using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using InControl;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CheapBind")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2")]
[assembly: AssemblyProduct("CheapBind")]
[assembly: AssemblyTitle("CheapBind")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BuffBind
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "cuckson.cheap-bind";
public const string PLUGIN_NAME = "Cheap Bind";
public const string PLUGIN_VERSION = "1.0.2";
}
}
namespace cheap_bind_mod
{
[BepInPlugin("cuckson.cheap-bind", "Cheap Bind", "1.0.2")]
public sealed class CheapBind : BaseUnityPlugin
{
private static ManualLogSource? _logger;
internal static ConfigEntry<int> BindCost;
public static int StoredSilk;
private void Awake()
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected O, but got Unknown
BindCost = ((BaseUnityPlugin)this).Config.Bind<int>("Extra", "Bind Cost", 3, "Amount of Silk required to Bind.");
Harmony val = new Harmony("cuckson.cheap-bind");
val.PatchAll();
}
private void Update()
{
if (Object.op_Implicit((Object)(object)Object.FindAnyObjectByType<GameManager>()) && !((Object)(object)GameManager.instance.hero_ctrl == (Object)null))
{
HeroController hero_ctrl = GameManager.instance.hero_ctrl;
if (!ManagerSingleton<HeroChargeEffects>.Instance.IsCharging && !hero_ctrl.cState.casting && OneAxisInputControl.op_Implicit((OneAxisInputControl)(object)hero_ctrl.inputHandler.inputActions.Cast) && hero_ctrl.playerData.silk >= BindCost.Value && BindCost.Value < 9)
{
hero_ctrl.playerData.silk = 9;
hero_ctrl.RefreshSilk();
}
}
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
internal static class Patch_BindCost_Getter
{
private static void Postfix(ref float __result)
{
__result = CheapBind.BindCost.Value;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}