using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GlobalEnums;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("true steelsoul plugin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+572600529536d8801ee565268e068b7efe6c7098")]
[assembly: AssemblyProduct("true steelsoul plugin")]
[assembly: AssemblyTitle("True_Steelsoul")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/Lordloss90/silksong plugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace silksong_plugin
{
[BepInPlugin("io.github.lordloss90.true_steelsoul", "True Steelsoul", "1.0.0")]
public class True_Steelsoul : BaseUnityPlugin
{
public const string ID = "io.github.lordloss90.true_steelsoul";
private static ManualLogSource logger;
private static float battleTimer;
private const float battleTime = 10f;
private const int healthThreshold = 3;
public const string Id = "io.github.lordloss90.true_steelsoul";
public static string Name => "True Steelsoul";
public static string Version => "1.0.0";
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)("Plugin " + Name + " (io.github.lordloss90.true_steelsoul) has loaded!"));
logger = ((BaseUnityPlugin)this).Logger;
Harmony.CreateAndPatchAll(typeof(True_Steelsoul), (string)null);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(UIManager), "GoToReturnMenuPrompt")]
private static bool GoToReturnMenuPrefix()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Invalid comparison between Unknown and I4
if ((int)HeroController.instance.playerData.permadeathMode == 1)
{
return IsPauseOrQuitAllowed();
}
return true;
}
[HarmonyPostfix]
[HarmonyPatch(typeof(GameManager), "PauseGameToggle")]
private static void PauseGamePostfix()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Invalid comparison between Unknown and I4
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
if ((int)HeroController.instance.playerData.permadeathMode == 1)
{
Text component = ((Component)((Component)UIManager.instance.UICanvas).transform.Find("NewPauseMenuScreen/Container/Controls/ExitButton/Menu Button Text")).GetComponent<Text>();
if (IsPauseOrQuitAllowed())
{
((Graphic)component).CrossFadeColor(new Color(1f, 1f, 1f, 1f), 0f, true, true);
}
else
{
((Graphic)component).CrossFadeColor(new Color(0.4f, 0.4f, 0.4f, 1f), 0f, true, true);
}
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(PlayerData), "TakeHealth")]
private static void TakeHealthPostfix()
{
battleTimer = Time.time;
}
private static bool IsPauseOrQuitAllowed()
{
bool result = true;
if (Time.time <= battleTimer + 10f)
{
result = false;
}
if (PlayerData.instance.health <= 3)
{
result = false;
}
return result;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(GameManager), "OnApplicationQuit")]
private static bool ApplicationQuitPrefix()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Invalid comparison between Unknown and I4
if ((int)HeroController.instance.playerData.permadeathMode == 1 && !IsPauseOrQuitAllowed())
{
KillCurrentSaveFile();
}
return true;
}
private static void KillCurrentSaveFile()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Expected O, but got Unknown
HeroController.instance.playerData.permadeathMode = (PermadeathModes)2;
GameManager instance = GameManager.instance;
logger.LogInfo((object)("kill save file in slot " + instance.profileID + " on quitting"));
SaveGameData val = new SaveGameData(instance.playerData, instance.sceneData);
val.playerData.UpdateDate();
string text = SaveDataUtility.SerializeSaveData<SaveGameData>(val, (Action<JsonSerializer>)null);
Platform.Current.WriteSaveSlot(instance.profileID, instance.GetBytesForSaveJson(text), (Action<bool>)null);
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}