Decompiled source of StartCrestSelector v1.0.0

Silksong.StartCrestSelector.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using GlobalSettings;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Silksong.DataManager;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Silksong.StartCrestSelector")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+bb1fb12aa1d558d2d4c39b9f00b5c9fde299f602")]
[assembly: AssemblyProduct("Silksong.StartCrestSelector")]
[assembly: AssemblyTitle("StartCrestSelector")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/dpinela/Silksong.StartCrestSelector")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public enum Crest
{
	Hunter,
	Reaper,
	Wanderer,
	Beast,
	Witch,
	Architect,
	Shaman,
	Cursed,
	Cloakless
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace Silksong.StartCrestSelector
{
	public class SaveData
	{
		public Crest StartCrest;
	}
	internal class Settings
	{
		private ConfigEntry<Crest> _StartCrest;

		public Crest StartCrest => _StartCrest.Value;

		public Settings(ConfigFile config)
		{
			_StartCrest = config.Bind<Crest>("", "StartCrest", Crest.Hunter, "");
		}
	}
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("silk.song.startcrestselector", "StartCrestSelector", "1.0.0")]
	public class StartCrestSelectorPlugin : BaseUnityPlugin, IOnceSaveDataMod<SaveData>, IOnceSaveDataMod
	{
		[HarmonyPatch(typeof(PlayerData), "SetupNewPlayerData")]
		private static class StartCrestPatch
		{
			[CompilerGenerated]
			private sealed class <Transpiler>d__0 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IEnumerator, IDisposable
			{
				private int <>1__state;

				private CodeInstruction <>2__current;

				private int <>l__initialThreadId;

				private IEnumerable<CodeInstruction> orig;

				public IEnumerable<CodeInstruction> <>3__orig;

				private IEnumerator<CodeInstruction> <>7__wrap1;

				CodeInstruction IEnumerator<CodeInstruction>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <Transpiler>d__0(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void IDisposable.Dispose()
				{
					int num = <>1__state;
					if (num == -3 || (uint)(num - 1) <= 1u)
					{
						try
						{
						}
						finally
						{
							<>m__Finally1();
						}
					}
					<>7__wrap1 = null;
					<>1__state = -2;
				}

				private bool MoveNext()
				{
					try
					{
						switch (<>1__state)
						{
						default:
							return false;
						case 0:
							<>1__state = -1;
							<>7__wrap1 = orig.GetEnumerator();
							<>1__state = -3;
							break;
						case 1:
							<>1__state = -3;
							break;
						case 2:
							<>1__state = -3;
							break;
						}
						if (<>7__wrap1.MoveNext())
						{
							CodeInstruction current = <>7__wrap1.Current;
							if (CodeInstructionExtensions.Is(current, OpCodes.Ldstr, (object)"Hunter"))
							{
								<>2__current = CodeInstruction.Call(typeof(StartCrestSelectorPlugin), "StartCrestName", (Type[])null, (Type[])null);
								<>1__state = 1;
								return true;
							}
							<>2__current = current;
							<>1__state = 2;
							return true;
						}
						<>m__Finally1();
						<>7__wrap1 = null;
						return false;
					}
					catch
					{
						//try-fault
						((IDisposable)this).Dispose();
						throw;
					}
				}

				bool IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				private void <>m__Finally1()
				{
					<>1__state = -1;
					if (<>7__wrap1 != null)
					{
						<>7__wrap1.Dispose();
					}
				}

				[DebuggerHidden]
				void IEnumerator.Reset()
				{
					throw new NotSupportedException();
				}

				[DebuggerHidden]
				IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
				{
					<Transpiler>d__0 <Transpiler>d__;
					if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
					{
						<>1__state = 0;
						<Transpiler>d__ = this;
					}
					else
					{
						<Transpiler>d__ = new <Transpiler>d__0(0);
					}
					<Transpiler>d__.orig = <>3__orig;
					return <Transpiler>d__;
				}

				[DebuggerHidden]
				IEnumerator IEnumerable.GetEnumerator()
				{
					return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
				}
			}

			[IteratorStateMachine(typeof(<Transpiler>d__0))]
			private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> orig)
			{
				//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
				return new <Transpiler>d__0(-2)
				{
					<>3__orig = orig
				};
			}

			private static void Postfix(PlayerData __instance)
			{
				Crest startCrest = Instance.ModSettings.StartCrest;
				__instance.CurrentCrestID = trueCrestNames[(int)startCrest];
				if (startCrest == Crest.Hunter)
				{
					Instance.OnceSaveData = null;
					return;
				}
				Instance.OnceSaveData = new SaveData
				{
					StartCrest = startCrest
				};
			}
		}

		[HarmonyPatch(typeof(GameManager), "StartAct3")]
		private static class Act3CrestPatch
		{
			[CompilerGenerated]
			private sealed class <Transpiler>d__0 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IEnumerator, IDisposable
			{
				private int <>1__state;

				private CodeInstruction <>2__current;

				private int <>l__initialThreadId;

				private IEnumerable<CodeInstruction> orig;

				public IEnumerable<CodeInstruction> <>3__orig;

				private MethodInfo <hunterCrestGetter>5__2;

				private IEnumerator<CodeInstruction> <>7__wrap2;

				CodeInstruction IEnumerator<CodeInstruction>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <Transpiler>d__0(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void IDisposable.Dispose()
				{
					int num = <>1__state;
					if (num == -3 || (uint)(num - 1) <= 1u)
					{
						try
						{
						}
						finally
						{
							<>m__Finally1();
						}
					}
					<hunterCrestGetter>5__2 = null;
					<>7__wrap2 = null;
					<>1__state = -2;
				}

				private bool MoveNext()
				{
					try
					{
						switch (<>1__state)
						{
						default:
							return false;
						case 0:
							<>1__state = -1;
							<hunterCrestGetter>5__2 = typeof(Gameplay).GetMethod("get_HunterCrest");
							<>7__wrap2 = orig.GetEnumerator();
							<>1__state = -3;
							break;
						case 1:
							<>1__state = -3;
							break;
						case 2:
							<>1__state = -3;
							break;
						}
						if (<>7__wrap2.MoveNext())
						{
							CodeInstruction current = <>7__wrap2.Current;
							if (CodeInstructionExtensions.Calls(current, <hunterCrestGetter>5__2))
							{
								CodeInstruction val = CodeInstruction.Call(typeof(StartCrestSelectorPlugin), "StartCrestObject", (Type[])null, (Type[])null);
								val.labels = current.labels;
								<>2__current = val;
								<>1__state = 1;
								return true;
							}
							<>2__current = current;
							<>1__state = 2;
							return true;
						}
						<>m__Finally1();
						<>7__wrap2 = null;
						return false;
					}
					catch
					{
						//try-fault
						((IDisposable)this).Dispose();
						throw;
					}
				}

				bool IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				private void <>m__Finally1()
				{
					<>1__state = -1;
					if (<>7__wrap2 != null)
					{
						<>7__wrap2.Dispose();
					}
				}

				[DebuggerHidden]
				void IEnumerator.Reset()
				{
					throw new NotSupportedException();
				}

				[DebuggerHidden]
				IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
				{
					<Transpiler>d__0 <Transpiler>d__;
					if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
					{
						<>1__state = 0;
						<Transpiler>d__ = this;
					}
					else
					{
						<Transpiler>d__ = new <Transpiler>d__0(0);
					}
					<Transpiler>d__.orig = <>3__orig;
					return <Transpiler>d__;
				}

				[DebuggerHidden]
				IEnumerator IEnumerable.GetEnumerator()
				{
					return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
				}
			}

			[IteratorStateMachine(typeof(<Transpiler>d__0))]
			private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> orig)
			{
				//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
				return new <Transpiler>d__0(-2)
				{
					<>3__orig = orig
				};
			}
		}

		internal Settings? ModSettings;

		internal static StartCrestSelectorPlugin? Instance;

		private static readonly string[] trueCrestNames = new string[9] { "Hunter", "Reaper", "Wanderer", "Warrior", "Witch", "Toolmaster", "Spell", "Cursed", "Cloakless" };

		private static readonly Func<ToolCrest>[] crestGetters = new Func<ToolCrest>[9]
		{
			() => Gameplay.HunterCrest,
			() => Gameplay.ReaperCrest,
			() => Gameplay.WandererCrest,
			() => Gameplay.WarriorCrest,
			() => Gameplay.WitchCrest,
			() => Gameplay.ToolmasterCrest,
			() => Gameplay.SpellCrest,
			() => Gameplay.CursedCrest,
			() => Gameplay.CloaklessCrest
		};

		public const string Id = "silk.song.startcrestselector";

		public SaveData? OnceSaveData { get; set; }

		public static string Name => "StartCrestSelector";

		public static string Version => "1.0.0";

		private void Awake()
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			ModSettings = new Settings(((BaseUnityPlugin)this).Config);
			Instance = this;
			new Harmony("silk.song.startcrestselector").PatchAll();
		}

		private static string StartCrestName()
		{
			return trueCrestNames[(int)Instance.ModSettings.StartCrest];
		}

		private static ToolCrest StartCrestObject()
		{
			if (Instance.OnceSaveData != null)
			{
				return crestGetters[(int)Instance.OnceSaveData.StartCrest]();
			}
			return Gameplay.HunterCrest;
		}
	}
}