Decompiled source of CombatBalance v1.0.4

HKSSCombatBalance.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HKSSCombatBalance")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.3.0")]
[assembly: AssemblyInformationalVersion("1.0.3")]
[assembly: AssemblyProduct("Emily's HKSS Combat Balance")]
[assembly: AssemblyTitle("HKSSCombatBalance")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace HKSSCombatBalance
{
	[BepInPlugin("HKSSCombatBalance", "Emily's HKSS Combat Balance", "1.0.3")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin HKSSCombatBalance is loaded!");
			Harmony.CreateAndPatchAll(typeof(DamageRework), (string)null);
		}
	}
	[HarmonyPatch(typeof(PlayerData), "TakeHealth")]
	internal class DamageRework
	{
		private static DateTime lastHit = DateTime.UnixEpoch;

		private static bool Prefix(ref int amount, bool hasBlueHealth, bool allowFracturedMaskBreak)
		{
			DateTime now = DateTime.Now;
			if (now.Subtract(lastHit).TotalSeconds > 1.0)
			{
				lastHit = now;
				if (amount > 1)
				{
					amount = 1;
				}
				return true;
			}
			return false;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "HKSSCombatBalance";

		public const string PLUGIN_NAME = "Emily's HKSS Combat Balance";

		public const string PLUGIN_VERSION = "1.0.3";
	}
}