using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SkyLevelCooldown")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SkyLevelCooldown")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("74eb5aae-2b80-4e14-b616-24649964c125")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("com.sky.silksong.damageoverride", "Silksong Damage Override", "1.0.0")]
public class DamageReductionPlugin : BaseUnityPlugin
{
public const string PluginGUID = "com.sky.silksong.damageoverride";
public const string PluginName = "Silksong Damage Override";
public const string PluginVersion = "1.0.0";
private Harmony _harmony;
internal static ConfigEntry<bool> Enabled;
internal static ConfigEntry<int> DamageValue;
internal static ConfigEntry<bool> OnlyPositive;
internal static ManualLogSource Log;
private void Awake()
{
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
Enabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable the damage override patch.");
DamageValue = ((BaseUnityPlugin)this).Config.Bind<int>("General", "DamageValue", 1, "Damage value to force for all incoming damage (set to 1 to force every hit to do 1).");
OnlyPositive = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "OnlyWhenAmountPositive", true, "Only overwrite when incoming amount > 0 (prevents interfering with healing or zero-damage calls).");
_harmony = new Harmony("com.sky.silksong.damageoverride");
if (Enabled.Value)
{
try
{
_harmony.PatchAll(Assembly.GetExecutingAssembly());
Log.LogInfo((object)"Silksong Damage Override v1.0.0 - patches applied.");
return;
}
catch (Exception arg)
{
Log.LogError((object)string.Format("{0} - PatchAll failed: {1}", "Silksong Damage Override", arg));
return;
}
}
Log.LogInfo((object)"Silksong Damage Override is disabled via config.");
}
private void OnDestroy()
{
if (_harmony != null)
{
try
{
_harmony.UnpatchSelf();
Log.LogInfo((object)"Silksong Damage Override - patches removed.");
}
catch (Exception arg)
{
Log.LogWarning((object)string.Format("{0} - UnpatchSelf failed: {1}", "Silksong Damage Override", arg));
}
}
}
}
[HarmonyPatch]
internal static class PlayerData_TakeHealth_Patch
{
private static MethodBase TargetMethod()
{
Type type = AccessTools.TypeByName("PlayerData");
if (type == null)
{
Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
foreach (Assembly assembly in assemblies)
{
type = assembly.GetType("PlayerData");
if (type != null)
{
break;
}
}
}
if (type == null)
{
throw new Exception("PlayerData type not found. Make sure the game assembly has been loaded and the type is named 'PlayerData'.");
}
return AccessTools.Method(type, "TakeHealth", new Type[3]
{
typeof(int),
typeof(bool),
typeof(bool)
}, (Type[])null);
}
private static bool Prefix(ref int amount)
{
try
{
if (DamageReductionPlugin.Enabled.Value && (!DamageReductionPlugin.OnlyPositive.Value || amount > 0))
{
amount = DamageReductionPlugin.DamageValue.Value;
DamageReductionPlugin.Log.LogDebug((object)$"[DamageOverride] Damage set to {DamageReductionPlugin.DamageValue.Value}.");
}
}
catch (Exception arg)
{
DamageReductionPlugin.Log.LogError((object)$"[DamageOverride] Exception in Prefix: {arg}");
}
return true;
}
}