using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using GlobalSettings;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BuffBind")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BuffBind")]
[assembly: AssemblyTitle("BuffBind")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BuffBind
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "cuckson.buff-bind";
public const string PLUGIN_NAME = "Buff Bind";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace buff_bind_mod
{
[BepInPlugin("cuckson.buff-bind", "Buff Bind", "1.0.0")]
public sealed class BuffBind : BaseUnityPlugin
{
internal static ConfigEntry<int> AdditionalHealth;
private void Awake()
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected O, but got Unknown
AdditionalHealth = ((BaseUnityPlugin)this).Config.Bind<int>("Extra", "Additional Health Gain", 0, "Instead of healing to full, specify the amount of extra masks to heal on top of 3.");
Harmony val = new Harmony("cuckson.buff-bind");
val.PatchAll();
}
}
[HarmonyPatch(typeof(HeroController), "BindCompleted")]
internal static class Patch_HeroController_BindCompleted
{
private static void Postfix(HeroController __instance)
{
if (!((ToolBase)Gameplay.WarriorCrest).IsEquipped && !((ToolBase)Gameplay.WitchCrest).IsEquipped)
{
if (BuffBind.AdditionalHealth.Value != 0)
{
__instance.AddHealth(BuffBind.AdditionalHealth.Value);
}
else
{
__instance.RefillHealthToMax();
}
}
}
}
[HarmonyPatch(typeof(HeroController), "GetWitchHealCap")]
internal static class Patch_HeroController_GetWitchHealCap
{
private static void Postfix(ref int __result)
{
__result = ((BuffBind.AdditionalHealth.Value != 0) ? (__result + BuffBind.AdditionalHealth.Value) : 99);
}
}
[HarmonyPatch(typeof(WitchBindEffects), "OnDamagedEnemy")]
internal static class Patch_WitchBindEffects_OnDamagedEnemy
{
private static void Postfix()
{
if (BuffBind.AdditionalHealth.Value != 0)
{
GameManager.instance.hero_ctrl.AddHealth(BuffBind.AdditionalHealth.Value);
}
else
{
GameManager.instance.hero_ctrl.RefillHealthToMax();
}
}
}
[HarmonyPatch(typeof(HeroController), "GetRageModeHealCap")]
internal static class Patch_HeroController_GetRageModeHealCap
{
private static void Postfix(ref int __result)
{
__result = ((BuffBind.AdditionalHealth.Value != 0) ? (__result + BuffBind.AdditionalHealth.Value) : 99);
}
}
[HarmonyPatch(typeof(HeroController), "NailHitEnemy")]
internal static class Patch_HeroController_NailHitEnemy
{
private static void Postfix(HeroController __instance)
{
if (__instance.warriorState.IsInRageMode)
{
if (BuffBind.AdditionalHealth.Value != 0)
{
__instance.AddHealth(BuffBind.AdditionalHealth.Value);
}
else
{
__instance.RefillHealthToMax();
}
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}