using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Skong")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("ShawPlugin")]
[assembly: AssemblyTitle("Skong")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Skong
{
[BepInPlugin("com.notsora.hornetremembered", "Old Hornet voicelines", "1.1.0")]
public class Plugin : BaseUnityPlugin
{
public static class Global
{
public static bool hasPlayed;
}
public static class SoundContext
{
public static bool InSkill;
public static bool CanPlay;
}
[HarmonyPatch(typeof(HeroController), "ThrowTool")]
private class Patch_ThrowTool
{
private static void Prefix(HeroController __instance)
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Expected O, but got Unknown
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Invalid comparison between Unknown and I4
float num = Random.Range(0f, 1f);
if (num <= voiceLineChance.Value)
{
SoundContext.CanPlay = true;
FieldInfo fieldInfo = AccessTools.Field(typeof(HeroController), "willThrowTool");
ToolItem val = (ToolItem)fieldInfo.GetValue(__instance);
if ((Object)(object)val != (Object)null && (int)val.Type == 3)
{
SoundContext.InSkill = true;
}
}
}
private static void Postfix(HeroController __instance)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Invalid comparison between Unknown and I4
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_0135: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Invalid comparison between Unknown and I4
//IL_013e: Unknown result type (might be due to invalid IL or missing references)
SoundContext.InSkill = false;
FieldInfo fieldInfo = AccessTools.Field(typeof(HeroController), "willThrowTool");
ToolItem val = (ToolItem)fieldInfo.GetValue(__instance);
GameManager instance = GameManager.instance;
AudioSource val2 = ((Component)instance).gameObject.GetComponent<AudioSource>();
if ((Object)(object)val2 == (Object)null)
{
val2 = ((Component)instance).gameObject.AddComponent<AudioSource>();
val2.playOnAwake = false;
}
if (!SoundContext.CanPlay)
{
return;
}
SoundContext.CanPlay = false;
if ((Object)(object)val != (Object)null && (int)val.Type == 3 && val.Usage.FsmEventName == "PARRY")
{
List<string> list = new List<string> { "laugh1", "laugh2" };
string text = list[Random.Range(0, list.Count)];
if (clips.TryGetValue(text, out var value))
{
val2.PlayOneShot(value, voiceLineVolume.Value);
}
else
{
Logger.LogWarning((object)("Clip " + text + " not loaded yet!"));
}
}
else
{
if (!((Object)(object)val != (Object)null) || (int)val.Type != 3 || val.Usage.FsmEventName == "PARRY")
{
return;
}
List<string> list2 = new List<string>();
if (canAdino.Value)
{
list2.Add("adino");
}
if (canShaw.Value)
{
list2.Add("shaw");
}
if (canHegale.Value)
{
list2.Add("hegale");
}
if (canHaaa.Value)
{
list2.Add("haaaa");
}
string text2 = list2[Random.Range(0, list2.Count())];
if (!val2.isPlaying)
{
if (clips.TryGetValue(text2, out var value2))
{
val2.PlayOneShot(value2, voiceLineVolume.Value);
}
else
{
Logger.LogWarning((object)("Clip " + text2 + " not loaded yet!"));
}
}
}
}
}
[HarmonyPatch(typeof(AudioSource), "PlayOneShot", new Type[]
{
typeof(AudioClip),
typeof(float)
})]
private class Patch_AudioSourcePlayOneShot
{
private static bool Prefix(AudioSource __instance, AudioClip clip)
{
if (SoundContext.CanPlay && SoundContext.InSkill && (((Object)clip).name.StartsWith("a") || ((Object)clip).name.Contains("Hornet_attack_large")))
{
return false;
}
return true;
}
}
[HarmonyPatch(typeof(HeroController), "Die")]
private class Patch_Die
{
private static void Postfix(HeroController __instance)
{
AudioSource val = ((Component)__instance).gameObject.GetComponent<AudioSource>();
if ((Object)(object)val == (Object)null)
{
val = ((Component)__instance).gameObject.AddComponent<AudioSource>();
}
if (Random.Range(0f, 1f) <= gitGudChance.Value && clips.TryGetValue("gitgud", out var value))
{
val.PlayOneShot(value, voiceLineVolume.Value + 0.4f);
}
}
}
[CompilerGenerated]
private sealed class <LoadAudio>d__13 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public string filename;
public string key;
public Plugin <>4__this;
private string <pluginFolder>5__1;
private string <resourcePath>5__2;
private UnityWebRequest <www>5__3;
private AudioClip <clip>5__4;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <LoadAudio>d__13(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || num == 1)
{
try
{
}
finally
{
<>m__Finally1();
}
}
<pluginFolder>5__1 = null;
<resourcePath>5__2 = null;
<www>5__3 = null;
<clip>5__4 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Invalid comparison between Unknown and I4
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<pluginFolder>5__1 = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
<resourcePath>5__2 = Path.Combine(<pluginFolder>5__1, filename);
if (!File.Exists(<resourcePath>5__2))
{
Logger.LogWarning((object)(filename + " not found in plugins folder!"));
return false;
}
<www>5__3 = UnityWebRequestMultimedia.GetAudioClip("file:///" + <resourcePath>5__2, (AudioType)20);
<>1__state = -3;
<>2__current = <www>5__3.SendWebRequest();
<>1__state = 1;
return true;
case 1:
<>1__state = -3;
if ((int)<www>5__3.result == 1)
{
<clip>5__4 = DownloadHandlerAudioClip.GetContent(<www>5__3);
clips[key] = <clip>5__4;
Logger.LogInfo((object)("Loaded sound: " + filename + " as " + key));
<clip>5__4 = null;
}
else
{
Logger.LogError((object)("Failed to load " + filename + ": " + <www>5__3.error));
}
<>m__Finally1();
<www>5__3 = null;
return false;
}
}
catch
{
//try-fault
((IDisposable)this).Dispose();
throw;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<www>5__3 != null)
{
((IDisposable)<www>5__3).Dispose();
}
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public static Plugin Instance;
internal static ManualLogSource Logger;
public static AudioClip shawClip;
public static Dictionary<string, AudioClip> clips = new Dictionary<string, AudioClip>();
public static ConfigEntry<float> voiceLineVolume;
public static ConfigEntry<float> gitGudChance;
public static ConfigEntry<float> voiceLineChance;
public static ConfigEntry<bool> canShaw;
public static ConfigEntry<bool> canHaaa;
public static ConfigEntry<bool> canHegale;
public static ConfigEntry<bool> canAdino;
private void Awake()
{
//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
//IL_01ba: Expected O, but got Unknown
Instance = this;
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"Plugin Skong is loaded!");
voiceLineVolume = ((BaseUnityPlugin)this).Config.Bind<float>("Volume", "VoiceLineVolume", 0.4f, "Volume for hornet voice lines (0.0 = mute, 1.0 = loud, >1.0 very loud");
voiceLineChance = ((BaseUnityPlugin)this).Config.Bind<float>("Chance", "VoiceLineChance", 1f, "Chance that hornet will do one of her voice lines from Hollow Knight (0.0 = 0%, 1.0 = 100%)");
gitGudChance = ((BaseUnityPlugin)this).Config.Bind<float>("Chance", "OnDeathSoundChance", 0.1f, "Chance that hornet will tell you to get good after dying (0.0 = 0%, 1.0 = 100%)");
canAdino = ((BaseUnityPlugin)this).Config.Bind<bool>("Variance", "AdinoChance", true, "Flag that allows the 'Adino' voice line to play");
canShaw = ((BaseUnityPlugin)this).Config.Bind<bool>("Variance", "ShawChance", true, "Flag that allows the 'Shaw' voice line to play");
canHaaa = ((BaseUnityPlugin)this).Config.Bind<bool>("Variance", "HaaaChance", true, "Flag that allows the 'Haaa' voice line to play");
canHegale = ((BaseUnityPlugin)this).Config.Bind<bool>("Variance", "HegaleChance", true, "Flag that allows the 'Hegale' voice line to play");
((MonoBehaviour)this).StartCoroutine(LoadAudio("hornet_gitgud.wav", "gitgud"));
((MonoBehaviour)this).StartCoroutine(LoadAudio("hornet_shaw.wav", "shaw"));
((MonoBehaviour)this).StartCoroutine(LoadAudio("hornet_adino.wav", "adino"));
((MonoBehaviour)this).StartCoroutine(LoadAudio("hornet_haaaa.wav", "haaaa"));
((MonoBehaviour)this).StartCoroutine(LoadAudio("hornet_hegale.wav", "hegale"));
((MonoBehaviour)this).StartCoroutine(LoadAudio("hornet_laugh1.wav", "laugh1"));
((MonoBehaviour)this).StartCoroutine(LoadAudio("hornet_laugh2.wav", "laugh2"));
Harmony val = new Harmony("com.notsora.hornetremembered");
val.PatchAll();
}
[IteratorStateMachine(typeof(<LoadAudio>d__13))]
private IEnumerator LoadAudio(string filename, string key)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <LoadAudio>d__13(0)
{
<>4__this = this,
filename = filename,
key = key
};
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "Skong";
public const string PLUGIN_NAME = "ShawPlugin";
public const string PLUGIN_VERSION = "1.0.1";
}
}