.IsFirstHit)
					{
						instance.AddSilkParts(silkPartsFromParry.Value);
					}
					break;
				case 2:
					break;
				default:
					throw new ArgumentOutOfRangeException();
				}
			}
		}

		[HarmonyPatch]
		public class ToolItemManagerGetBoundAttackToolPatch
		{
			[HarmonyPostfix]
			private static void Postfix(AttackToolBinding binding, ToolEquippedReadSource readSource, ref AttackToolBinding usedBinding, ref ToolItem __result)
			{
				if ((Object)(object)__result == (Object)(object)PARRY && SILK_SPEAR_OVERRIDE)
				{
					__result = SILK_SPEAR;
				}
			}

			private static MethodBase TargetMethod()
			{
				return AccessTools.Method(typeof(ToolItemManager), "GetBoundAttackTool", new Type[3]
				{
					typeof(AttackToolBinding),
					typeof(ToolEquippedReadSource),
					typeof(AttackToolBinding).MakeByRefType()
				}, (Type[])null);
			}
		}

		public class InventoryToolCrestListPatch
		{
			[HarmonyPrefix]
			[HarmonyPatch(typeof(InventoryToolCrestList), "Awake")]
			private static void AwakePrefix(InventoryToolCrestList __instance)
			{
				inventoryToolCrestList = __instance;
			}
		}

		internal static ManualLogSource Logger;

		public static int PARRY_COST;

		private Harmony harmony;

		public static ToolItem TOOL_FOR_COST;

		private static ConfigEntry<bool>? freeParry;

		private static ConfigEntry<bool>? parryAlwaysUnlocked;

		private static ConfigEntry<bool>? parryGivesSilk;

		private static ConfigEntry<bool>? extraDamage;

		private static ConfigEntry<bool>? noSilkFromNormalAttack;

		private static ConfigEntry<int>? silkPartsFromParry;

		private static ConfigEntry<float>? counterattackDamageMult;

		private static ConfigEntry<float>? parryTimeOverride;

		private static bool SILK_SPEAR_OVERRIDE;

		private static InventoryToolCrestList inventoryToolCrestList;

		public static ToolItem PARRY => ToolItemManager.GetToolByName("Parry");

		public static ToolItem SILK_SPEAR => ToolItemManager.GetToolByName("Silk Spear");

		private static bool IsCrossStitchDamage(HitInstance hit)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			return Object.op_Implicit((Object)(object)hit.Source) && Object.op_Implicit((Object)(object)hit.Source.transform.parent) && ((Object)((Component)hit.Source.transform.parent).gameObject).name.StartsWith("Hornet_parry_stab_cross_slash_style");
		}

		private void Awake()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin io.github.crossstitchmadness is loaded!");
			harmony = new Harmony("io.github.crossstitchmadness");
			harmony.PatchAll();
			freeParry = ((BaseUnityPlugin)this).Config.Bind<bool>("Parrying", "No Cost", true, (ConfigDescription)null);
			parryAlwaysUnlocked = ((BaseUnityPlugin)this).Config.Bind<bool>("Parrying", "Always Unlocked", true, (ConfigDescription)null);
			parryGivesSilk = ((BaseUnityPlugin)this).Config.Bind<bool>("Parrying", "Gives Silk", true, (ConfigDescription)null);
			silkPartsFromParry = ((BaseUnityPlugin)this).Config.Bind<int>("Parrying", "Silk Parts From Parrying", 2, (ConfigDescription)null);
			counterattackDamageMult = ((BaseUnityPlugin)this).Config.Bind<float>("Parrying", "Counterattack Damage Mult", 0.75f, (ConfigDescription)null);
			parryTimeOverride = ((BaseUnityPlugin)this).Config.Bind<float>("Parrying", "Parry Time Override", 0.25f, (ConfigDescription)null);
			extraDamage = ((BaseUnityPlugin)this).Config.Bind<bool>("Extra Balance", "Increased Enemy Damage", true, (ConfigDescription)null);
			noSilkFromNormalAttack = ((BaseUnityPlugin)this).Config.Bind<bool>("Extra Balance", "No Silk From Normal Attacking", true, (ConfigDescription)null);
		}

		public static bool FreeParryEnabled()
		{
			return freeParry.Value;
		}

		public static int? GetSilkCost(ToolItem tool)
		{
			if (FreeParryEnabled() && (Object)(object)tool == (Object)(object)PARRY)
			{
				return PARRY_COST;
			}
			return null;
		}

		public static bool IsNearThickSilkVine(GameObject obj)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			bool result = false;
			Collider2D[] array = Physics2D.OverlapBoxAll(Vector2.op_Implicit(obj.transform.position), new Vector2(6f, 3f), 0f);
			Collider2D[] array2 = array;
			foreach (Collider2D val in array2)
			{
				PlayMakerFSM component = ((Component)val).GetComponent<PlayMakerFSM>();
				if (Object.op_Implicit((Object)(object)component) && component.FsmName == "thick_silk_vine")
				{
					result = true;
					break;
				}
			}
			return result;
		}
	}
}