Decompiled source of DamageReduction v1.0.0

DamageReduction.dll

Decompiled 6 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SkyLevelCooldown")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SkyLevelCooldown")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("74eb5aae-2b80-4e14-b616-24649964c125")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("com.sky.silksong.damageoverride", "Silksong Damage Override", "1.0.0")]
public class DamageReductionPlugin : BaseUnityPlugin
{
	public const string PluginGUID = "com.sky.silksong.damageoverride";

	public const string PluginName = "Silksong Damage Override";

	public const string PluginVersion = "1.0.0";

	private Harmony _harmony;

	internal static ConfigEntry<bool> Enabled;

	internal static ConfigEntry<int> DamageValue;

	internal static ConfigEntry<bool> OnlyPositive;

	internal static ManualLogSource Log;

	private void Awake()
	{
		//IL_0072: Unknown result type (might be due to invalid IL or missing references)
		//IL_007c: Expected O, but got Unknown
		Log = ((BaseUnityPlugin)this).Logger;
		Enabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable the damage override patch.");
		DamageValue = ((BaseUnityPlugin)this).Config.Bind<int>("General", "DamageValue", 1, "Damage value to force for all incoming damage (set to 1 to force every hit to do 1).");
		OnlyPositive = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "OnlyWhenAmountPositive", true, "Only overwrite when incoming amount > 0 (prevents interfering with healing or zero-damage calls).");
		_harmony = new Harmony("com.sky.silksong.damageoverride");
		if (Enabled.Value)
		{
			try
			{
				_harmony.PatchAll(Assembly.GetExecutingAssembly());
				Log.LogInfo((object)"Silksong Damage Override v1.0.0 - patches applied.");
				return;
			}
			catch (Exception arg)
			{
				Log.LogError((object)string.Format("{0} - PatchAll failed: {1}", "Silksong Damage Override", arg));
				return;
			}
		}
		Log.LogInfo((object)"Silksong Damage Override is disabled via config.");
	}

	private void OnDestroy()
	{
		if (_harmony != null)
		{
			try
			{
				_harmony.UnpatchSelf();
				Log.LogInfo((object)"Silksong Damage Override - patches removed.");
			}
			catch (Exception arg)
			{
				Log.LogWarning((object)string.Format("{0} - UnpatchSelf failed: {1}", "Silksong Damage Override", arg));
			}
		}
	}
}
[HarmonyPatch]
internal static class PlayerData_TakeHealth_Patch
{
	private static MethodBase TargetMethod()
	{
		Type type = AccessTools.TypeByName("PlayerData");
		if (type == null)
		{
			Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
			foreach (Assembly assembly in assemblies)
			{
				type = assembly.GetType("PlayerData");
				if (type != null)
				{
					break;
				}
			}
		}
		if (type == null)
		{
			throw new Exception("PlayerData type not found. Make sure the game assembly has been loaded and the type is named 'PlayerData'.");
		}
		return AccessTools.Method(type, "TakeHealth", new Type[3]
		{
			typeof(int),
			typeof(bool),
			typeof(bool)
		}, (Type[])null);
	}

	private static bool Prefix(ref int amount)
	{
		try
		{
			if (DamageReductionPlugin.Enabled.Value && (!DamageReductionPlugin.OnlyPositive.Value || amount > 0))
			{
				amount = DamageReductionPlugin.DamageValue.Value;
				DamageReductionPlugin.Log.LogDebug((object)$"[DamageOverride] Damage set to {DamageReductionPlugin.DamageValue.Value}.");
			}
		}
		catch (Exception arg)
		{
			DamageReductionPlugin.Log.LogError((object)$"[DamageOverride] Exception in Prefix: {arg}");
		}
		return true;
	}
}