Decompiled source of CheapBind v1.0.2

CheapBind.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using InControl;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CheapBind")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2")]
[assembly: AssemblyProduct("CheapBind")]
[assembly: AssemblyTitle("CheapBind")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BuffBind
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "cuckson.cheap-bind";

		public const string PLUGIN_NAME = "Cheap Bind";

		public const string PLUGIN_VERSION = "1.0.2";
	}
}
namespace cheap_bind_mod
{
	[BepInPlugin("cuckson.cheap-bind", "Cheap Bind", "1.0.2")]
	public sealed class CheapBind : BaseUnityPlugin
	{
		private static ManualLogSource? _logger;

		internal static ConfigEntry<int> BindCost;

		public static int StoredSilk;

		private void Awake()
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			BindCost = ((BaseUnityPlugin)this).Config.Bind<int>("Extra", "Bind Cost", 3, "Amount of Silk required to Bind.");
			Harmony val = new Harmony("cuckson.cheap-bind");
			val.PatchAll();
		}

		private void Update()
		{
			if (Object.op_Implicit((Object)(object)Object.FindAnyObjectByType<GameManager>()) && !((Object)(object)GameManager.instance.hero_ctrl == (Object)null))
			{
				HeroController hero_ctrl = GameManager.instance.hero_ctrl;
				if (!ManagerSingleton<HeroChargeEffects>.Instance.IsCharging && !hero_ctrl.cState.casting && OneAxisInputControl.op_Implicit((OneAxisInputControl)(object)hero_ctrl.inputHandler.inputActions.Cast) && hero_ctrl.playerData.silk >= BindCost.Value && BindCost.Value < 9)
				{
					hero_ctrl.playerData.silk = 9;
					hero_ctrl.RefreshSilk();
				}
			}
		}
	}
	[HarmonyPatch(/*Could not decode attribute arguments.*/)]
	internal static class Patch_BindCost_Getter
	{
		private static void Postfix(ref float __result)
		{
			__result = CheapBind.BindCost.Value;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}