Decompiled source of True Steelsoul v1.0.0

true steelsoul plugin.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GlobalEnums;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("true steelsoul plugin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+572600529536d8801ee565268e068b7efe6c7098")]
[assembly: AssemblyProduct("true steelsoul plugin")]
[assembly: AssemblyTitle("True_Steelsoul")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/Lordloss90/silksong plugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace silksong_plugin
{
	[BepInPlugin("io.github.lordloss90.true_steelsoul", "True Steelsoul", "1.0.0")]
	public class True_Steelsoul : BaseUnityPlugin
	{
		public const string ID = "io.github.lordloss90.true_steelsoul";

		private static ManualLogSource logger;

		private static float battleTimer;

		private const float battleTime = 10f;

		private const int healthThreshold = 3;

		public const string Id = "io.github.lordloss90.true_steelsoul";

		public static string Name => "True Steelsoul";

		public static string Version => "1.0.0";

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)("Plugin " + Name + " (io.github.lordloss90.true_steelsoul) has loaded!"));
			logger = ((BaseUnityPlugin)this).Logger;
			Harmony.CreateAndPatchAll(typeof(True_Steelsoul), (string)null);
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(UIManager), "GoToReturnMenuPrompt")]
		private static bool GoToReturnMenuPrefix()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Invalid comparison between Unknown and I4
			if ((int)HeroController.instance.playerData.permadeathMode == 1)
			{
				return IsPauseOrQuitAllowed();
			}
			return true;
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameManager), "PauseGameToggle")]
		private static void PauseGamePostfix()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Invalid comparison between Unknown and I4
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			if ((int)HeroController.instance.playerData.permadeathMode == 1)
			{
				Text component = ((Component)((Component)UIManager.instance.UICanvas).transform.Find("NewPauseMenuScreen/Container/Controls/ExitButton/Menu Button Text")).GetComponent<Text>();
				if (IsPauseOrQuitAllowed())
				{
					((Graphic)component).CrossFadeColor(new Color(1f, 1f, 1f, 1f), 0f, true, true);
				}
				else
				{
					((Graphic)component).CrossFadeColor(new Color(0.4f, 0.4f, 0.4f, 1f), 0f, true, true);
				}
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(PlayerData), "TakeHealth")]
		private static void TakeHealthPostfix()
		{
			battleTimer = Time.time;
		}

		private static bool IsPauseOrQuitAllowed()
		{
			bool result = true;
			if (Time.time <= battleTimer + 10f)
			{
				result = false;
			}
			if (PlayerData.instance.health <= 3)
			{
				result = false;
			}
			return result;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(GameManager), "OnApplicationQuit")]
		private static bool ApplicationQuitPrefix()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Invalid comparison between Unknown and I4
			if ((int)HeroController.instance.playerData.permadeathMode == 1 && !IsPauseOrQuitAllowed())
			{
				KillCurrentSaveFile();
			}
			return true;
		}

		private static void KillCurrentSaveFile()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			HeroController.instance.playerData.permadeathMode = (PermadeathModes)2;
			GameManager instance = GameManager.instance;
			logger.LogInfo((object)("kill save file in slot " + instance.profileID + " on quitting"));
			SaveGameData val = new SaveGameData(instance.playerData, instance.sceneData);
			val.playerData.UpdateDate();
			string text = SaveDataUtility.SerializeSaveData<SaveGameData>(val, (Action<JsonSerializer>)null);
			Platform.Current.WriteSaveSlot(instance.profileID, instance.GetBytesForSaveJson(text), (Action<bool>)null);
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}