using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GlobalSettings;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("CursedCrestMode")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CursedCrestMode")]
[assembly: AssemblyTitle("CursedCrestMode")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CursedCrestMode
{
[BepInPlugin("CursedCrestMode", "CursedCrestMode", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
private Harmony _harmony;
private ConfigEntry<bool> modEnabled;
private void Awake()
{
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"Plugin CursedCrestMode is loaded!");
modEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable this mod");
modEnabled.SettingChanged += delegate
{
if (modEnabled.Value)
{
Logger.LogInfo((object)"CursedCrestMode enabled");
HeroController instance = HeroController.instance;
if ((Object)(object)instance != (Object)null)
{
if (instance.playerData.CurrentCrestID != Gameplay.CursedCrest.name)
{
instance.playerData.CurrentCrestID = Gameplay.CursedCrest.name;
instance.ClearEffects();
Logger.LogInfo((object)"Switched to Cursed Crest");
}
else
{
Logger.LogInfo((object)"Current crest is already Cursed Crest, no need to switch");
}
}
}
else
{
Logger.LogInfo((object)"CursedCrestMode disabled");
Logger.LogInfo((object)"Switching to Hunter Crest...");
HeroController instance2 = HeroController.instance;
if ((Object)(object)instance2 != (Object)null)
{
if (instance2.playerData.CurrentCrestID == Gameplay.CursedCrest.name)
{
instance2.playerData.CurrentCrestID = Gameplay.HunterCrest.name;
instance2.ClearEffects();
Logger.LogInfo((object)"Switched to Hunter Crest");
}
else
{
Logger.LogInfo((object)"Current crest is not Cursed Crest, no need to switch");
}
}
}
};
_harmony = new Harmony("CursedCrestMode");
_harmony.PatchAll();
}
private void Update()
{
if (Input.GetKeyDown((KeyCode)290))
{
modEnabled.Value = !modEnabled.Value;
}
if (modEnabled.Value)
{
HeroController instance = HeroController.instance;
if ((Object)(object)instance != (Object)null && instance.playerData.CurrentCrestID != Gameplay.CursedCrest.name)
{
instance.playerData.CurrentCrestID = Gameplay.CursedCrest.name;
instance.ClearEffects();
Logger.LogInfo((object)"Switched to Cursed Crest");
}
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "CursedCrestMode";
public const string PLUGIN_NAME = "CursedCrestMode";
public const string PLUGIN_VERSION = "1.0.0";
}
}