Up To Faydown
Require up held when pressing button for Faydown Cloak.
| Last updated | a week ago |
| Total downloads | 84 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | RunHello-Up_To_Faydown-1.2.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_Silksong
BepInEx modloader. Preconfigured and ready to use.
Preferred version: 5.4.2304README
UpToFaydown
After player has Faydown Cloak, it will only trigger on up+jump, not regular jump inputs. This reserves regular jump for the Drifter's Cloak/Float.
There is one configuration key which turns the effect on and off.
Source:
GitHub: https://github.com/mcclure/Silksong.UpToFaydown
This is based on a mod by DemoJameson which does the opposite (forces hover when down is held). I release my changes to this plugin as 0-BSD (public domain) but DemoJameson's license on the basic code still applies.
The icon is created from a screenshot of https://gamepadviewer.com .
To build:
I use a makezip.sh to make the zip but you probably need to change "dotnet.exe" to "dotnet" for it to run on your machine.
To install:
Thunderstore:
It should all be handled for you auto-magically.Manual:
First install BepInEx to your Silksong folder, (note: this will break how thunderstore does things)You can find it at https://github.com/BepInEx/BepInEx/releases latest stable is currently 5.4.23.4
After unzipping, run the game once, so that the BepInEx folder structure generates
(ie: there's folders in there apart from just core)
Then pull this DLL, or folder including the dll in to
Hollow Knight Silksong\BepInEx\plugins