using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using GlobalSettings;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Silksong.DataManager;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Silksong.StartCrestSelector")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+bb1fb12aa1d558d2d4c39b9f00b5c9fde299f602")]
[assembly: AssemblyProduct("Silksong.StartCrestSelector")]
[assembly: AssemblyTitle("StartCrestSelector")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/dpinela/Silksong.StartCrestSelector")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
public enum Crest
{
Hunter,
Reaper,
Wanderer,
Beast,
Witch,
Architect,
Shaman,
Cursed,
Cloakless
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace Silksong.StartCrestSelector
{
public class SaveData
{
public Crest StartCrest;
}
internal class Settings
{
private ConfigEntry<Crest> _StartCrest;
public Crest StartCrest => _StartCrest.Value;
public Settings(ConfigFile config)
{
_StartCrest = config.Bind<Crest>("", "StartCrest", Crest.Hunter, "");
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("silk.song.startcrestselector", "StartCrestSelector", "1.0.0")]
public class StartCrestSelectorPlugin : BaseUnityPlugin, IOnceSaveDataMod<SaveData>, IOnceSaveDataMod
{
[HarmonyPatch(typeof(PlayerData), "SetupNewPlayerData")]
private static class StartCrestPatch
{
[CompilerGenerated]
private sealed class <Transpiler>d__0 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IEnumerator, IDisposable
{
private int <>1__state;
private CodeInstruction <>2__current;
private int <>l__initialThreadId;
private IEnumerable<CodeInstruction> orig;
public IEnumerable<CodeInstruction> <>3__orig;
private IEnumerator<CodeInstruction> <>7__wrap1;
CodeInstruction IEnumerator<CodeInstruction>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Transpiler>d__0(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || (uint)(num - 1) <= 1u)
{
try
{
}
finally
{
<>m__Finally1();
}
}
<>7__wrap1 = null;
<>1__state = -2;
}
private bool MoveNext()
{
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>7__wrap1 = orig.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
break;
case 2:
<>1__state = -3;
break;
}
if (<>7__wrap1.MoveNext())
{
CodeInstruction current = <>7__wrap1.Current;
if (CodeInstructionExtensions.Is(current, OpCodes.Ldstr, (object)"Hunter"))
{
<>2__current = CodeInstruction.Call(typeof(StartCrestSelectorPlugin), "StartCrestName", (Type[])null, (Type[])null);
<>1__state = 1;
return true;
}
<>2__current = current;
<>1__state = 2;
return true;
}
<>m__Finally1();
<>7__wrap1 = null;
return false;
}
catch
{
//try-fault
((IDisposable)this).Dispose();
throw;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>7__wrap1 != null)
{
<>7__wrap1.Dispose();
}
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
[DebuggerHidden]
IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
{
<Transpiler>d__0 <Transpiler>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Transpiler>d__ = this;
}
else
{
<Transpiler>d__ = new <Transpiler>d__0(0);
}
<Transpiler>d__.orig = <>3__orig;
return <Transpiler>d__;
}
[DebuggerHidden]
IEnumerator IEnumerable.GetEnumerator()
{
return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
}
}
[IteratorStateMachine(typeof(<Transpiler>d__0))]
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> orig)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <Transpiler>d__0(-2)
{
<>3__orig = orig
};
}
private static void Postfix(PlayerData __instance)
{
Crest startCrest = Instance.ModSettings.StartCrest;
__instance.CurrentCrestID = trueCrestNames[(int)startCrest];
if (startCrest == Crest.Hunter)
{
Instance.OnceSaveData = null;
return;
}
Instance.OnceSaveData = new SaveData
{
StartCrest = startCrest
};
}
}
[HarmonyPatch(typeof(GameManager), "StartAct3")]
private static class Act3CrestPatch
{
[CompilerGenerated]
private sealed class <Transpiler>d__0 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IEnumerator, IDisposable
{
private int <>1__state;
private CodeInstruction <>2__current;
private int <>l__initialThreadId;
private IEnumerable<CodeInstruction> orig;
public IEnumerable<CodeInstruction> <>3__orig;
private MethodInfo <hunterCrestGetter>5__2;
private IEnumerator<CodeInstruction> <>7__wrap2;
CodeInstruction IEnumerator<CodeInstruction>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Transpiler>d__0(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || (uint)(num - 1) <= 1u)
{
try
{
}
finally
{
<>m__Finally1();
}
}
<hunterCrestGetter>5__2 = null;
<>7__wrap2 = null;
<>1__state = -2;
}
private bool MoveNext()
{
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<hunterCrestGetter>5__2 = typeof(Gameplay).GetMethod("get_HunterCrest");
<>7__wrap2 = orig.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
break;
case 2:
<>1__state = -3;
break;
}
if (<>7__wrap2.MoveNext())
{
CodeInstruction current = <>7__wrap2.Current;
if (CodeInstructionExtensions.Calls(current, <hunterCrestGetter>5__2))
{
CodeInstruction val = CodeInstruction.Call(typeof(StartCrestSelectorPlugin), "StartCrestObject", (Type[])null, (Type[])null);
val.labels = current.labels;
<>2__current = val;
<>1__state = 1;
return true;
}
<>2__current = current;
<>1__state = 2;
return true;
}
<>m__Finally1();
<>7__wrap2 = null;
return false;
}
catch
{
//try-fault
((IDisposable)this).Dispose();
throw;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>7__wrap2 != null)
{
<>7__wrap2.Dispose();
}
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
[DebuggerHidden]
IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
{
<Transpiler>d__0 <Transpiler>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Transpiler>d__ = this;
}
else
{
<Transpiler>d__ = new <Transpiler>d__0(0);
}
<Transpiler>d__.orig = <>3__orig;
return <Transpiler>d__;
}
[DebuggerHidden]
IEnumerator IEnumerable.GetEnumerator()
{
return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
}
}
[IteratorStateMachine(typeof(<Transpiler>d__0))]
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> orig)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <Transpiler>d__0(-2)
{
<>3__orig = orig
};
}
}
internal Settings? ModSettings;
internal static StartCrestSelectorPlugin? Instance;
private static readonly string[] trueCrestNames = new string[9] { "Hunter", "Reaper", "Wanderer", "Warrior", "Witch", "Toolmaster", "Spell", "Cursed", "Cloakless" };
private static readonly Func<ToolCrest>[] crestGetters = new Func<ToolCrest>[9]
{
() => Gameplay.HunterCrest,
() => Gameplay.ReaperCrest,
() => Gameplay.WandererCrest,
() => Gameplay.WarriorCrest,
() => Gameplay.WitchCrest,
() => Gameplay.ToolmasterCrest,
() => Gameplay.SpellCrest,
() => Gameplay.CursedCrest,
() => Gameplay.CloaklessCrest
};
public const string Id = "silk.song.startcrestselector";
public SaveData? OnceSaveData { get; set; }
public static string Name => "StartCrestSelector";
public static string Version => "1.0.0";
private void Awake()
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
ModSettings = new Settings(((BaseUnityPlugin)this).Config);
Instance = this;
new Harmony("silk.song.startcrestselector").PatchAll();
}
private static string StartCrestName()
{
return trueCrestNames[(int)Instance.ModSettings.StartCrest];
}
private static ToolCrest StartCrestObject()
{
if (Instance.OnceSaveData != null)
{
return crestGetters[(int)Instance.OnceSaveData.StartCrest]();
}
return Gameplay.HunterCrest;
}
}
}