Decompiled source of Cinematic Unity Explorer v1.3.0
CinematicUnityExplorer.BIE5.Mono.dll
Decompiled 2 days ago
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using System; using System.CodeDom.Compiler; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.Diagnostics; using System.Diagnostics.SymbolStore; using System.Globalization; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Security; using System.Security.Cryptography; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using System.Timers; using System.Xml; using System.Xml.Serialization; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using CinematicUnityExplorer.Cinematic; using HarmonyLib; using Microsoft.CodeAnalysis; using Mono.CSharp; using Mono.CSharp.IL2CPP; using Mono.CSharp.Linq; using Mono.CSharp.Nullable; using Mono.CSharp.yyParser; using Mono.CSharp.yydebug; using Mono.CompilerServices.SymbolWriter; using MonoMod.RuntimeDetour; using Tomlet; using Tomlet.Attributes; using Tomlet.Exceptions; using Tomlet.Models; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.Rendering; using UnityEngine.SceneManagement; using UnityEngine.UI; using UnityExplorer; using UnityExplorer.CSConsole; using UnityExplorer.CSConsole.Lexers; using UnityExplorer.CacheObject; using UnityExplorer.CacheObject.IValues; using UnityExplorer.CacheObject.Views; using UnityExplorer.CatmullRom; using UnityExplorer.Config; using UnityExplorer.Hooks; using UnityExplorer.Inspectors; using UnityExplorer.Inspectors.MouseInspectors; using UnityExplorer.Loader.BIE; using UnityExplorer.ObjectExplorer; using UnityExplorer.Runtime; using UnityExplorer.Serializers; using UnityExplorer.UI; using UnityExplorer.UI.Panels; using UnityExplorer.UI.Widgets; using UnityExplorer.UI.Widgets.AutoComplete; using UniverseLib; using UniverseLib.Config; using UniverseLib.Input; using UniverseLib.Runtime; using UniverseLib.UI; using UniverseLib.UI.Models; using UniverseLib.UI.ObjectPool; using UniverseLib.UI.Panels; using UniverseLib.UI.Widgets; using UniverseLib.UI.Widgets.ButtonList; using UniverseLib.UI.Widgets.ScrollView; using UniverseLib.Utility; [assembly: AssemblyTitle("CinematicUnityExplorer")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: ComVisible(false)] [assembly: Guid("b21dbde3-5d6f-4726-93ab-cc3cc68bae7d")] [assembly: AssemblyFileVersion("1.3.0")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCompany("originalnicodr, Sinai, yukieiji")] [assembly: AssemblyProduct("CinematicUnityExplorer")] [assembly: AssemblyCopyright("")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.3.0.0")] [module: UnverifiableCode] namespace CinematicUnityExplorer.Cinematic { internal static class NativeMethods { [DllImport("kernel32.dll")] public static extern IntPtr LoadLibrary(string dll); [DllImport("kernel32.dll")] public static extern IntPtr GetProcAddress(IntPtr hModule, string procName); } public class UnityIGCSConnector { [UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate void MoveCameraCallback(float step_left, float step_up, float fov, int from_start); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate void SessionCallback(); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate IntPtr U_IGCS_Initialize(MoveCameraCallback callback, SessionCallback start_cb, SessionCallback end_cb); private Mono.CSharp.Tuple<Vector3, Quaternion> position = null; private Mono.CSharp.Tuple<Vector3, Quaternion> endSessionPosition = null; private readonly bool isValid = false; private bool _isActive = false; private readonly List<System.Delegate> delegates = new List<System.Delegate>(); private readonly Queue<Mono.CSharp.Tuple<float, float>> commands = new Queue<Mono.CSharp.Tuple<float, float>>(); private IntPtr CameraStatus = IntPtr.Zero; public bool IsActive => isValid && _isActive; public void UpdateFreecamStatus(bool enabled) { if (!(CameraStatus == IntPtr.Zero)) { Marshal.WriteByte(CameraStatus, (byte)(enabled ? 1 : 0)); } } public void ExecuteCameraCommand(Camera cam) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) Transform transform = ((Component)cam).transform; ShouldMoveToOriginalPosition(transform); if (!_isActive || position == null) { position = new Mono.CSharp.Tuple<Vector3, Quaternion>(transform.position, transform.rotation); } if (!_isActive || position == null) { return; } Mono.CSharp.Tuple<float, float> tuple = null; lock (commands) { if (commands.Count <= 0) { return; } tuple = commands.Dequeue(); } transform.position = position.Item1; transform.rotation = position.Item2; transform.Translate(tuple.Item1, tuple.Item2, 0f); } private void MoveCamera(float stepLeft, float stepUp, float fov, int fromStart) { lock (commands) { commands.Enqueue(new Mono.CSharp.Tuple<float, float>(stepLeft, stepUp)); } } private void StartSession() { _isActive = true; } public void ShouldMoveToOriginalPosition(Transform transform) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) if (isValid && endSessionPosition != null) { transform.position = endSessionPosition.Item1; transform.rotation = endSessionPosition.Item2; endSessionPosition = null; } } private void EndSession() { endSessionPosition = position; position = null; _isActive = false; lock (commands) { commands.Clear(); } } public UnityIGCSConnector() { string text = ((IntPtr.Size == 8) ? "UnityIGCSConnector.dll" : "UnityIGCSConnector.32.dll"); IntPtr intPtr = NativeMethods.LoadLibrary(text); if (intPtr == IntPtr.Zero) { ExplorerCore.LogWarning(text + " was not found so IGCSDof will not be available"); return; } IntPtr procAddress = NativeMethods.GetProcAddress(intPtr, "U_IGCS_Initialize"); if (procAddress == IntPtr.Zero) { throw new EntryPointNotFoundException("Failed to find 'U_IGCS_Initialize' which means you can have a corrupt UnityIGCSConnector.dll."); } U_IGCS_Initialize u_IGCS_Initialize = (U_IGCS_Initialize)Marshal.GetDelegateForFunctionPointer(procAddress, typeof(U_IGCS_Initialize)); delegates.Add(new MoveCameraCallback(MoveCamera)); delegates.Add(new SessionCallback(StartSession)); delegates.Add(new SessionCallback(EndSession)); CameraStatus = u_IGCS_Initialize((MoveCameraCallback)delegates[0], (SessionCallback)delegates[1], (SessionCallback)delegates[2]); if (CameraStatus == IntPtr.Zero) { throw new Exception("IGCSDof returned an invalid pointer which means something went wrong"); } isValid = true; } } } namespace UniverseLib.Input { public static class IInputManager { private static InputType currentInputType; public static Vector3 MousePosition => InputManager.MousePosition; public static void Setup() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Expected I4, but got Unknown currentInputType = InputManager.CurrentType; InputType val = currentInputType; InputType val2 = val; switch ((int)val2) { case 1: ILegacyInput.Init(); break; case 0: case 2: break; } } public static bool GetKey(KeyCode key) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected I4, but got Unknown //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) InputType val = currentInputType; InputType val2 = val; return (int)val2 switch { 1 => ILegacyInput.GetKey(key), _ => InputManager.GetKey(key), }; } public static bool GetKeyDown(KeyCode key) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected I4, but got Unknown //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) InputType val = currentInputType; InputType val2 = val; return (int)val2 switch { 1 => ILegacyInput.GetKeyDown(key), _ => InputManager.GetKeyDown(key), }; } public static bool GetKeyUp(KeyCode key) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected I4, but got Unknown //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) InputType val = currentInputType; InputType val2 = val; return (int)val2 switch { 1 => ILegacyInput.GetKeyUp(key), _ => InputManager.GetKeyUp(key), }; } public static bool GetMouseButton(int button) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected I4, but got Unknown InputType val = currentInputType; InputType val2 = val; return (int)val2 switch { 1 => ILegacyInput.GetMouseButton(button), _ => InputManager.GetMouseButton(button), }; } public static bool GetMouseButtonDown(int button) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected I4, but got Unknown InputType val = currentInputType; InputType val2 = val; return (int)val2 switch { 1 => ILegacyInput.GetMouseButtonDown(button), _ => InputManager.GetMouseButtonDown(button), }; } } public static class ILegacyInput { public static Dictionary<KeyCode, bool> getKeyDict = new Dictionary<KeyCode, bool>(); public static Dictionary<KeyCode, bool> getKeyDownDict = new Dictionary<KeyCode, bool>(); public static Dictionary<KeyCode, bool> getKeyUpDict = new Dictionary<KeyCode, bool>(); public static Dictionary<int, bool> getMouseButton = new Dictionary<int, bool>(); public static Dictionary<int, bool> getMouseButtonDown = new Dictionary<int, bool>(); public static bool GetKey(KeyCode key) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Invalid comparison between Unknown and I4 //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) if ((int)key == 0) { return false; } InputManager.GetKey(key); return getKeyDict[key]; } public static bool GetKeyDown(KeyCode key) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Invalid comparison between Unknown and I4 //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) if ((int)key == 0) { return false; } InputManager.GetKeyDown(key); return getKeyDownDict[key]; } public static bool GetKeyUp(KeyCode key) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Invalid comparison between Unknown and I4 //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) if ((int)key == 0) { return false; } InputManager.GetKeyUp(key); return getKeyUpDict[key]; } public static bool GetMouseButton(int button) { InputManager.GetMouseButton(button); return getMouseButton[button]; } public static bool GetMouseButtonDown(int button) { InputManager.GetMouseButtonDown(button); return getMouseButtonDown[button]; } public static void Init() { //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Expected O, but got Unknown //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Expected O, but got Unknown //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Expected O, but got Unknown //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01aa: Expected O, but got Unknown //IL_01f3: Unknown result type (might be due to invalid IL or missing references) //IL_0200: Expected O, but got Unknown //IL_0249: Unknown result type (might be due to invalid IL or missing references) //IL_0256: Expected O, but got Unknown //IL_029f: Unknown result type (might be due to invalid IL or missing references) //IL_02ac: Expected O, but got Unknown Type typeByName = ReflectionUtility.GetTypeByName("UnityEngine.Input"); try { MethodInfo method = typeByName.GetMethod("GetKey", new Type[1] { typeof(string) }); ExplorerCore.Harmony.Patch((MethodBase)method, (HarmonyMethod)null, new HarmonyMethod(AccessTools.Method(typeof(ILegacyInput), "OverrideKeyString", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } catch { } try { MethodInfo method2 = typeByName.GetMethod("GetKey", new Type[1] { typeof(KeyCode) }); ExplorerCore.Harmony.Patch((MethodBase)method2, (HarmonyMethod)null, new HarmonyMethod(AccessTools.Method(typeof(ILegacyInput), "OverrideKeyKeyCode", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } catch { } try { MethodInfo method3 = typeByName.GetMethod("GetKeyDown", new Type[1] { typeof(string) }); ExplorerCore.Harmony.Patch((MethodBase)method3, (HarmonyMethod)null, new HarmonyMethod(AccessTools.Method(typeof(ILegacyInput), "OverrideKeyDownString", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } catch { } try { MethodInfo method4 = typeByName.GetMethod("GetKeyDown", new Type[1] { typeof(KeyCode) }); ExplorerCore.Harmony.Patch((MethodBase)method4, (HarmonyMethod)null, new HarmonyMethod(AccessTools.Method(typeof(ILegacyInput), "OverrideKeyDownKeyCode", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } catch { } try { MethodInfo method5 = typeByName.GetMethod("GetKeyUp", new Type[1] { typeof(string) }); ExplorerCore.Harmony.Patch((MethodBase)method5, (HarmonyMethod)null, new HarmonyMethod(AccessTools.Method(typeof(ILegacyInput), "OverrideKeyUpString", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } catch { } try { MethodInfo method6 = typeByName.GetMethod("GetKeyUp", new Type[1] { typeof(KeyCode) }); ExplorerCore.Harmony.Patch((MethodBase)method6, (HarmonyMethod)null, new HarmonyMethod(AccessTools.Method(typeof(ILegacyInput), "OverrideKeyUpKeyCode", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } catch { } try { MethodInfo method7 = typeByName.GetMethod("GetMouseButton", new Type[1] { typeof(int) }); ExplorerCore.Harmony.Patch((MethodBase)method7, (HarmonyMethod)null, new HarmonyMethod(AccessTools.Method(typeof(ILegacyInput), "OverrideMouseButton", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } catch { } try { MethodInfo method8 = typeByName.GetMethod("GetMouseButtonDown", new Type[1] { typeof(int) }); ExplorerCore.Harmony.Patch((MethodBase)method8, (HarmonyMethod)null, new HarmonyMethod(AccessTools.Method(typeof(ILegacyInput), "OverrideMouseButtonDown", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } catch { } } public static void OverrideKeyString(ref bool __result, ref string name) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) KeyCode key = (KeyCode)System.Enum.Parse(typeof(KeyCode), name); getKeyDict[key] = __result; if (FreeCamPanel.ShouldOverrideInput()) { __result = false; } } public static void OverrideKeyKeyCode(ref bool __result, ref KeyCode key) { if (key) { getKeyDict[key] = __result; if (FreeCamPanel.ShouldOverrideInput()) { __result = false; } } } public static void OverrideKeyDownString(ref bool __result, ref string name) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) KeyCode key = (KeyCode)System.Enum.Parse(typeof(KeyCode), name); getKeyDownDict[key] = __result; if (FreeCamPanel.ShouldOverrideInput()) { __result = false; } } public static void OverrideKeyDownKeyCode(ref bool __result, ref KeyCode key) { if (key) { getKeyDownDict[key] = __result; if (FreeCamPanel.ShouldOverrideInput()) { __result = false; } } } public static void OverrideKeyUpString(ref bool __result, ref string name) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) KeyCode key = (KeyCode)System.Enum.Parse(typeof(KeyCode), name); getKeyUpDict[key] = __result; if (FreeCamPanel.ShouldOverrideInput()) { __result = false; } } public static void OverrideKeyUpKeyCode(ref bool __result, ref KeyCode key) { if (key) { getKeyUpDict[key] = __result; if (FreeCamPanel.ShouldOverrideInput()) { __result = false; } } } public static void OverrideMouseButton(ref bool __result, ref int button) { getMouseButton[button] = __result; if (FreeCamPanel.ShouldOverrideInput() && (button != 0 || !UIManager.ShowMenu)) { __result = false; } } public static void OverrideMouseButtonDown(ref bool __result, ref int button) { getMouseButtonDown[button] = __result; if (FreeCamPanel.ShouldOverrideInput() && (button != 0 || !UIManager.ShowMenu)) { __result = false; } } } } namespace UnityExplorer { public class ArrowGenerator { public static GameObject CreateArrow(Vector3 arrowPosition, Quaternion arrowRotation, Color color) { //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_0175: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Expected O, but got Unknown //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) try { GameObject val = GameObject.CreatePrimitive((PrimitiveType)2); val.GetComponent<Collider>().enabled = false; val.GetComponent<MeshFilter>().mesh = CreateCylinderMesh(0.01f, 20, 2); val.transform.rotation = Quaternion.LookRotation(Vector3.down, Vector3.up); Renderer component = val.GetComponent<Renderer>(); component.material = new Material(Shader.Find("Sprites/Default")); component.material.color = color; GameObject val2 = GameObject.CreatePrimitive((PrimitiveType)0); val2.GetComponent<Collider>().enabled = false; val2.GetComponent<MeshFilter>().mesh = CreateConeMesh(10, 0.05f, 0.1f); val2.transform.SetParent(val.transform, true); Renderer component2 = val2.GetComponent<Renderer>(); component2.material = new Material(Shader.Find("Sprites/Default")); component2.material.color = color; val.transform.rotation = Quaternion.LookRotation(Vector3.back, Vector3.up); GameObject val3 = new GameObject("CUE-Arrow"); val.transform.SetParent(val3.transform, true); val3.transform.position = arrowPosition; val3.transform.rotation = arrowRotation; Transform transform = val3.transform; transform.position += 0.5f * val3.transform.forward; return val3; } catch { return FallbackArrow(arrowPosition, arrowRotation, color); } } private static GameObject FallbackArrow(Vector3 arrowPosition, Quaternion arrowRotation, Color color) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Expected O, but got Unknown //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Expected O, but got Unknown //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) GameObject val = GameObject.CreatePrimitive((PrimitiveType)2); val.GetComponent<Collider>().enabled = false; Renderer component = val.GetComponent<Renderer>(); component.material = new Material(Shader.Find("Sprites/Default")); component.material.color = color; val.transform.localScale = new Vector3(0.025f, 0.15f, 0.025f); GameObject val2 = GameObject.CreatePrimitive((PrimitiveType)0); val2.GetComponent<Collider>().enabled = false; val2.transform.localScale = new Vector3(0.05f, 0.05f, 0.05f); val2.transform.position = new Vector3(0f, 0.15f, 0f); val2.transform.SetParent(val.transform, true); Renderer component2 = val2.GetComponent<Renderer>(); component2.material = new Material(Shader.Find("Sprites/Default")); component2.material.color = color; GameObject val3 = new GameObject("CUE-Arrow"); val.transform.SetParent(val3.transform, true); val3.transform.position = arrowPosition; Vector3 eulerAngles = ((Quaternion)(ref arrowRotation)).eulerAngles; eulerAngles.x += 90f; val3.transform.rotation = Quaternion.Euler(eulerAngles); Transform transform = val3.transform; transform.position += 0.15f * val3.transform.up; return val3; } public static void PatchLights() { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Expected O, but got Unknown try { PropertyInfo property = typeof(Light).GetProperty("color"); MethodInfo setMethod = property.GetSetMethod(); ExplorerCore.Harmony.Patch((MethodBase)setMethod, new HarmonyMethod(AccessTools.Method(typeof(ArrowGenerator), "ChangeArrowColor", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } catch { } } private static void ChangeArrowColor(Light __instance, Color __0) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) if (((Object)__instance).name.Contains("CUE - Light")) { Renderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Renderer>(); Renderer[] array = componentsInChildren; foreach (Renderer val in array) { val.material.color = __0; } } } private static Mesh CreateConeMesh(int subdivisions, float radius, float height) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) Mesh val = new Mesh(); Vector3[] array = (Vector3[])(object)new Vector3[subdivisions + 2]; Vector2[] array2 = (Vector2[])(object)new Vector2[array.Length]; int[] array3 = new int[subdivisions * 2 * 3]; array[0] = Vector3.zero; array2[0] = new Vector2(0.5f, 0f); int i = 0; int num = subdivisions - 1; for (; i < subdivisions; i++) { float num2 = (float)i / (float)num; float num3 = num2 * ((float)Math.PI * 2f); float num4 = Mathf.Cos(num3) * radius; float num5 = Mathf.Sin(num3) * radius; array[i + 1] = new Vector3(num4, 0f, num5); array2[i + 1] = new Vector2(num2, 0f); } array[subdivisions + 1] = new Vector3(0f, height, 0f); array2[subdivisions + 1] = new Vector2(0.5f, 1f); int j = 0; for (int num6 = subdivisions - 1; j < num6; j++) { int num7 = j * 3; array3[num7] = 0; array3[num7 + 1] = j + 1; array3[num7 + 2] = j + 2; } int num8 = subdivisions * 3; int k = 0; for (int num9 = subdivisions - 1; k < num9; k++) { int num10 = k * 3 + num8; array3[num10] = k + 1; array3[num10 + 1] = subdivisions + 1; array3[num10 + 2] = k + 2; } val.vertices = array; val.uv = array2; val.triangles = array3; val.RecalculateBounds(); val.RecalculateNormals(); return val; } private static Mesh CreateCylinderMesh(float radius = 1f, int iterations = 50, int lenggth = 10, float gap = 0.5f) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Expected O, but got Unknown //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) int num = 0; float num2 = 0f; int i = 0; Vector3[] array = (Vector3[])(object)new Vector3[iterations * lenggth + 2]; int num3 = 0; array[^2] = Vector3.zero; for (; i < lenggth; i++) { int num4 = 0; while (num4 < iterations) { float num5 = (float)num4 * 1f / (float)iterations * (float)Math.PI * 2f; float num6 = Mathf.Sin(num5) * radius; float num7 = Mathf.Cos(num5) * radius; array[num3] = new Vector3(num6, num7, num2); num4++; num++; num3++; } num2 += gap; } array[^1] = new Vector3(0f, 0f, array[^3].z); Mesh val = new Mesh(); val.vertices = array; int j = 0; Vector3[] array2 = (Vector3[])(object)new Vector3[num + 2]; for (; j < num; j++) { array2[j] = Vector3.forward; } val.normals = array2; j = 0; int[] array3 = new int[3 * (lenggth - 1) * iterations * 2 + 3]; for (; j < (lenggth - 1) * iterations; j++) { array3[j * 3] = j; if ((j + 1) % iterations == 0) { array3[j * 3 + 1] = 1 + j - iterations; } else { array3[j * 3 + 1] = 1 + j; } array3[j * 3 + 2] = iterations + j; } int num8 = -1; for (int k = (array3.Length - 3) / 2; k < array3.Length - 6; k += 3) { if ((num8 + 2) % iterations == 0) { array3[k] = num8 + iterations * 2 + 1; } else { array3[k] = num8 + iterations + 1; } array3[k + 1] = num8 + 2; array3[k + 2] = num8 + iterations + 2; num8++; } array3[^3] = 0; array3[^2] = iterations * 2 - 1; array3[^1] = iterations; int[] array4 = new int[iterations * 3 * 2]; int num9 = 0; for (int l = 0; l < array4.Length / 2; l += 3) { array4[l] = num9; if (num9 + 1 != iterations) { array4[l + 1] = num9 + 1; } else { array4[l + 1] = 0; } array4[l + 2] = array.Length - 2; num9++; } num9 = iterations * (lenggth - 1); for (int m = array4.Length / 2; m < array4.Length; m += 3) { array4[m] = num9; if (num9 + 1 != iterations * (lenggth - 1)) { array4[m + 1] = num9 + 1; } else { array4[m + 1] = iterations * (lenggth - 1); } array4[m + 2] = array.Length - 1; num9++; } array4[^3] = iterations * (lenggth - 1); array4[^2] = array.Length - 3; array4[^1] = array.Length - 1; int[] array5 = new int[array3.Length + array4.Length]; int num10 = 0; int num11 = 0; num10 = 0; num11 = 0; for (; num10 < array3.Length; num10++) { array5[num11++] = array3[num10]; } for (num10 = 0; num10 < array4.Length; num10++) { array5[num11++] = array4[num10]; } val.triangles = array5; val.Optimize(); val.RecalculateNormals(); return val; } } public class ExplorerBehaviour : MonoBehaviour { internal bool quitting; internal static ExplorerBehaviour Instance { get; private set; } internal static void Setup() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown GameObject val = new GameObject("ExplorerBehaviour"); Object.DontDestroyOnLoad((Object)(object)val); ((Object)val).hideFlags = (HideFlags)61; Instance = val.AddComponent<ExplorerBehaviour>(); } internal void Update() { ExplorerCore.Update(); } internal void OnDestroy() { OnApplicationQuit(); } internal void OnApplicationQuit() { if (!quitting) { quitting = true; if (Object.op_Implicit((Object)(object)UIManager.UIRoot)) { TryDestroy(((Component)UIManager.UIRoot.transform.root).gameObject); } object? value = typeof(Universe).Assembly.GetType("UniverseLib.UniversalBehaviour").GetProperty("Instance", BindingFlags.Static | BindingFlags.NonPublic).GetValue(null, null); TryDestroy(((Component)((value is Component) ? value : null)).gameObject); TryDestroy(((Component)this).gameObject); } } internal void TryDestroy(GameObject obj) { try { if (Object.op_Implicit((Object)(object)obj)) { Object.Destroy((Object)(object)obj); } } catch { } } } public class KeypressListener : MonoBehaviour { private bool frameSkip; internal static KeypressListener Instance { get; private set; } internal static void Setup() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown GameObject val = new GameObject("KeypressListener"); Object.DontDestroyOnLoad((Object)(object)val); ((Object)val).hideFlags = (HideFlags)61; Instance = val.AddComponent<KeypressListener>(); } public void Update() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) stopFrameSkip(); maybeForcePause(); maybeTakeScreenshot(); if (IInputManager.GetKeyDown(ConfigManager.Pause.Value)) { UIManager.GetTimeScaleWidget().PauseToggle(); } if (IInputManager.GetKeyDown(ConfigManager.Frameskip.Value) && UIManager.GetTimeScaleWidget().IsPaused()) { UIManager.GetTimeScaleWidget().PauseToggle(); frameSkip = true; } if (IInputManager.GetKeyDown(ConfigManager.Screenshot.Value)) { UIManager.GetPanel<Misc>(UIManager.Panels.Misc).screenshotStatus = Misc.ScreenshotState.TurnOffUI; } if (IInputManager.GetKeyDown(ConfigManager.HUD_Toggle.Value)) { UIManager.GetPanel<Misc>(UIManager.Panels.Misc).ToggleHUDElements(); } if (IInputManager.GetKeyDown(ConfigManager.Freecam_Toggle.Value)) { FreeCamPanel.StartStopButton_OnClick(); } if (IInputManager.GetKeyDown(ConfigManager.Block_Freecam_Movement.Value)) { FreeCamPanel.blockFreecamMovementToggle.isOn = !FreeCamPanel.blockFreecamMovementToggle.isOn; } if (IInputManager.GetKeyDown(ConfigManager.Toggle_Animations.Value)) { UIManager.GetPanel<AnimatorPanel>(UIManager.Panels.AnimatorPanel).HotkeyToggleAnimators(); } if (FreeCamPanel.supportedInput && IInputManager.GetKeyDown(ConfigManager.Toggle_Block_Games_Input.Value)) { FreeCamPanel.blockGamesInputOnFreecamToggle.isOn = !FreeCamPanel.blockGamesInputOnFreecamToggle.isOn; } } private void stopFrameSkip() { if (frameSkip && !UIManager.GetTimeScaleWidget().IsPaused()) { frameSkip = false; UIManager.GetTimeScaleWidget().PauseToggle(); } } private void maybeForcePause() { TimeScaleWidget timeScaleWidget = UIManager.GetTimeScaleWidget(); if (timeScaleWidget != null && timeScaleWidget.IsPaused() && Time.timeScale != 0f) { timeScaleWidget.SetTimeScale(0f); } } private void maybeTakeScreenshot() { UIManager.GetPanel<Misc>(UIManager.Panels.Misc)?.MaybeTakeScreenshot(); } } public static class ExplorerCore { public const string NAME = "CinematicUnityExplorer"; public const string VERSION = "1.3.0"; public const string AUTHOR = "originalnicodr, Sinai, yukieiji"; public const string GUID = "com.originalnicodr.cinematicunityexplorer"; public const string DEFAULT_EXPLORER_FOLDER_NAME = "CinematicUnityExplorer"; public static IExplorerLoader Loader { get; private set; } public static string ExplorerFolder => Path.Combine(Loader.ExplorerFolderDestination, Loader.ExplorerFolderName); public static Harmony Harmony { get; } = new Harmony("com.originalnicodr.cinematicunityexplorer"); public static void Init(IExplorerLoader loader) { //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) if (Loader != null) { throw new Exception("CinematicUnityExplorer is already loaded."); } Loader = loader; Log("CinematicUnityExplorer 1.3.0 initializing..."); CheckLegacyExplorerFolder(); Directory.CreateDirectory(ExplorerFolder); ConfigManager.Init(Loader.ConfigHandler); Universe.Init(ConfigManager.Startup_Delay_Time.Value, (Action)LateInit, (Action<string, LogType>)Log, new UniverseLibConfig { Disable_EventSystem_Override = ConfigManager.Disable_EventSystem_Override.Value, Force_Unlock_Mouse = ConfigManager.Force_Unlock_Mouse.Value, Unhollowed_Modules_Folder = loader.UnhollowedModulesFolder }); UERuntimeHelper.Init(); ExplorerBehaviour.Setup(); UnityCrashPrevention.Init(); ArrowGenerator.PatchLights(); } private static void LateInit() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) SceneHandler.Init(); Log("Creating UI..."); UIManager.InitUI(); Log(string.Format("{0} {1} ({2}) initialized.", "CinematicUnityExplorer", "1.3.0", Universe.Context)); IInputManager.Setup(); KeypressListener.Setup(); if (ConfigManager.Auto_Scale_UI.Value) { MakeUEUIScale(); } } internal static void Update() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) if (IInputManager.GetKeyDown(ConfigManager.Master_Toggle.Value)) { UIManager.ShowMenu = !UIManager.ShowMenu; } } public static void Log(object message) { Log(message, (LogType)3); } public static void LogWarning(object message) { Log(message, (LogType)2); } public static void LogError(object message) { Log(message, (LogType)0); } public static void LogUnity(object message, LogType logType) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) if (ConfigManager.Log_Unity_Debug.Value) { Log($"[Unity] {message}", logType); } } private static void Log(object message, LogType logType) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected I4, but got Unknown string text = message?.ToString() ?? ""; LogPanel.Log(text, logType); switch ((int)logType) { case 1: case 3: Loader.OnLogMessage(text); break; case 2: Loader.OnLogWarning(text); break; case 0: case 4: Loader.OnLogError(text); break; } } private static void CheckLegacyExplorerFolder() { string text = Path.Combine(Loader.ExplorerFolderDestination, "UnityExplorer"); if (!Directory.Exists(text)) { return; } LogWarning("Attempting to migrate old 'UnityExplorer/' folder to 'CinematicUnityExplorer/'..."); if (!Directory.Exists(ExplorerFolder)) { try { Directory.Move(text, ExplorerFolder); Log("Migrated successfully."); return; } catch (Exception arg) { LogWarning($"Exception migrating folder: {arg}"); return; } } try { CopyAll(new DirectoryInfo(text), new DirectoryInfo(ExplorerFolder)); Directory.Delete(text, recursive: true); Log("Migrated successfully."); } catch (Exception arg2) { LogWarning($"Exception migrating folder: {arg2}"); } } public static void CopyAll(DirectoryInfo source, DirectoryInfo target) { Directory.CreateDirectory(target.FullName); FileInfo[] files = source.GetFiles(); foreach (FileInfo fileInfo in files) { fileInfo.MoveTo(Path.Combine(target.ToString(), fileInfo.Name)); } DirectoryInfo[] directories = source.GetDirectories(); foreach (DirectoryInfo directoryInfo in directories) { DirectoryInfo target2 = target.CreateSubdirectory(directoryInfo.Name); CopyAll(directoryInfo, target2); } } private static void MakeUEUIScale() { List<CanvasScaler> list = (from obj in RuntimeHelper.FindObjectsOfTypeAll(typeof(CanvasScaler)) select ReflectionExtensions.TryCast<CanvasScaler>((object)obj) into c where ((Object)c).name.Contains("unityexplorer") select c).ToList(); foreach (CanvasScaler item in list) { item.uiScaleMode = (ScaleMode)1; item.screenMatchMode = (ScreenMatchMode)0; item.matchWidthOrHeight = 0f; } } } public static class InspectorManager { public static readonly List<InspectorBase> Inspectors = new List<InspectorBase>(); private static InspectorBase lastActiveInspector; public static float PanelWidth; public static InspectorBase ActiveInspector { get; private set; } public static event Action OnInspectedTabsChanged; public static void Inspect(object obj, CacheObjectBase parent = null) { if (UnityHelpers.IsNullOrDestroyed(obj, true)) { return; } obj = ReflectionExtensions.TryCast(obj); if (!TryFocusActiveInspector(obj)) { if ((Object)(object)ReflectionExtensions.TryCast<GameObject>(obj) != (Object)null) { CreateInspector<GameObjectInspector>(obj); } else { CreateInspector<ReflectionInspector>(obj, staticReflection: false, parent); } } } public static void Inspect(Type type) { if (!TryFocusActiveInspector(type)) { CreateInspector<ReflectionInspector>(type, staticReflection: true); } } private static bool TryFocusActiveInspector(object target) { foreach (InspectorBase inspector in Inspectors) { bool flag = false; if (target is Type type) { if (inspector.TargetType.FullName == type.FullName) { flag = true; } } else if (ReflectionExtensions.ReferenceEqual(inspector.Target, target)) { flag = true; } if (flag) { UIManager.SetPanelActive(UIManager.Panels.Inspector, active: true); SetInspectorActive(inspector); return true; } } return false; } public static void SetInspectorActive(InspectorBase inspector) { UnsetActiveInspector(); ActiveInspector = inspector; inspector.OnSetActive(); } public static void UnsetActiveInspector() { if (ActiveInspector != null) { lastActiveInspector = ActiveInspector; ActiveInspector.OnSetInactive(); ActiveInspector = null; } } public static void CloseAllTabs() { if (Inspectors.Any()) { for (int num = Inspectors.Count - 1; num >= 0; num--) { Inspectors[num].CloseInspector(); } Inspectors.Clear(); } UIManager.SetPanelActive(UIManager.Panels.Inspector, active: false); } public static void InspectWithFilters(object target, string filterInputField, UnityExplorer.Inspectors.MemberFilter memberFilterFlags = UnityExplorer.Inspectors.MemberFilter.All, bool staticReflection = false, CacheObjectBase parent = null) { ReflectionInspector reflectionInspector = CreateInspector<ReflectionInspector>(target, staticReflection, parent); reflectionInspector.filterInputField.Text = filterInputField; reflectionInspector.memberFilter = memberFilterFlags; reflectionInspector.Update(); } private static T CreateInspector<T>(object target, bool staticReflection = false, CacheObjectBase parent = null) where T : InspectorBase { T val = Pool<T>.Borrow(); Inspectors.Add(val); val.Target = target; if (parent != null && parent.CanWrite && target.GetType().IsValueType && val is ReflectionInspector reflectionInspector) { reflectionInspector.ParentCacheObject = parent; } UIManager.SetPanelActive(UIManager.Panels.Inspector, active: true); val.UIRoot.transform.SetParent(InspectorPanel.Instance.ContentHolder.transform, false); if (val is ReflectionInspector reflectionInspector2) { reflectionInspector2.StaticOnly = staticReflection; } val.OnBorrowedFromPool(target); SetInspectorActive(val); InspectorManager.OnInspectedTabsChanged?.Invoke(); return val; } public static void ReleaseInspector<T>(T inspector) where T : InspectorBase { if (lastActiveInspector == inspector) { lastActiveInspector = null; } bool flag = ActiveInspector == inspector; int num = Inspectors.IndexOf(inspector); Inspectors.Remove(inspector); inspector.OnReturnToPool(); Pool<T>.Return(inspector); if (flag) { ActiveInspector = null; if (lastActiveInspector != null) { SetInspectorActive(lastActiveInspector); lastActiveInspector = null; } else if (Inspectors.Any()) { int index = Math.Min(Inspectors.Count - 1, Math.Max(0, num - 1)); SetInspectorActive(Inspectors[index]); } else { UIManager.SetPanelActive(UIManager.Panels.Inspector, active: false); } } InspectorManager.OnInspectedTabsChanged?.Invoke(); } internal static void Update() { for (int num = Inspectors.Count - 1; num >= 0; num--) { Inspectors[num].Update(); } } internal static void OnPanelResized(float width) { PanelWidth = width; foreach (InspectorBase inspector in Inspectors) { if (inspector is ReflectionInspector reflectionInspector) { reflectionInspector.SetLayouts(); } } } } [BepInPlugin("com.originalnicodr.cinematicunityexplorer", "UnityExplorer", "1.3.0")] public class ExplorerBepInPlugin : BaseUnityPlugin, IExplorerLoader { public static ExplorerBepInPlugin Instance; private const string IL2CPP_LIBS_FOLDER = "interop"; private BepInExConfigHandler _configHandler; private static readonly Harmony s_harmony = new Harmony("com.originalnicodr.cinematicunityexplorer"); public ManualLogSource LogSource => ((BaseUnityPlugin)this).Logger; public string UnhollowedModulesFolder => Path.Combine(Paths.BepInExRootPath, "interop"); public ConfigHandler ConfigHandler => _configHandler; public Harmony HarmonyInstance => s_harmony; public string ExplorerFolderName => "CinematicUnityExplorer"; public string ExplorerFolderDestination => Paths.PluginPath; public Action<object> OnLogMessage => LogSource.LogMessage; public Action<object> OnLogWarning => LogSource.LogWarning; public Action<object> OnLogError => LogSource.LogError; private void Init() { Instance = this; _configHandler = new BepInExConfigHandler(); ExplorerCore.Init(this); } internal void Awake() { Init(); } } public interface IExplorerLoader { string ExplorerFolderDestination { get; } string ExplorerFolderName { get; } string UnhollowedModulesFolder { get; } ConfigHandler ConfigHandler { get; } Action<object> OnLogMessage { get; } Action<object> OnLogWarning { get; } Action<object> OnLogError { get; } } } namespace UnityExplorer.CatmullRom { [Serializable] public struct CatmullRomPoint { public Vector3 position; public Quaternion rotation; public float fov; public CatmullRomPoint(Vector3 position, Quaternion rotation, float fov) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) this.position = position; this.rotation = rotation; this.fov = fov; } public CatmullRomPoint(Vector3 position, Vector4 rotation, float fov) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) this.position = position; this.rotation = Vector4ToQuaternion(rotation); this.fov = fov; } public static Vector4 QuaternionToVector4(Quaternion q) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) return new Vector4(q.x, q.y, q.z, q.w); } public static Quaternion Vector4ToQuaternion(Vector4 v) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) return new Quaternion(v.x, v.y, v.z, v.w); } public static CatmullRomPoint operator +(CatmullRomPoint a, CatmullRomPoint b) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) Vector4 val = QuaternionToVector4(a.rotation); Vector4 val2 = QuaternionToVector4(b.rotation); Vector4 v = val + val2; return new CatmullRomPoint(a.position + b.position, Vector4ToQuaternion(v), a.fov + b.fov); } public static CatmullRomPoint operator -(CatmullRomPoint a, CatmullRomPoint b) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) Vector4 v = QuaternionToVector4(a.rotation) - QuaternionToVector4(b.rotation); return new CatmullRomPoint(a.position - b.position, Vector4ToQuaternion(v), a.fov - b.fov); } public static CatmullRomPoint operator /(CatmullRomPoint a, float b) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) return new CatmullRomPoint(a.position / b, a.rotation, a.fov); } public static CatmullRomPoint operator *(CatmullRomPoint a, float b) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) return new CatmullRomPoint(a.position * b, a.rotation, a.fov); } public CatmullRomPoint Normalize() { ((Vector3)(ref position)).Normalize(); return this; } } public class CatmullRomMover : MonoBehaviour { public bool playingPath; private bool closedLoop; private CatmullRomPoint[] splinePoints; private List<CatmullRomPoint> lookaheadPoints = new List<CatmullRomPoint>(); private CatmullRomPoint lookahead; private float lookaheadDelta; private float time; private float speed; private float delta; private float tension = 0f; private float alpha = 0.5f; private CatmullRomPoint pauseCamCache; public CatmullRomMover() { splinePoints = new CatmullRomPoint[0]; lookaheadPoints = new List<CatmullRomPoint>(); } public void StartPath() { if (splinePoints == null || splinePoints.Length <= 2) { ExplorerCore.Log(splinePoints); throw new ArgumentException("Catmull Rom Error: Too few spline points!"); } playingPath = true; delta = lookaheadDelta; MoveCameraToPoint(splinePoints[0]); lookahead = lookaheadPoints[1]; } public void TogglePause() { playingPath = !playingPath; if (!playingPath) { pauseCamCache = GetCurrentPoint(); } else { MoveCameraToPoint(pauseCamCache); } } public bool IsPaused() { return playingPath; } public void Stop() { playingPath = false; delta = lookaheadDelta; lookahead = GetPointFromPath(delta); MoveCameraToPoint(splinePoints[0]); pauseCamCache = GetCurrentPoint(); } public void setClosedLoop(bool newClosedLoop) { closedLoop = newClosedLoop; } public void setSplinePoints(CatmullRomPoint[] newSplinePoints) { splinePoints = newSplinePoints; } public void setTime(float newTime) { time = newTime; } public void setCatmullRomVariables(float newAlpha, float newTension) { alpha = newAlpha; tension = newTension; } private void Update() { if (playingPath) { AdvanceMover(Time.fixedDeltaTime); } } private CatmullRomPoint GetCurrentPoint() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) Vector3 cameraPosition = FreeCamPanel.GetCameraPosition(); Quaternion cameraRotation = FreeCamPanel.GetCameraRotation(); return new CatmullRomPoint(cameraPosition, cameraRotation, FreeCamPanel.GetFreecam().fieldOfView); } private void AdvanceMover(float dt) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) float num = 1f / 60f * speed; while ((double)num > 0.0) { CatmullRomPoint currentPoint = GetCurrentPoint(); float num2 = Vector3.Distance(lookahead.position, currentPoint.position); float num3 = Math.Min(num, num2); MoveCameraStep(currentPoint, num3, num2); num -= num3; currentPoint = GetCurrentPoint(); for (num2 = Vector3.Distance(lookahead.position, currentPoint.position); num2 <= 0.0002f; num2 = Vector3.Distance(lookahead.position, currentPoint.position)) { if (delta >= 1f) { PathFinished(); } delta = Math.Min(delta + lookaheadDelta, 1f); int index = (int)((float)(lookaheadPoints.Count - 1) * delta); lookahead = lookaheadPoints[index]; } } } public void MoveCameraStep(CatmullRomPoint currentPoint, float actual, float room) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) CatmullRomPoint catmullRomPoint = (lookahead - currentPoint).Normalize() * actual; Vector4 val = CatmullRomPoint.QuaternionToVector4(currentPoint.rotation); Vector4 val2 = CatmullRomPoint.QuaternionToVector4(catmullRomPoint.rotation); val2 = val2 * actual / room; Vector4 v = val + val2; ((Vector4)(ref v)).Normalize(); FreeCamPanel.SetCameraRotation(CatmullRomPoint.Vector4ToQuaternion(v)); FreeCamPanel.SetCameraPosition(FreeCamPanel.GetCameraPosition() + catmullRomPoint.position); FreeCamPanel.SetFOV(FreeCamPanel.GetFreecam().fieldOfView + catmullRomPoint.fov * actual / room); } public void MoveCameraToPoint(CatmullRomPoint newPoint) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) FreeCamPanel.SetCameraRotation(newPoint.rotation); FreeCamPanel.SetCameraPosition(newPoint.position); FreeCamPanel.SetFOV(newPoint.fov); } private CatmullRomPoint GetPointFromPath(float d) { //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01b2: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_01ca: Unknown result type (might be due to invalid IL or missing references) //IL_01cf: Unknown result type (might be due to invalid IL or missing references) //IL_01f0: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Unknown result type (might be due to invalid IL or missing references) //IL_01e9: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_024e: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0251: Unknown result type (might be due to invalid IL or missing references) //IL_0252: Unknown result type (might be due to invalid IL or missing references) //IL_0254: Unknown result type (might be due to invalid IL or missing references) //IL_0256: Unknown result type (might be due to invalid IL or missing references) //IL_0258: Unknown result type (might be due to invalid IL or missing references) //IL_0206: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Unknown result type (might be due to invalid IL or missing references) int num = ((!closedLoop) ? 1 : 0); int num2 = (int)((float)(splinePoints.Length - num) * d); bool flag = closedLoop && num2 == splinePoints.Length - 1; int num3 = (closedLoop ? ((num2 + splinePoints.Length - 1) % splinePoints.Length) : Math.Max(num2 - 1, 0)); int num4 = (closedLoop ? ((num2 + 1) % splinePoints.Length) : Math.Min(num2 + 1, splinePoints.Length - 1)); int num5 = (closedLoop ? ((num2 + 2) % splinePoints.Length) : Math.Min(num2 + 2, splinePoints.Length - 1)); if (d >= 1f) { return closedLoop ? splinePoints[0] : splinePoints[splinePoints.Length - 1]; } Vector3 position = splinePoints[num3].position; Vector4 val = CatmullRomPoint.QuaternionToVector4(splinePoints[num3].rotation); Vector3 position2 = splinePoints[num2].position; Vector4 val2 = CatmullRomPoint.QuaternionToVector4(splinePoints[num2].rotation); Vector3 position3 = splinePoints[num4].position; Vector4 val3 = CatmullRomPoint.QuaternionToVector4(splinePoints[num4].rotation); Vector3 position4 = splinePoints[num5].position; Vector4 val4 = CatmullRomPoint.QuaternionToVector4(splinePoints[num5].rotation); if (Vector4.Dot(val, val2) < 0f) { val2 = -val2; } if (Vector4.Dot(val2, val3) < 0f) { val3 = -val3; } if (Vector4.Dot(val3, val4) < 0f) { val4 = -val4; } float fov = splinePoints[num2].fov; float fov2 = splinePoints[num4].fov; float t = (float)(splinePoints.Length - num) * d % 1f; return Evaluate(position, position2, position3, position4, val, val2, val3, val4, fov, fov2, t); } private CatmullRomPoint Evaluate(Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, Vector4 r0, Vector4 r1, Vector4 r2, Vector4 r3, float fovStart, float fovEnd, float t) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0004: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) Vector3 position = CatmullRomInterpolation(p0, p1, p2, p3, t); Vector4 val = CatmullRomInterpolation(r0, r1, r2, r3, t); Quaternion rotation = default(Quaternion); ((Quaternion)(ref rotation))..ctor(val.x, val.y, val.z, val.w); float fov = Mathf.SmoothStep(fovStart, fovEnd, t); return new CatmullRomPoint(position, rotation, fov); } private Vector3 CatmullRomInterpolation(Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Unknown result type (might be due to invalid IL or missing references) //IL_01a0: Unknown result type (might be due to invalid IL or missing references) //IL_01a5: Unknown result type (might be due to invalid IL or missing references) //IL_01a9: Unknown result type (might be due to invalid IL or missing references) float num = (float)Math.Pow(Vector3.Distance(p0, p1), alpha); float num2 = (float)Math.Pow(Vector3.Distance(p1, p2), alpha); float num3 = (float)Math.Pow(Vector3.Distance(p2, p3), alpha); Vector3 val = (Vector3)((num != 0f) ? ((p1 - p0) / num) : new Vector3(0f, 0f, 0f)); Vector3 val2 = (Vector3)((num3 != 0f) ? ((p3 - p2) / num3) : new Vector3(0f, 0f, 0f)); Vector3 val3 = (1f - tension) * (p2 - p1 + num2 * (val - (p2 - p0) / (num + num2))); Vector3 val4 = (1f - tension) * (p2 - p1 + num2 * (val2 - (p3 - p1) / (num2 + num3))); Vector3 val5 = 2f * (p1 - p2) + val3 + val4; Vector3 val6 = -3f * (p1 - p2) - val3 - val3 - val4; Vector3 val7 = val3; return val5 * t * t * t + val6 * t * t + val7 * t + p1; } private Vector4 CatmullRomInterpolation(Vector4 r0, Vector4 r1, Vector4 r2, Vector4 r3, float t) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01aa: Unknown result type (might be due to invalid IL or missing references) //IL_01af: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) float num = (float)Math.Pow(Vector4.Distance(r0, r1), alpha); float num2 = (float)Math.Pow(Vector4.Distance(r1, r2), alpha); float num3 = (float)Math.Pow(Vector4.Distance(r2, r3), alpha); Vector4 val = (Vector4)((num != 0f) ? ((r1 - r0) / num) : new Vector4(0f, 0f, 0f, 0f)); Vector4 val2 = (Vector4)((num3 != 0f) ? ((r3 - r2) / num3) : new Vector4(0f, 0f, 0f, 0f)); Vector4 val3 = (1f - tension) * (r2 - r1 + num2 * (val - (r2 - r0) / (num + num2))); Vector4 val4 = (1f - tension) * (r2 - r1 + num2 * (val2 - (r3 - r1) / (num2 + num3))); Vector4 val5 = 2f * (r1 - r2) + val3 + val4; Vector4 val6 = -3f * (r1 - r2) - val3 - val3 - val4; Vector4 val7 = val3; return val5 * t * t * t + val6 * t * t + val7 * t + r1; } public void CalculateLookahead() { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) float num = time * 60f; float num2 = 0f; if (lookaheadPoints.Count > 0) { lookaheadPoints.Clear(); } for (int i = 0; (float)i <= num; i++) { CatmullRomPoint pointFromPath = GetPointFromPath((float)i / num); if (i != 0 && Vector4.Dot(CatmullRomPoint.QuaternionToVector4(lookaheadPoints[i - 1].rotation), CatmullRomPoint.QuaternionToVector4(pointFromPath.rotation)) < 0f) { pointFromPath.rotation = CatmullRomPoint.Vector4ToQuaternion(-CatmullRomPoint.QuaternionToVector4(pointFromPath.rotation)); } lookaheadPoints.Add(pointFromPath); if (i != 0) { num2 += Vector3.Distance(lookaheadPoints[i - 1].position, lookaheadPoints[i].position); } } speed = num2 / time; lookaheadDelta = speed / 1000f; } public List<CatmullRomPoint> GetLookaheadPoints() { return lookaheadPoints; } private void PathFinished() { playingPath = false; delta = 0f; pauseCamCache = GetCurrentPoint(); if (UIManager.GetPanel<CamPaths>(UIManager.Panels.CamPaths).pauseOnFinish && !UIManager.GetTimeScaleWidget().IsPaused()) { UIManager.GetTimeScaleWidget().PauseToggle(); } } } } namespace UnityExplorer.Tests { public class TestClass { public static object LiterallyAnything; private static bool shouldThrow; public static int[,,] MultiDimensionalArray; public static List<object> ListOfInts; public static List<List<List<string>>> NestedList; public static IDictionary MixedDictionary; public static Hashtable Hashtable; public static byte[] ByteArray; public static List<short> ABigList; public const int ConstantInt5 = 5; public static BindingFlags EnumTest; public static CameraClearFlags EnumTest2; public static Color Color; public static Color32 Color32; public static string ALongString; public static string Exception { get { if (!shouldThrow) { shouldThrow = true; throw new Exception("This is a test."); } shouldThrow = false; return "No exception"; } } public static List<object> RandomList { get { List<object> list = new List<object>(); int num = Random.Range(0, 100); for (int i = 0; i < num; i++) { list.Add(GetRandomObject()); } return list; } } public int this[int index] { get { return Random.Range(0, int.MaxValue); } set { ExplorerCore.Log(index); } } static TestClass() { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) LiterallyAnything = null; MultiDimensionalArray = new int[45, 45, 45]; ByteArray = new byte[16]; ABigList = new List<short>(10000); Color = Color.magenta; Color32 = Color32.op_Implicit(Color.red); ALongString = new string('#', 10000); Init_Mono(); } public static float[] AParseTest(ref List<float[,,]> arg0, ref float[,] arg1) { return new float[3] { 1f, 2f, 3f }; } private static object GetRandomObject() { return Random.Range(0, 7) switch { 0 => null, 1 => 123, 2 => true, 3 => "hello", 4 => 50.5f, 5 => (object)(CameraClearFlags)2, 6 => new List<string> { "one", "two" }, _ => null, }; } public static void TestComponent<T>() where T : Component { ExplorerCore.Log("Test3 " + typeof(T).FullName); } public static void TestArgumentParse(string _string, int integer, Color color, CameraClearFlags flags, Vector3 vector, Quaternion quaternion, object obj, Type type, GameObject go) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) ExplorerCore.Log($"_string: {_string}, integer: {integer}, color: {color}, flags: {flags}, " + string.Format("vector: {0}, quaternion: {1}, obj: {2},", vector, quaternion, obj?.ToString() ?? "null") + string.Format("type: {0}, go: {1}", type?.FullName ?? "null", go)); } private static void Init_Mono() { //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Unknown result type (might be due to invalid IL or missing references) ExplorerCore.Log("1: Basic list"); ListOfInts = new List<object> { 1, 2, 3, 4, 5 }; ExplorerCore.Log("2: Nested list"); NestedList = new List<List<List<string>>> { new List<List<string>> { new List<string> { "1", "2", "3" }, new List<string> { "4", "5", "6" } }, new List<List<string>> { new List<string> { "7", "8", "9" } } }; ExplorerCore.Log("3: Dictionary"); MixedDictionary = new Dictionary<object, object> { { 1, 2 }, { "one", "two" }, { true, false }, { (object)new Vector3(0f, 1f, 2f), (object)new Vector3(1f, 2f, 3f) }, { (object)(CameraClearFlags)3, (object)(CameraClearFlags)2 }, { "################################################\r\n##########", null }, { "subdict", new Dictionary<object, object> { { "key", "value" } } } }; ExplorerCore.Log("4: Hashtable"); Hashtable = new Hashtable { { "One", 1 }, { "Two", 2 } }; ExplorerCore.Log("5: Big list"); for (int i = 0; i < ABigList.Capacity; i++) { ABigList.Add((short)Random.Range(0, 32767)); } ExplorerCore.Log("Finished TestClass Init_Mono"); } } } namespace UnityExplorer.Runtime { public class MonoHelper : UERuntimeHelper { public override void SetupEvents() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown Application.logMessageReceived += new LogCallback(Application_logMessageReceived); } private void Application_logMessageReceived(string condition, string stackTrace, LogType type) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) ExplorerCore.LogUnity(condition, type); } } public abstract class UERuntimeHelper { public static UERuntimeHelper Instance; private static readonly HashSet<string> currentBlacklist = new HashSet<string>(); public virtual string[] DefaultReflectionBlacklist => new string[0]; public static void Init() { Instance = new MonoHelper(); Instance.SetupEvents(); LoadBlacklistString(ConfigManager.Reflection_Signature_Blacklist.Value); ConfigElement<string> reflection_Signature_Blacklist = ConfigManager.Reflection_Signature_Blacklist; reflection_Signature_Blacklist.OnValueChanged = (Action<string>)System.Delegate.Combine(reflection_Signature_Blacklist.OnValueChanged, (Action<string>)delegate(string val) { LoadBlacklistString(val); }); } public abstract void SetupEvents(); public static void LoadBlacklistString(string blacklist) { try { if (string.IsNullOrEmpty(blacklist) && !Instance.DefaultReflectionBlacklist.Any()) { return; } try { string[] array = blacklist.Split(new char[1] { ';' }); string[] array2 = array; foreach (string text in array2) { string text2 = text.Trim(); if (!string.IsNullOrEmpty(text2) && !currentBlacklist.Contains(text2)) { currentBlacklist.Add(text2); } } } catch (Exception ex) { ExplorerCore.LogWarning("Exception parsing blacklist string: " + ReflectionExtensions.ReflectionExToString(ex, true)); } string[] defaultReflectionBlacklist = Instance.DefaultReflectionBlacklist; foreach (string item in defaultReflectionBlacklist) { if (!currentBlacklist.Contains(item)) { currentBlacklist.Add(item); } } Blacklist.SignatureBlacklist = currentBlacklist; } catch (Exception ex2) { ExplorerCore.LogWarning("Exception setting up reflection blacklist: " + ReflectionExtensions.ReflectionExToString(ex2, true)); } } public static bool IsBlacklisted(MemberInfo member) { if (ConfigManager.Reflection_Hide_NativeInfoPtrs.Value && (member.Name.StartsWith("NativeFieldInfoPtr_") || member.Name.StartsWith("NativeMethodInfoPtr_"))) { return true; } if (string.IsNullOrEmpty(member.DeclaringType?.Namespace)) { return false; } string item = member.DeclaringType.FullName + "." + member.Name; return currentBlacklist.Contains(item); } } internal static class UnityCrashPrevention { private static readonly Harmony harmony = new Harmony("com.originalnicodr.cinematicunityexplorer.crashprevention"); internal static void Init() { TryPatch<Canvas>("get_renderingDisplaySize", "Canvas_renderingDisplaySize_Prefix"); IEnumerable<MethodBase> patchedMethods = harmony.GetPatchedMethods(); if (patchedMethods.Any()) { ExplorerCore.Log("Initialized UnityCrashPrevention for: " + string.Join(", ", patchedMethods.Select((MethodBase it) => it.DeclaringType.Name + "." + it.Name).ToArray())); } } internal static void TryPatch<T>(string orig, string prefix, Type[] argTypes = null) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected O, but got Unknown try { harmony.Patch((MethodBase)AccessTools.Method(typeof(T), orig, argTypes, (Type[])null), new HarmonyMethod(AccessTools.Method(typeof(UnityCrashPrevention), prefix, (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } catch { } } internal static void Canvas_renderingDisplaySize_Prefix(Canvas __instance) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 if ((int)__instance.renderMode == 2 && !Object.op_Implicit((Object)(object)__instance.worldCamera)) { throw new InvalidOperationException("Canvas is set to RenderMode.WorldSpace but not worldCamera is set."); } } } } namespace UnityExplorer.ObjectExplorer { public class ObjectSearch : UIModel { private SearchContext context = SearchContext.UnityObject; private SceneFilter sceneFilter = SceneFilter.Any; private ChildFilter childFilter = ChildFilter.Any; private string desiredTypeInput; private string lastCheckedTypeInput; private bool lastTypeCanHaveGameObject; public ButtonListHandler<object, ButtonCell> dataHandler; private ScrollPool<ButtonCell> resultsScrollPool; private List<object> currentResults = new List<object>(); public TypeCompleter unityObjectTypeCompleter; public TypeCompleter allTypesCompleter; private GameObject uiRoot; private GameObject sceneFilterRow; private GameObject childFilterRow; private GameObject classInputRow; private GameObject nameInputRow; private InputFieldRef nameInputField; private Text resultsLabel; private static readonly Dictionary<int, string> cachedCellTexts = new Dictionary<int, string>(); public ObjectExplorerPanel Parent { get; } public override GameObject UIRoot => uiRoot; public ObjectSearch(ObjectExplorerPanel parent) { Parent = parent; } public List<object> GetEntries() { return currentResults; } public void DoSearch() { cachedCellTexts.Clear(); if (context == SearchContext.Singleton) { currentResults = SearchProvider.InstanceSearch(desiredTypeInput).ToList(); } else if (context == SearchContext.Class) { currentResults = SearchProvider.ClassSearch(desiredTypeInput); } else { currentResults = SearchProvider.UnityObjectSearch(nameInputField.Text, desiredTypeInput, childFilter, sceneFilter); } dataHandler.RefreshData(); resultsScrollPool.Refresh(true, false); resultsLabel.text = $"{currentResults.Count} results"; } public void Update() { if (context == SearchContext.UnityObject && lastCheckedTypeInput != desiredTypeInput) { lastCheckedTypeInput = desiredTypeInput; Type typeByName = ReflectionUtility.GetTypeByName(desiredTypeInput); if ((object)typeByName != null) { Type type = typeByName; lastTypeCanHaveGameObject = typeof(Component).IsAssignableFrom(type) || (object)type == typeof(GameObject); sceneFilterRow.SetActive(lastTypeCanHaveGameObject); childFilterRow.SetActive(lastTypeCanHaveGameObject); } else { sceneFilterRow.SetActive(false); childFilterRow.SetActive(false); lastTypeCanHaveGameObject = false; } } } private void OnContextDropdownChanged(int value) { context = (SearchContext)value; lastCheckedTypeInput = null; sceneFilterRow.SetActive(false); childFilterRow.SetActive(false); nameInputRow.SetActive(context == SearchContext.UnityObject); switch (context) { case SearchContext.UnityObject: unityObjectTypeCompleter.Enabled = true; allTypesCompleter.Enabled = false; break; case SearchContext.Singleton: case SearchContext.Class: allTypesCompleter.Enabled = true; u
UniverseLib.Mono.dll
Decompiled 2 days ago
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using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using HarmonyLib; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.SceneManagement; using UnityEngine.UI; using UniverseLib.Config; using UniverseLib.Input; using UniverseLib.Runtime; using UniverseLib.Runtime.Mono; using UniverseLib.UI; using UniverseLib.UI.Models; using UniverseLib.UI.ObjectPool; using UniverseLib.UI.Panels; using UniverseLib.UI.Widgets; using UniverseLib.UI.Widgets.ScrollView; using UniverseLib.Utility; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("UniverseLib")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Sinai, yukieiji")] [assembly: AssemblyProduct("UniverseLib")] [assembly: AssemblyCopyright("")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("b21dbde3-5d6f-4726-93ab-cc3cc68bae7d")] [assembly: AssemblyFileVersion("1.5.5")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.5.5.0")] [module: UnverifiableCode] public static class MonoExtensions { private static PropertyInfo p_childControlHeight = AccessTools.Property(typeof(HorizontalOrVerticalLayoutGroup), "childControlHeight"); private static PropertyInfo p_childControlWidth = AccessTools.Property(typeof(HorizontalOrVerticalLayoutGroup), "childControlWidth"); public static void AddListener(this UnityEvent _event, Action listener) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown _event.AddListener(new UnityAction(listener.Invoke)); } public static void AddListener<T>(this UnityEvent<T> _event, Action<T> listener) { _event.AddListener((UnityAction<T>)listener.Invoke); } public static void RemoveListener(this UnityEvent _event, Action listener) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown _event.RemoveListener(new UnityAction(listener.Invoke)); } public static void RemoveListener<T>(this UnityEvent<T> _event, Action<T> listener) { _event.RemoveListener((UnityAction<T>)listener.Invoke); } public static void Clear(this StringBuilder sb) { sb.Remove(0, sb.Length); } public static void SetChildControlHeight(this HorizontalOrVerticalLayoutGroup group, bool value) { p_childControlHeight?.SetValue(group, value, null); } public static void SetChildControlWidth(this HorizontalOrVerticalLayoutGroup group, bool value) { p_childControlWidth?.SetValue(group, value, null); } } namespace UniverseLib { public static class ReflectionExtensions { public static Type GetActualType(this object obj) { return ReflectionUtility.Instance.Internal_GetActualType(obj); } public static object TryCast(this object obj) { return ReflectionUtility.Instance.Internal_TryCast(obj, ReflectionUtility.Instance.Internal_GetActualType(obj)); } public static object TryCast(this object obj, Type castTo) { return ReflectionUtility.Instance.Internal_TryCast(obj, castTo); } public static T TryCast<T>(this object obj) { try { return (T)ReflectionUtility.Instance.Internal_TryCast(obj, typeof(T)); } catch { return default(T); } } public static Type[] TryGetTypes(this Assembly asm) { try { return asm.GetTypes(); } catch (ReflectionTypeLoadException e) { return ReflectionUtility.TryExtractTypesFromException(e); } catch { try { return asm.GetExportedTypes(); } catch (ReflectionTypeLoadException e2) { return ReflectionUtility.TryExtractTypesFromException(e2); } catch { return ArgumentUtility.EmptyTypes; } } } public static bool ReferenceEqual(this object objA, object objB) { if (objA == objB) { return true; } Object val = (Object)((objA is Object) ? objA : null); if (val != null) { Object val2 = (Object)((objB is Object) ? objB : null); if (val2 != null && Object.op_Implicit(val) && Object.op_Implicit(val2) && val.m_CachedPtr == val2.m_CachedPtr) { return true; } } return false; } public static string ReflectionExToString(this Exception e, bool innerMost = true) { if (e == null) { return "The exception was null."; } if (innerMost) { e = e.GetInnerMostException(); } return $"{e.GetType()}: {e.Message}"; } public static Exception GetInnerMostException(this Exception e) { while (e != null && e.InnerException != null) { e = e.InnerException; } return e; } } public class ReflectionUtility { public static bool Initializing; public const BindingFlags FLAGS = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; public static readonly SortedDictionary<string, Type> AllTypes = new SortedDictionary<string, Type>(StringComparer.OrdinalIgnoreCase); public static readonly List<string> AllNamespaces = new List<string>(); private static readonly HashSet<string> uniqueNamespaces = new HashSet<string>(); private static string[] allTypeNamesArray; private static readonly Dictionary<string, Type> shorthandToType = new Dictionary<string, Type> { { "object", typeof(object) }, { "string", typeof(string) }, { "bool", typeof(bool) }, { "byte", typeof(byte) }, { "sbyte", typeof(sbyte) }, { "char", typeof(char) }, { "decimal", typeof(decimal) }, { "double", typeof(double) }, { "float", typeof(float) }, { "int", typeof(int) }, { "uint", typeof(uint) }, { "long", typeof(long) }, { "ulong", typeof(ulong) }, { "short", typeof(short) }, { "ushort", typeof(ushort) }, { "void", typeof(void) } }; internal static readonly Dictionary<string, Type[]> baseTypes = new Dictionary<string, Type[]>(); internal static ReflectionUtility Instance { get; private set; } public static event Action<Type> OnTypeLoaded; internal static void Init() { Instance = new ReflectionUtility(); Instance.Initialize(); } protected virtual void Initialize() { SetupTypeCache(); Initializing = false; } public static string[] GetTypeNameArray() { if (allTypeNamesArray == null || allTypeNamesArray.Length != AllTypes.Count) { allTypeNamesArray = new string[AllTypes.Count]; int num = 0; foreach (string key in AllTypes.Keys) { allTypeNamesArray[num] = key; num++; } } return allTypeNamesArray; } private static void SetupTypeCache() { if (Universe.Context == RuntimeContext.Mono) { ForceLoadManagedAssemblies(); } Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly asm in assemblies) { CacheTypes(asm); } AppDomain.CurrentDomain.AssemblyLoad += AssemblyLoaded; } private static void AssemblyLoaded(object sender, AssemblyLoadEventArgs args) { if ((object)args.LoadedAssembly != null && !(args.LoadedAssembly.GetName().Name == "completions")) { CacheTypes(args.LoadedAssembly); } } private static void ForceLoadManagedAssemblies() { string path = Path.Combine(Application.dataPath, "Managed"); if (!Directory.Exists(path)) { return; } string[] files = Directory.GetFiles(path, "*.dll"); foreach (string assemblyFile in files) { try { Assembly asm = Assembly.LoadFrom(assemblyFile); asm.TryGetTypes(); } catch { } } } internal static void CacheTypes(Assembly asm) { Type[] array = asm.TryGetTypes(); foreach (Type type in array) { try { string @namespace = type.Namespace; if (!string.IsNullOrEmpty(@namespace) && !uniqueNamespaces.Contains(@namespace)) { uniqueNamespaces.Add(@namespace); int j; for (j = 0; j < AllNamespaces.Count && @namespace.CompareTo(AllNamespaces[j]) >= 0; j++) { } AllNamespaces.Insert(j, @namespace); } } catch (Exception arg) { Universe.Log($"Can't cache type named {type.Name} Error: {arg}"); } AllTypes[type.FullName] = type; ReflectionUtility.OnTypeLoaded?.Invoke(type); } } public static Type GetTypeByName(string fullName) { return Instance.Internal_GetTypeByName(fullName); } internal virtual Type Internal_GetTypeByName(string fullName) { if (shorthandToType.TryGetValue(fullName, out var value)) { return value; } AllTypes.TryGetValue(fullName, out var value2); if ((object)value2 == null) { value2 = Type.GetType(fullName); } return value2; } internal virtual Type Internal_GetActualType(object obj) { return obj?.GetType(); } internal virtual object Internal_TryCast(object obj, Type castTo) { return obj; } public static string ProcessTypeInString(Type type, string theString) { return Instance.Internal_ProcessTypeInString(theString, type); } internal virtual string Internal_ProcessTypeInString(string theString, Type type) { return theString; } public static void FindSingleton(string[] possibleNames, Type type, BindingFlags flags, List<object> instances) { Instance.Internal_FindSingleton(possibleNames, type, flags, instances); } internal virtual void Internal_FindSingleton(string[] possibleNames, Type type, BindingFlags flags, List<object> instances) { foreach (string name in possibleNames) { FieldInfo field = type.GetField(name, flags); if ((object)field != null) { object value = field.GetValue(null); if (value != null) { instances.Add(value); break; } } } } public static Type[] TryExtractTypesFromException(ReflectionTypeLoadException e) { try { return e.Types.Where((Type it) => (object)it != null).ToArray(); } catch { return ArgumentUtility.EmptyTypes; } } public static Type[] GetAllBaseTypes(object obj) { return GetAllBaseTypes(obj?.GetActualType()); } public static Type[] GetAllBaseTypes(Type type) { if ((object)type == null) { throw new ArgumentNullException("type"); } string assemblyQualifiedName = type.AssemblyQualifiedName; if (baseTypes.TryGetValue(assemblyQualifiedName, out var value)) { return value; } List<Type> list = new List<Type>(); while ((object)type != null) { list.Add(type); type = type.BaseType; } value = list.ToArray(); baseTypes.Add(assemblyQualifiedName, value); return value; } public static void GetImplementationsOf(Type baseType, Action<HashSet<Type>> onResultsFetched, bool allowAbstract, bool allowGeneric, bool allowEnum) { RuntimeHelper.StartCoroutine(DoGetImplementations(onResultsFetched, baseType, allowAbstract, allowGeneric, allowEnum)); } private static IEnumerator DoGetImplementations(Action<HashSet<Type>> onResultsFetched, Type baseType, bool allowAbstract, bool allowGeneric, bool allowEnum) { List<Type> resolvedTypes = new List<Type>(); OnTypeLoaded += ourListener; HashSet<Type> set = new HashSet<Type>(); IEnumerator coro2 = GetImplementationsAsync(baseType, set, allowAbstract, allowGeneric, allowEnum, DefaultTypesEnumerator()); while (coro2.MoveNext()) { yield return null; } OnTypeLoaded -= ourListener; if (resolvedTypes.Count > 0) { coro2 = GetImplementationsAsync(baseType, set, allowAbstract, allowGeneric, allowEnum, resolvedTypes.GetEnumerator()); while (coro2.MoveNext()) { yield return null; } } onResultsFetched(set); void ourListener(Type t) { resolvedTypes.Add(t); } } private static IEnumerator<Type> DefaultTypesEnumerator() { string[] names = GetTypeNameArray(); foreach (string name in names) { yield return AllTypes[name]; } } private static IEnumerator GetImplementationsAsync(Type baseType, HashSet<Type> set, bool allowAbstract, bool allowGeneric, bool allowEnum, IEnumerator<Type> enumerator) { Stopwatch sw = new Stopwatch(); sw.Start(); bool isGenericParam = baseType?.IsGenericParameter ?? false; while (enumerator.MoveNext()) { if (sw.ElapsedMilliseconds > 10) { yield return null; sw.Reset(); sw.Start(); } try { Type type = enumerator.Current; if (set.Contains(type) || (!allowAbstract && type.IsAbstract) || (!allowGeneric && type.IsGenericType) || (!allowEnum && type.IsEnum) || type.FullName.Contains("PrivateImplementationDetails") || type.FullName.Contains("DisplayClass") || Enumerable.Contains(type.FullName, '<')) { continue; } if (!isGenericParam) { if ((object)baseType == null || baseType.IsAssignableFrom(type)) { goto IL_0269; } } else if ((!type.IsClass || !MiscUtility.HasFlag(baseType.GenericParameterAttributes, GenericParameterAttributes.NotNullableValueTypeConstraint)) && (!type.IsValueType || !MiscUtility.HasFlag(baseType.GenericParameterAttributes, GenericParameterAttributes.ReferenceTypeConstraint)) && !baseType.GetGenericParameterConstraints().Any((Type it) => !it.IsAssignableFrom(type))) { goto IL_0269; } goto end_IL_009f; IL_0269: set.Add(type); end_IL_009f:; } catch { } } } public static bool IsEnumerable(Type type) { return Instance.Internal_IsEnumerable(type); } protected virtual bool Internal_IsEnumerable(Type type) { return typeof(IEnumerable).IsAssignableFrom(type); } public static bool TryGetEnumerator(object ienumerable, out IEnumerator enumerator) { return Instance.Internal_TryGetEnumerator(ienumerable, out enumerator); } protected virtual bool Internal_TryGetEnumerator(object list, out IEnumerator enumerator) { enumerator = (list as IEnumerable).GetEnumerator(); return true; } public static bool TryGetEntryType(Type enumerableType, out Type type) { return Instance.Internal_TryGetEntryType(enumerableType, out type); } protected virtual bool Internal_TryGetEntryType(Type enumerableType, out Type type) { if (enumerableType.IsArray) { type = enumerableType.GetElementType(); return true; } Type[] interfaces = enumerableType.GetInterfaces(); foreach (Type type2 in interfaces) { if (type2.IsGenericType) { Type genericTypeDefinition = type2.GetGenericTypeDefinition(); if ((object)genericTypeDefinition == typeof(IEnumerable<>) || (object)genericTypeDefinition == typeof(IList<>) || (object)genericTypeDefinition == typeof(ICollection<>)) { type = type2.GetGenericArguments()[0]; return true; } } } type = typeof(object); return false; } public static bool IsDictionary(Type type) { return Instance.Internal_IsDictionary(type); } protected virtual bool Internal_IsDictionary(Type type) { return typeof(IDictionary).IsAssignableFrom(type); } public static bool TryGetDictEnumerator(object dictionary, out IEnumerator<DictionaryEntry> dictEnumerator) { return Instance.Internal_TryGetDictEnumerator(dictionary, out dictEnumerator); } protected virtual bool Internal_TryGetDictEnumerator(object dictionary, out IEnumerator<DictionaryEntry> dictEnumerator) { dictEnumerator = EnumerateDictionary((IDictionary)dictionary); return true; } private IEnumerator<DictionaryEntry> EnumerateDictionary(IDictionary dict) { IDictionaryEnumerator enumerator = dict.GetEnumerator(); while (enumerator.MoveNext()) { yield return new DictionaryEntry(enumerator.Key, enumerator.Value); } } public static bool TryGetEntryTypes(Type dictionaryType, out Type keys, out Type values) { return Instance.Internal_TryGetEntryTypes(dictionaryType, out keys, out values); } protected virtual bool Internal_TryGetEntryTypes(Type dictionaryType, out Type keys, out Type values) { Type[] interfaces = dictionaryType.GetInterfaces(); foreach (Type type in interfaces) { if (type.IsGenericType && (object)type.GetGenericTypeDefinition() == typeof(IDictionary<, >)) { Type[] genericArguments = type.GetGenericArguments(); keys = genericArguments[0]; values = genericArguments[1]; return true; } } keys = typeof(object); values = typeof(object); return false; } } public abstract class RuntimeHelper { internal static RuntimeHelper Instance { get; private set; } internal static void Init() { Instance = new MonoProvider(); Instance.OnInitialize(); } protected internal abstract void OnInitialize(); public static Coroutine StartCoroutine(IEnumerator routine) { return Instance.Internal_StartCoroutine(routine); } protected internal abstract Coroutine Internal_StartCoroutine(IEnumerator routine); public static void StopCoroutine(Coroutine coroutine) { Instance.Internal_StopCoroutine(coroutine); } protected internal abstract void Internal_StopCoroutine(Coroutine coroutine); public static T AddComponent<T>(GameObject obj, Type type) where T : Component { return Instance.Internal_AddComponent<T>(obj, type); } protected internal abstract T Internal_AddComponent<T>(GameObject obj, Type type) where T : Component; public static ScriptableObject CreateScriptable(Type type) { return Instance.Internal_CreateScriptable(type); } protected internal abstract ScriptableObject Internal_CreateScriptable(Type type); public static string LayerToName(int layer) { return Instance.Internal_LayerToName(layer); } protected internal abstract string Internal_LayerToName(int layer); public static T[] FindObjectsOfTypeAll<T>() where T : Object { return Instance.Internal_FindObjectsOfTypeAll<T>(); } public static Object[] FindObjectsOfTypeAll(Type type) { return Instance.Internal_FindObjectsOfTypeAll(type); } protected internal abstract T[] Internal_FindObjectsOfTypeAll<T>() where T : Object; protected internal abstract Object[] Internal_FindObjectsOfTypeAll(Type type); public static void GraphicRaycast(GraphicRaycaster raycaster, PointerEventData data, List<RaycastResult> list) { Instance.Internal_GraphicRaycast(raycaster, data, list); } protected internal abstract void Internal_GraphicRaycast(GraphicRaycaster raycaster, PointerEventData data, List<RaycastResult> list); public static GameObject[] GetRootGameObjects(Scene scene) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) return Instance.Internal_GetRootGameObjects(scene); } protected internal abstract GameObject[] Internal_GetRootGameObjects(Scene scene); public static int GetRootCount(Scene scene) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) return Instance.Internal_GetRootCount(scene); } protected internal abstract int Internal_GetRootCount(Scene scene); public static void SetColorBlockAuto(Selectable selectable, Color baseColor) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) Instance.Internal_SetColorBlock(selectable, baseColor, baseColor * 1.2f, baseColor * 0.8f); } public static void SetColorBlock(Selectable selectable, ColorBlock colors) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) Instance.Internal_SetColorBlock(selectable, colors); } protected internal abstract void Internal_SetColorBlock(Selectable selectable, ColorBlock colors); public static void SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null, Color? disabled = null) { Instance.Internal_SetColorBlock(selectable, normal, highlighted, pressed, disabled); } protected internal abstract void Internal_SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null, Color? disabled = null); } internal class UniversalBehaviour : MonoBehaviour { internal static UniversalBehaviour Instance { get; private set; } internal static void Setup() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("UniverseLibBehaviour"); Object.DontDestroyOnLoad((Object)(object)val); ((Object)val).hideFlags = (HideFlags)(((Object)val).hideFlags | 0x3D); Instance = val.AddComponent<UniversalBehaviour>(); } internal void Update() { Universe.Update(); } } public class Universe { public enum GlobalState { WaitingToSetup, SettingUp, SetupCompleted } public const string NAME = "UniverseLib"; public const string VERSION = "1.5.5"; public const string AUTHOR = "Sinai, yukieiji"; public const string GUID = "com.sinai.universelib"; private static float startupDelay; private static Action<string, LogType> logHandler; public static RuntimeContext Context { get; } = RuntimeContext.Mono; public static GlobalState CurrentGlobalState { get; private set; } internal static Harmony Harmony { get; } = new Harmony("com.sinai.universelib"); private static event Action OnInitialized; public static void Init(Action onInitialized = null, Action<string, LogType> logHandler = null) { Init(1f, onInitialized, logHandler, default(UniverseLibConfig)); } public static void Init(float startupDelay, Action onInitialized, Action<string, LogType> logHandler, UniverseLibConfig config) { if (CurrentGlobalState == GlobalState.SetupCompleted) { InvokeOnInitialized(onInitialized); return; } if (startupDelay > Universe.startupDelay) { Universe.startupDelay = startupDelay; } ConfigManager.LoadConfig(config); OnInitialized += onInitialized; if (logHandler != null && Universe.logHandler == null) { Universe.logHandler = logHandler; } if (CurrentGlobalState == GlobalState.WaitingToSetup) { CurrentGlobalState = GlobalState.SettingUp; Log("UniverseLib 1.5.5 initializing..."); UniversalBehaviour.Setup(); ReflectionUtility.Init(); RuntimeHelper.Init(); RuntimeHelper.Instance.Internal_StartCoroutine(SetupCoroutine()); Log("Finished UniverseLib initial setup."); } } internal static void Update() { UniversalUI.Update(); } private static IEnumerator SetupCoroutine() { yield return null; Stopwatch sw = new Stopwatch(); sw.Start(); while (ReflectionUtility.Initializing || (float)sw.ElapsedMilliseconds * 0.001f < startupDelay) { yield return null; } InputManager.Init(); UniversalUI.Init(); Log("UniverseLib 1.5.5 initialized."); CurrentGlobalState = GlobalState.SetupCompleted; InvokeOnInitialized(Universe.OnInitialized); } private static void InvokeOnInitialized(Action onInitialized) { if (onInitialized == null) { return; } Delegate[] invocationList = onInitialized.GetInvocationList(); foreach (Delegate @delegate in invocationList) { try { @delegate.DynamicInvoke(); } catch (Exception arg) { LogWarning($"Exception invoking onInitialized callback! {arg}"); } } } internal static void Log(object message) { Log(message, (LogType)3); } internal static void LogWarning(object message) { Log(message, (LogType)2); } internal static void LogError(object message) { Log(message, (LogType)0); } private static void Log(object message, LogType logType) { //IL_0033: Unknown result type (might be due to invalid IL or missing references) if (logHandler != null) { logHandler("[UniverseLib] " + (message?.ToString() ?? string.Empty), logType); } } internal static bool Patch(Type type, string methodName, MethodType methodType, Type[] arguments = null, MethodInfo prefix = null, MethodInfo postfix = null, MethodInfo finalizer = null) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0004: Invalid comparison between Unknown and I4 //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Invalid comparison between Unknown and I4 //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Expected O, but got Unknown //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Expected O, but got Unknown //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Expected O, but got Unknown try { string text = (((int)methodType == 1) ? "get_" : (((int)methodType != 2) ? string.Empty : "set_")); string text2 = text; MethodInfo methodInfo = ((arguments == null) ? type.GetMethod(text2 + methodName, AccessTools.all) : type.GetMethod(text2 + methodName, AccessTools.all, null, arguments, null)); if ((object)methodInfo == null) { return false; } PatchProcessor val = Harmony.CreateProcessor((MethodBase)methodInfo); if ((object)prefix != null) { val.AddPrefix(new HarmonyMethod(prefix)); } if ((object)postfix != null) { val.AddPostfix(new HarmonyMethod(postfix)); } if ((object)finalizer != null) { val.AddFinalizer(new HarmonyMethod(finalizer)); } val.Patch(); return true; } catch (Exception arg) { LogWarning($"\t Exception patching {type.FullName}.{methodName}: {arg}"); return false; } } internal static bool Patch(Type type, string[] possibleNames, MethodType methodType, Type[] arguments = null, MethodInfo prefix = null, MethodInfo postfix = null, MethodInfo finalizer = null) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) foreach (string methodName in possibleNames) { if (Patch(type, methodName, methodType, arguments, prefix, postfix, finalizer)) { return true; } } return false; } internal static bool Patch(Type type, string[] possibleNames, MethodType methodType, Type[][] possibleArguments, MethodInfo prefix = null, MethodInfo postfix = null, MethodInfo finalizer = null) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) foreach (string methodName in possibleNames) { foreach (Type[] arguments in possibleArguments) { if (Patch(type, methodName, methodType, arguments, prefix, postfix, finalizer)) { return true; } } } return false; } internal static bool Patch(Type type, string methodName, MethodType methodType, Type[][] possibleArguments, MethodInfo prefix = null, MethodInfo postfix = null, MethodInfo finalizer = null) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) foreach (Type[] arguments in possibleArguments) { if (Patch(type, methodName, methodType, arguments, prefix, postfix, finalizer)) { return true; } } return false; } } } namespace UniverseLib.Utility { public static class ArgumentUtility { public static readonly Type[] EmptyTypes = new Type[0]; public static readonly object[] EmptyArgs = new object[0]; public static readonly Type[] ParseArgs = new Type[1] { typeof(string) }; } public static class IOUtility { private static readonly char[] invalidDirectoryCharacters = Path.GetInvalidPathChars(); private static readonly char[] invalidFilenameCharacters = Path.GetInvalidFileNameChars(); public static string EnsureValidFilePath(string fullPathWithFile) { fullPathWithFile = string.Concat(fullPathWithFile.Split(invalidDirectoryCharacters)); Directory.CreateDirectory(Path.GetDirectoryName(fullPathWithFile)); return fullPathWithFile; } public static string EnsureValidFilename(string filename) { return string.Concat(filename.Split(invalidFilenameCharacters)); } } public static class MiscUtility { public static bool ContainsIgnoreCase(this string _this, string s) { return CultureInfo.CurrentCulture.CompareInfo.IndexOf(_this, s, CompareOptions.IgnoreCase) >= 0; } public static bool HasFlag(this Enum flags, Enum value) { try { ulong num = Convert.ToUInt64(value); return (Convert.ToUInt64(flags) & num) == num; } catch { long num2 = Convert.ToInt64(value); return (Convert.ToInt64(flags) & num2) == num2; } } public static bool EndsWith(this StringBuilder sb, string _string) { int length = _string.Length; if (sb.Length < length) { return false; } int num = 0; int num2 = sb.Length - length; while (num2 < sb.Length) { if (sb[num2] != _string[num]) { return false; } num2++; num++; } return true; } } public static class ParseUtility { internal delegate object ParseMethod(string input); internal delegate string ToStringMethod(object obj); public static readonly string NumberFormatString = "0.####"; private static readonly Dictionary<int, string> numSequenceStrings = new Dictionary<int, string>(); private static readonly HashSet<Type> nonPrimitiveTypes = new HashSet<Type> { typeof(string), typeof(decimal), typeof(DateTime) }; private static readonly HashSet<Type> formattedTypes = new HashSet<Type> { typeof(float), typeof(double), typeof(decimal) }; private static readonly Dictionary<string, string> typeInputExamples = new Dictionary<string, string>(); private static readonly Dictionary<string, ParseMethod> customTypes = new Dictionary<string, ParseMethod> { { typeof(Vector2).FullName, TryParseVector2 }, { typeof(Vector3).FullName, TryParseVector3 }, { typeof(Vector4).FullName, TryParseVector4 }, { typeof(Quaternion).FullName, TryParseQuaternion }, { typeof(Rect).FullName, TryParseRect }, { typeof(Color).FullName, TryParseColor }, { typeof(Color32).FullName, TryParseColor32 }, { typeof(LayerMask).FullName, TryParseLayerMask } }; private static readonly Dictionary<string, ToStringMethod> customTypesToString = new Dictionary<string, ToStringMethod> { { typeof(Vector2).FullName, Vector2ToString }, { typeof(Vector3).FullName, Vector3ToString }, { typeof(Vector4).FullName, Vector4ToString }, { typeof(Quaternion).FullName, QuaternionToString }, { typeof(Rect).FullName, RectToString }, { typeof(Color).FullName, ColorToString }, { typeof(Color32).FullName, Color32ToString }, { typeof(LayerMask).FullName, LayerMaskToString } }; public static string FormatDecimalSequence(params object[] numbers) { if (numbers.Length == 0) { return null; } return string.Format(CultureInfo.CurrentCulture, GetSequenceFormatString(numbers.Length), numbers); } internal static string GetSequenceFormatString(int count) { if (count <= 0) { return null; } if (numSequenceStrings.ContainsKey(count)) { return numSequenceStrings[count]; } string[] array = new string[count]; for (int i = 0; i < count; i++) { array[i] = $"{{{i}:{NumberFormatString}}}"; } string text = string.Join(" ", array); numSequenceStrings.Add(count, text); return text; } public static bool CanParse(Type type) { return !string.IsNullOrEmpty(type?.FullName) && (type.IsPrimitive || type.IsEnum || nonPrimitiveTypes.Contains(type) || customTypes.ContainsKey(type.FullName)); } public static bool CanParse<T>() { return CanParse(typeof(T)); } public static bool TryParse<T>(string input, out T obj, out Exception parseException) { object obj2; bool result = TryParse(input, typeof(T), out obj2, out parseException); if (obj2 != null) { obj = (T)obj2; } else { obj = default(T); } return result; } public static bool TryParse(string input, Type type, out object obj, out Exception parseException) { obj = null; parseException = null; if ((object)type == null) { return false; } if ((object)type == typeof(string)) { obj = input; return true; } if (type.IsEnum) { try { obj = Enum.Parse(type, input); return true; } catch (Exception e) { parseException = e.GetInnerMostException(); return false; } } try { if (customTypes.ContainsKey(type.FullName)) { obj = customTypes[type.FullName](input); } else { obj = AccessTools.Method(type, "Parse", ArgumentUtility.ParseArgs, (Type[])null).Invoke(null, new object[1] { input }); } return true; } catch (Exception e2) { Exception innerMostException = e2.GetInnerMostException(); parseException = innerMostException; } return false; } public static string ToStringForInput<T>(object obj) { return ToStringForInput(obj, typeof(T)); } public static string ToStringForInput(object obj, Type type) { if ((object)type == null || obj == null) { return null; } if ((object)type == typeof(string)) { return obj as string; } if (type.IsEnum) { return Enum.IsDefined(type, obj) ? Enum.GetName(type, obj) : obj.ToString(); } try { if (customTypes.ContainsKey(type.FullName)) { return customTypesToString[type.FullName](obj); } if (formattedTypes.Contains(type)) { return AccessTools.Method(type, "ToString", new Type[2] { typeof(string), typeof(IFormatProvider) }, (Type[])null).Invoke(obj, new object[2] { NumberFormatString, CultureInfo.CurrentCulture }) as string; } return obj.ToString(); } catch (Exception arg) { Universe.LogWarning($"Exception formatting object for input: {arg}"); return null; } } public static string GetExampleInput<T>() { return GetExampleInput(typeof(T)); } public static string GetExampleInput(Type type) { if (!typeInputExamples.ContainsKey(type.AssemblyQualifiedName)) { try { if (type.IsEnum) { typeInputExamples.Add(type.AssemblyQualifiedName, Enum.GetNames(type).First()); } else { object obj = Activator.CreateInstance(type); typeInputExamples.Add(type.AssemblyQualifiedName, ToStringForInput(obj, type)); } } catch (Exception message) { Universe.LogWarning("Exception generating default instance for example input for '" + type.FullName + "'"); Universe.Log(message); return ""; } } return typeInputExamples[type.AssemblyQualifiedName]; } internal static object TryParseVector2(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) Vector2 val = default(Vector2); string[] array = input.Split(new char[1] { ' ' }); val.x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); return val; } internal static string Vector2ToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Vector2 val) || 1 == 0) { return null; } return FormatDecimalSequence(val.x, val.y); } internal static object TryParseVector3(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) Vector3 val = default(Vector3); string[] array = input.Split(new char[1] { ' ' }); val.x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val.z = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); return val; } internal static string Vector3ToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Vector3 val) || 1 == 0) { return null; } return FormatDecimalSequence(val.x, val.y, val.z); } internal static object TryParseVector4(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) Vector4 val = default(Vector4); string[] array = input.Split(new char[1] { ' ' }); val.x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val.z = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); val.w = float.Parse(array[3].Trim(), CultureInfo.CurrentCulture); return val; } internal static string Vector4ToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Vector4 val) || 1 == 0) { return null; } return FormatDecimalSequence(val.x, val.y, val.z, val.w); } internal static object TryParseQuaternion(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) Vector3 val = default(Vector3); string[] array = input.Split(new char[1] { ' ' }); if (array.Length == 4) { Quaternion val2 = default(Quaternion); val2.x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val2.y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val2.z = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); val2.w = float.Parse(array[3].Trim(), CultureInfo.CurrentCulture); return val2; } val.x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val.z = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); return Quaternion.Euler(val); } internal static string QuaternionToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Quaternion val) || 1 == 0) { return null; } Vector3 eulerAngles = ((Quaternion)(ref val)).eulerAngles; return FormatDecimalSequence(eulerAngles.x, eulerAngles.y, eulerAngles.z); } internal static object TryParseRect(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) Rect val = default(Rect); string[] array = input.Split(new char[1] { ' ' }); ((Rect)(ref val)).x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); ((Rect)(ref val)).y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); ((Rect)(ref val)).width = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); ((Rect)(ref val)).height = float.Parse(array[3].Trim(), CultureInfo.CurrentCulture); return val; } internal static string RectToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Rect val) || 1 == 0) { return null; } return FormatDecimalSequence(((Rect)(ref val)).x, ((Rect)(ref val)).y, ((Rect)(ref val)).width, ((Rect)(ref val)).height); } internal static object TryParseColor(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) Color val = default(Color); string[] array = input.Split(new char[1] { ' ' }); val.r = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.g = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val.b = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); if (array.Length > 3) { val.a = float.Parse(array[3].Trim(), CultureInfo.CurrentCulture); } else { val.a = 1f; } return val; } internal static string ColorToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Color val) || 1 == 0) { return null; } return FormatDecimalSequence(val.r, val.g, val.b, val.a); } internal static object TryParseColor32(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) Color32 val = default(Color32); string[] array = input.Split(new char[1] { ' ' }); val.r = byte.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.g = byte.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val.b = byte.Parse(array[2].Trim(), CultureInfo.CurrentCulture); if (array.Length > 3) { val.a = byte.Parse(array[3].Trim(), CultureInfo.CurrentCulture); } else { val.a = byte.MaxValue; } return val; } internal static string Color32ToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Color32 val) || 1 == 0) { return null; } return $"{val.r} {val.g} {val.b} {val.a}"; } internal static object TryParseLayerMask(string input) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) return LayerMask.op_Implicit(int.Parse(input)); } internal static string LayerMaskToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (!(obj is LayerMask val) || 1 == 0) { return null; } return ((LayerMask)(ref val)).value.ToString(); } } public static class SignatureHighlighter { public const string NAMESPACE = "#a8a8a8"; public const string CONST = "#92c470"; public const string CLASS_STATIC = "#3a8d71"; public const string CLASS_INSTANCE = "#2df7b2"; public const string STRUCT = "#0fba3a"; public const string INTERFACE = "#9b9b82"; public const string FIELD_STATIC = "#8d8dc6"; public const string FIELD_INSTANCE = "#c266ff"; public const string METHOD_STATIC = "#b55b02"; public const string METHOD_INSTANCE = "#ff8000"; public const string PROP_STATIC = "#588075"; public const string PROP_INSTANCE = "#55a38e"; public const string LOCAL_ARG = "#a6e9e9"; public const string OPEN_COLOR = "<color="; public const string CLOSE_COLOR = "</color>"; public const string OPEN_ITALIC = "<i>"; public const string CLOSE_ITALIC = "</i>"; public static readonly Regex ArrayTokenRegex = new Regex("\\[,*?\\]"); private static readonly Regex colorTagRegex = new Regex("<color=#?[\\d|\\w]*>"); public static readonly Color StringOrange = new Color(0.83f, 0.61f, 0.52f); public static readonly Color EnumGreen = new Color(0.57f, 0.76f, 0.43f); public static readonly Color KeywordBlue = new Color(0.3f, 0.61f, 0.83f); public static readonly string keywordBlueHex = KeywordBlue.ToHex(); public static readonly Color NumberGreen = new Color(0.71f, 0.8f, 0.65f); private static readonly Dictionary<string, string> typeToRichType = new Dictionary<string, string>(); private static readonly Dictionary<string, string> highlightedMethods = new Dictionary<string, string>(); private static readonly Dictionary<Type, string> builtInTypesToShorthand = new Dictionary<Type, string> { { typeof(object), "object" }, { typeof(string), "string" }, { typeof(bool), "bool" }, { typeof(byte), "byte" }, { typeof(sbyte), "sbyte" }, { typeof(char), "char" }, { typeof(decimal), "decimal" }, { typeof(double), "double" }, { typeof(float), "float" }, { typeof(int), "int" }, { typeof(uint), "uint" }, { typeof(long), "long" }, { typeof(ulong), "ulong" }, { typeof(short), "short" }, { typeof(ushort), "ushort" }, { typeof(void), "void" } }; public static string Parse(Type type, bool includeNamespace, MemberInfo memberInfo = null) { if ((object)type == null) { throw new ArgumentNullException("type"); } if (memberInfo is MethodInfo method) { return ParseMethod(method); } if (memberInfo is ConstructorInfo ctor) { return ParseConstructor(ctor); } StringBuilder stringBuilder = new StringBuilder(); if (type.IsByRef) { AppendOpenColor(stringBuilder, "#" + keywordBlueHex).Append("ref ").Append("</color>"); } Type type2 = type; while (type2.HasElementType) { type2 = type2.GetElementType(); } includeNamespace &= !builtInTypesToShorthand.ContainsKey(type2); if (!type.IsGenericParameter && (!type.HasElementType || !type.GetElementType().IsGenericParameter) && includeNamespace && TryGetNamespace(type, out var ns)) { AppendOpenColor(stringBuilder, "#a8a8a8").Append(ns).Append("</color>").Append('.'); } stringBuilder.Append(ProcessType(type)); if ((object)memberInfo != null) { stringBuilder.Append('.'); int index = stringBuilder.Length - 1; AppendOpenColor(stringBuilder, GetMemberInfoColor(memberInfo, out var isStatic)).Append(memberInfo.Name).Append("</color>"); if (isStatic) { stringBuilder.Insert(index, "<i>"); stringBuilder.Append("</i>"); } } return stringBuilder.ToString(); } private static string ProcessType(Type type) { string key = type.ToString(); if (typeToRichType.ContainsKey(key)) { return typeToRichType[key]; } StringBuilder stringBuilder = new StringBuilder(); if (!type.IsGenericParameter) { int length = stringBuilder.Length; Type declaringType = type.DeclaringType; while ((object)declaringType != null) { stringBuilder.Insert(length, HighlightType(declaringType) + "."); declaringType = declaringType.DeclaringType; } stringBuilder.Append(HighlightType(type)); if (type.IsGenericType) { ProcessGenericArguments(type, stringBuilder); } } else { stringBuilder.Append("<color=").Append("#92c470").Append('>') .Append(type.Name) .Append("</color>"); } string text = stringBuilder.ToString(); typeToRichType.Add(key, text); return text; } internal static string GetClassColor(Type type) { if (type.IsAbstract && type.IsSealed) { return "#3a8d71"; } if (type.IsEnum || type.IsGenericParameter) { return "#92c470"; } if (type.IsValueType) { return "#0fba3a"; } if (type.IsInterface) { return "#9b9b82"; } return "#2df7b2"; } private static bool TryGetNamespace(Type type, out string ns) { return !string.IsNullOrEmpty(ns = type.Namespace?.Trim()); } private static StringBuilder AppendOpenColor(StringBuilder sb, string color) { return sb.Append("<color=").Append(color).Append('>'); } private static string HighlightType(Type type) { StringBuilder stringBuilder = new StringBuilder(); if (type.IsByRef) { type = type.GetElementType(); } int num = 0; Match match = ArrayTokenRegex.Match(type.Name); if (match != null && match.Success) { num = 1 + match.Value.Count((char c) => c == ','); type = type.GetElementType(); } if (builtInTypesToShorthand.TryGetValue(type, out var value)) { AppendOpenColor(stringBuilder, "#" + keywordBlueHex).Append(value).Append("</color>"); } else { stringBuilder.Append("<color=" + GetClassColor(type) + ">").Append(type.Name).Append("</color>"); } if (num > 0) { stringBuilder.Append('[').Append(new string(',', num - 1)).Append(']'); } return stringBuilder.ToString(); } private static void ProcessGenericArguments(Type type, StringBuilder sb) { List<Type> list = type.GetGenericArguments().ToList(); for (int i = 0; i < sb.Length; i++) { if (!list.Any()) { break; } if (sb[i] != '`') { continue; } int num = i; i++; StringBuilder stringBuilder = new StringBuilder(); for (; char.IsDigit(sb[i]); i++) { stringBuilder.Append(sb[i]); } string text = stringBuilder.ToString(); int num2 = int.Parse(text); sb.Remove(num, text.Length + 1); int num3 = 1; num++; while (num3 < "</color>".Length && sb[num] == "</color>"[num3]) { num3++; num++; } sb.Insert(num, '<'); num++; int length = sb.Length; while (num2 > 0 && list.Any()) { num2--; Type type2 = list.First(); list.RemoveAt(0); sb.Insert(num, ProcessType(type2)); if (num2 > 0) { num += sb.Length - length; sb.Insert(num, ", "); num += 2; length = sb.Length; } } sb.Insert(num + sb.Length - length, '>'); } } public static string RemoveHighlighting(string _string) { if (_string == null) { throw new ArgumentNullException("_string"); } _string = _string.Replace("<i>", string.Empty); _string = _string.Replace("</i>", string.Empty); _string = colorTagRegex.Replace(_string, string.Empty); _string = _string.Replace("</color>", string.Empty); return _string; } [Obsolete("Use 'ParseMethod(MethodInfo)' instead (rename).")] public static string HighlightMethod(MethodInfo method) { return ParseMethod(method); } public static string ParseMethod(MethodInfo method) { string key = GeneralExtensions.FullDescription((MethodBase)method); if (highlightedMethods.ContainsKey(key)) { return highlightedMethods[key]; } StringBuilder stringBuilder = new StringBuilder(); stringBuilder.Append(Parse(method.DeclaringType, includeNamespace: false)); stringBuilder.Append('.'); string text = ((!method.IsStatic) ? "#ff8000" : "#b55b02"); stringBuilder.Append("<color=" + text + ">" + method.Name + "</color>"); if (method.IsGenericMethod) { stringBuilder.Append("<"); Type[] genericArguments = method.GetGenericArguments(); for (int i = 0; i < genericArguments.Length; i++) { Type type = genericArguments[i]; if (type.IsGenericParameter) { stringBuilder.Append("<color=#92c470>" + genericArguments[i].Name + "</color>"); } else { stringBuilder.Append(Parse(type, includeNamespace: false)); } if (i < genericArguments.Length - 1) { stringBuilder.Append(", "); } } stringBuilder.Append(">"); } stringBuilder.Append('('); ParameterInfo[] parameters = method.GetParameters(); for (int j = 0; j < parameters.Length; j++) { ParameterInfo parameterInfo = parameters[j]; stringBuilder.Append(Parse(parameterInfo.ParameterType, includeNamespace: false)); if (j < parameters.Length - 1) { stringBuilder.Append(", "); } } stringBuilder.Append(')'); string text2 = stringBuilder.ToString(); highlightedMethods.Add(key, text2); return text2; } [Obsolete("Use 'ParseConstructor(ConstructorInfo)' instead (rename).")] public static string HighlightConstructor(ConstructorInfo ctor) { return ParseConstructor(ctor); } public static string ParseConstructor(ConstructorInfo ctor) { string key = GeneralExtensions.FullDescription((MethodBase)ctor); if (highlightedMethods.ContainsKey(key)) { return highlightedMethods[key]; } StringBuilder stringBuilder = new StringBuilder(); stringBuilder.Append(Parse(ctor.DeclaringType, includeNamespace: false)); string value = stringBuilder.ToString(); stringBuilder.Append('.'); stringBuilder.Append(value); stringBuilder.Append('('); ParameterInfo[] parameters = ctor.GetParameters(); for (int i = 0; i < parameters.Length; i++) { ParameterInfo parameterInfo = parameters[i]; stringBuilder.Append(Parse(parameterInfo.ParameterType, includeNamespace: false)); if (i < parameters.Length - 1) { stringBuilder.Append(", "); } } stringBuilder.Append(')'); string text = stringBuilder.ToString(); highlightedMethods.Add(key, text); return text; } public static string GetMemberInfoColor(MemberInfo memberInfo, out bool isStatic) { isStatic = false; if (memberInfo is FieldInfo fieldInfo) { if (fieldInfo.IsStatic) { isStatic = true; return "#8d8dc6"; } return "#c266ff"; } if (memberInfo is MethodInfo methodInfo) { if (methodInfo.IsStatic) { isStatic = true; return "#b55b02"; } return "#ff8000"; } if (memberInfo is PropertyInfo propertyInfo) { if (propertyInfo.GetAccessors(nonPublic: true)[0].IsStatic) { isStatic = true; return "#588075"; } return "#55a38e"; } if (memberInfo is ConstructorInfo) { isStatic = true; return "#2df7b2"; } throw new NotImplementedException(memberInfo.GetType().Name + " is not supported"); } } public static class ToStringUtility { internal static Dictionary<string, MethodInfo> toStringMethods = new Dictionary<string, MethodInfo>(); private const string nullString = "<color=grey>null</color>"; private const string nullUnknown = "<color=grey>null</color> (?)"; private const string destroyedString = "<color=red>Destroyed</color>"; private const string untitledString = "<i><color=grey>untitled</color></i>"; private const string eventSystemNamespace = "UnityEngine.EventSystem"; public static string PruneString(string s, int chars = 200, int lines = 5) { if (string.IsNullOrEmpty(s)) { return s; } StringBuilder stringBuilder = new StringBuilder(Math.Max(chars, s.Length)); int num = 0; for (int i = 0; i < s.Length; i++) { if (num >= lines || i >= chars) { stringBuilder.Append("..."); break; } char c = s[i]; if (c == '\r' || c == '\n') { num++; } stringBuilder.Append(c); } return stringBuilder.ToString(); } public static string ToStringWithType(object value, Type fallbackType, bool includeNamespace = true) { if (value.IsNullOrDestroyed() && (object)fallbackType == null) { return "<color=grey>null</color> (?)"; } Type type = value?.GetActualType() ?? fallbackType; string text = SignatureHighlighter.Parse(type, includeNamespace); StringBuilder stringBuilder = new StringBuilder(); if (value.IsNullOrDestroyed()) { if (value == null) { stringBuilder.Append("<color=grey>null</color>"); AppendRichType(stringBuilder, text); return stringBuilder.ToString(); } stringBuilder.Append("<color=red>Destroyed</color>"); AppendRichType(stringBuilder, text); return stringBuilder.ToString(); } Object val = (Object)((value is Object) ? value : null); if (val != null) { if (string.IsNullOrEmpty(val.name)) { stringBuilder.Append("<i><color=grey>untitled</color></i>"); } else { stringBuilder.Append('"'); stringBuilder.Append(PruneString(val.name, 50, 1)); stringBuilder.Append('"'); } AppendRichType(stringBuilder, text); } else if (type.FullName.StartsWith("UnityEngine.EventSystem")) { stringBuilder.Append(text); } else { string text2 = ToString(value); if (type.IsGenericType || text2 == type.FullName || text2 == type.FullName + " " + type.FullName || text2 == "Il2Cpp" + type.FullName || type.FullName == "Il2Cpp" + text2) { stringBuilder.Append(text); } else { stringBuilder.Append(PruneString(text2)); AppendRichType(stringBuilder, text); } } return stringBuilder.ToString(); } private static void AppendRichType(StringBuilder sb, string richType) { sb.Append(' '); sb.Append('('); sb.Append(richType); sb.Append(')'); } private static string ToString(object value) { if (value.IsNullOrDestroyed()) { if (value == null) { return "<color=grey>null</color>"; } return "<color=red>Destroyed</color>"; } Type actualType = value.GetActualType(); if (!toStringMethods.ContainsKey(actualType.AssemblyQualifiedName)) { MethodInfo method = actualType.GetMethod("ToString", ArgumentUtility.EmptyTypes); toStringMethods.Add(actualType.AssemblyQualifiedName, method); } value = value.TryCast(actualType); string theString; try { theString = (string)toStringMethods[actualType.AssemblyQualifiedName].Invoke(value, ArgumentUtility.EmptyArgs); } catch (Exception e) { theString = e.ReflectionExToString(); } return ReflectionUtility.ProcessTypeInString(actualType, theString); } } public static class UnityHelpers { private static PropertyInfo onEndEdit; public static bool OccuredEarlierThanDefault(this float time) { return Time.realtimeSinceStartup - 0.01f >= time; } public static bool OccuredEarlierThan(this float time, float secondsAgo) { return Time.realtimeSinceStartup - secondsAgo >= time; } public static bool IsNullOrDestroyed(this object obj, bool suppressWarning = true) { try { if (obj == null) { if (!suppressWarning) { Universe.LogWarning("The target instance is null!"); } return true; } Object val = (Object)((obj is Object) ? obj : null); if (val != null && !Object.op_Implicit(val)) { if (!suppressWarning) { Universe.LogWarning("The target UnityEngine.Object was destroyed!"); } return true; } return false; } catch { return true; } } public static string GetTransformPath(this Transform transform, bool includeSelf = false) { StringBuilder stringBuilder = new StringBuilder(); if (includeSelf) { stringBuilder.Append(((Object)transform).name); } while (Object.op_Implicit((Object)(object)transform.parent)) { transform = transform.parent; stringBuilder.Insert(0, '/'); stringBuilder.Insert(0, ((Object)transform).name); } return stringBuilder.ToString(); } public static string ToHex(this Color color) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) byte b = (byte)Mathf.Clamp(Mathf.RoundToInt(color.r * 255f), 0, 255); byte b2 = (byte)Mathf.Clamp(Mathf.RoundToInt(color.g * 255f), 0, 255); byte b3 = (byte)Mathf.Clamp(Mathf.RoundToInt(color.b * 255f), 0, 255); return $"{b:X2}{b2:X2}{b3:X2}"; } public static Color ToColor(this string _string) { //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) _string = _string.Replace("#", ""); if (_string.Length != 6) { return Color.magenta; } byte b = byte.Parse(_string.Substring(0, 2), NumberStyles.HexNumber); byte b2 = byte.Parse(_string.Substring(2, 2), NumberStyles.HexNumber); byte b3 = byte.Parse(_string.Substring(4, 2), NumberStyles.HexNumber); Color result = default(Color); result.r = (float)((decimal)b / 255m); result.g = (float)((decimal)b2 / 255m); result.b = (float)((decimal)b3 / 255m); result.a = 1f; return result; } public static UnityEvent<string> GetOnEndEdit(this InputField _this) { if ((object)onEndEdit == null) { onEndEdit = AccessTools.Property(typeof(InputField), "onEndEdit") ?? throw new Exception("Could not get InputField.onEndEdit property!"); } return onEndEdit.GetValue(_this, null).TryCast<UnityEvent<string>>(); } } } namespace UniverseLib.UI { public class UIBase { internal static readonly int TOP_SORTORDER = 30000; public string ID { get; } public GameObject RootObject { get; } public RectTransform RootRect { get; } public Canvas Canvas { get; } public Action UpdateMethod { get; } public PanelManager Panels { get; } public bool Enabled { get { return Object.op_Implicit((Object)(object)RootObject) && RootObject.activeSelf; } set { UniversalUI.SetUIActive(ID, value); } } public UIBase(string id, Action updateMethod) { //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) if (string.IsNullOrEmpty(id)) { throw new ArgumentException("Cannot register a UI with a null or empty id!"); } if (UniversalUI.registeredUIs.ContainsKey(id)) { throw new ArgumentException("A UI with the id '" + id + "' is already registered!"); } ID = id; UpdateMethod = updateMethod; RootObject = UIFactory.CreateUIObject(id + "_Root", UniversalUI.CanvasRoot); RootObject.SetActive(false); RootRect = RootObject.GetComponent<RectTransform>(); Canvas = RootObject.AddComponent<Canvas>(); Canvas.renderMode = (RenderMode)1; Canvas.referencePixelsPerUnit = 100f; Canvas.sortingOrder = TOP_SORTORDER; Canvas.overrideSorting = true; CanvasScaler val = RootObject.AddComponent<CanvasScaler>(); val.referenceResolution = new Vector2(1920f, 1080f); val.screenMatchMode = (ScreenMatchMode)1; RootObject.AddComponent<GraphicRaycaster>(); RectTransform component = RootObject.GetComponent<RectTransform>(); component.anchorMin = Vector2.zero; component.anchorMax = Vector2.one; component.pivot = new Vector2(0.5f, 0.5f); Panels = CreatePanelManager(); RootObject.SetActive(true); UniversalUI.registeredUIs.Add(id, this); UniversalUI.uiBases.Add(this); } protected virtual PanelManager CreatePanelManager() { return new PanelManager(this); } public void SetOnTop() { RootObject.transform.SetAsLastSibling(); foreach (UIBase uiBasis in UniversalUI.uiBases) { int num = UniversalUI.CanvasRoot.transform.childCount - ((Transform)uiBasis.RootRect).GetSiblingIndex(); uiBasis.Canvas.sortingOrder = TOP_SORTORDER - num; } UniversalUI.uiBases.Sort((UIBase a, UIBase b) => b.RootObject.transform.GetSiblingIndex().CompareTo(a.RootObject.transform.GetSiblingIndex())); } internal void Update() { try { Panels.Update(); UpdateMethod?.Invoke(); } catch (Exception arg) { Universe.LogWarning($"Exception invoking update method for {ID}: {arg}"); } } } public static class UIFactory { internal static Vector2 largeElementSize = new Vector2(100f, 30f); internal static Vector2 smallElementSize = new Vector2(25f, 25f); internal static Color defaultTextColor = Color.white; public static GameObject CreateUIObject(string name, GameObject parent, Vector2 sizeDelta = default(Vector2)) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name) { layer = 5, hideFlags = (HideFlags)61 }; if (Object.op_Implicit((Object)(object)parent)) { val.transform.SetParent(parent.transform, false); } RectTransform val2 = val.AddComponent<RectTransform>(); val2.sizeDelta = sizeDelta; return val; } internal static void SetDefaultTextValues(Text text) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) ((Graphic)text).color = defaultTextColor; text.font = UniversalUI.DefaultFont; text.fontSize = 14; } internal static void SetDefaultSelectableValues(Selectable selectable) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) Navigation navigation = selectable.navigation; ((Navigation)(ref navigation)).mode = (Mode)4; selectable.navigation = navigation; RuntimeHelper.Instance.Internal_SetColorBlock(selectable, (Color?)new Color(0.2f, 0.2f, 0.2f), (Color?)new Color(0.3f, 0.3f, 0.3f), (Color?)new Color(0.15f, 0.15f, 0.15f), (Color?)null); } public static LayoutElement SetLayoutElement(GameObject gameObject, int? minWidth = null, int? minHeight = null, int? flexibleWidth = null, int? flexibleHeight = null, int? preferredWidth = null, int? preferredHeight = null, bool? ignoreLayout = null) { LayoutElement val = gameObject.GetComponent<LayoutElement>(); if (!Object.op_Implicit((Object)(object)val)) { val = gameObject.AddComponent<LayoutElement>(); } if (minWidth.HasValue) { val.minWidth = minWidth.Value; } if (minHeight.HasValue) { val.minHeight = minHeight.Value; } if (flexibleWidth.HasValue) { val.flexibleWidth = flexibleWidth.Value; } if (flexibleHeight.HasValue) { val.flexibleHeight = flexibleHeight.Value; } if (preferredWidth.HasValue) { val.preferredWidth = preferredWidth.Value; } if (preferredHeight.HasValue) { val.preferredHeight = preferredHeight.Value; } if (ignoreLayout.HasValue) { val.ignoreLayout = ignoreLayout.Value; } return val; } public static T SetLayoutGroup<T>(GameObject gameObject, bool? forceWidth = null, bool? forceHeight = null, bool? childControlWidth = null, bool? childControlHeight = null, int? spacing = null, int? padTop = null, int? padBottom = null, int? padLeft = null, int? padRight = null, TextAnchor? childAlignment = null) where T : HorizontalOrVerticalLayoutGroup { T val = gameObject.GetComponent<T>(); if (!Object.op_Implicit((Object)(object)val)) { val = gameObject.AddComponent<T>(); } return SetLayoutGroup(val, forceWidth, forceHeight, childControlWidth, childControlHeight, spacing, padTop, padBottom, padLeft, padRight, childAlignment); } public static T SetLayoutGroup<T>(T group, bool? forceWidth = null, bool? forceHeight = null, bool? childControlWidth = null, bool? childControlHeight = null, int? spacing = null, int? padTop = null, int? padBottom = null, int? padLeft = null, int? padRight = null, TextAnchor? childAlignment = null) where T : HorizontalOrVerticalLayoutGroup { //IL_0143: Unknown result type (might be due to invalid IL or missing references) if (forceWidth.HasValue) { ((HorizontalOrVerticalLayoutGroup)group).childForceExpandWidth = forceWidth.Value; } if (forceHeight.HasValue) { ((HorizontalOrVerticalLayoutGroup)group).childForceExpandHeight = forceHeight.Value; } if (childControlWidth.HasValue) { ((HorizontalOrVerticalLayoutGroup)(object)group).SetChildControlWidth(childControlWidth.Value); } if (childControlHeight.HasValue) { ((HorizontalOrVerticalLayoutGroup)(object)group).SetChildControlHeight(childControlHeight.Value); } if (spacing.HasValue) { ((HorizontalOrVerticalLayoutGroup)group).spacing = spacing.Value; } if (padTop.HasValue) { ((LayoutGroup)(object)group).padding.top = padTop.Value; } if (padBottom.HasValue) { ((LayoutGroup)(object)group).padding.bottom = padBottom.Value; } if (padLeft.HasValue) { ((LayoutGroup)(object)group).padding.left = padLeft.Value; } if (padRight.HasValue) { ((LayoutGroup)(object)group).padding.right = padRight.Value; } if (childAlignment.HasValue) { ((LayoutGroup)(object)group).childAlignment = childAlignment.Value; } return group; } public static GameObject CreatePanel(string name, GameObject parent, out GameObject contentHolder, Color? bgColor = null) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) GameObject val = CreateUIObject(name, parent); UIFactory.SetLayoutGroup<VerticalLayoutGroup>(val, (bool?)true, (bool?)true, (bool?)true, (bool?)true, (int?)0, (int?)1, (int?)1, (int?)1, (int?)1, (TextAnchor?)null); RectTransform component = val.GetComponent<RectTransform>(); component.anchorMin = Vector2.zero; component.anchorMax = Vector2.one; component.anchoredPosition = Vector2.zero; component.sizeDelta = Vector2.zero; ((Graphic)val.AddComponent<Image>()).color = Color.black; val.AddComponent<RectMask2D>(); contentHolder = CreateUIObject("Content", val); Image val2 = contentHolder.AddComponent<Image>(); val2.type = (Type)3; ((Graphic)val2).color = (Color)((!bgColor.HasValue) ? new Color(0.07f, 0.07f, 0.07f) : bgColor.Value); UIFactory.SetLayoutGroup<VerticalLayoutGroup>(contentHolder, (bool?)true, (bool?)true, (bool?)true, (bool?)true, (int?)3, (int?)3, (int?)3, (int?)3, (int?)3, (TextAnchor?)null); return val; } public static GameObject CreateVerticalGroup(GameObject parent, string name, bool forceWidth, bool forceHeight, bool childControlWidth, bool childControlHeight, int spacing = 0, Vector4 padding = default(Vector4), Color bgColor = default(Color), TextAnchor? childAlignment = null) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) GameObject val = CreateUIObject(name, parent); UIFactory.SetLayoutGroup<VerticalLayoutGroup>(val, (bool?)forceWidth, (bool?)forceHeight, (bool?)childControlWidth, (bool?)childControlHeight, (int?)spacing, (int?)(int)padding.x, (int?)(int)padding.y, (int?)(int)padding.z, (int?)(int)padding.w, childAlignment); Image val2 = val.AddComponent<Image>(); ((Graphic)val2).color = (Color)((bgColor == default(Color)) ? new Color(0.17f, 0.17f, 0.17f) : bgColor); return val; } public static GameObject CreateHorizontalGroup(GameObject parent, string name, bool forceExpandWidth, bool forceExpandHeight, bool childControlWidth, bool childControlHeight, int spacing = 0, Vector4 padding = default(Vector4), Color bgColor = default(Color), TextAnchor? childAlignment = null) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) GameObject val = CreateUIObject(name, parent); UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(val, (bool?)forceExpandWidth, (bool?)forceExpandHeight, (bool?)childControlWidth, (bool?)childControlHeight, (int?)spacing, (int?)(int)padding.x, (int?)(int)padding.y, (int?)(int)padding.z, (int?)(int)padding.w, childAlignment); Image val2 = val.AddComponent<Image>(); ((Graphic)val2).color = (Color)((bgColor == default(Color)) ? new Color(0.17f, 0.17f, 0.17f) : bgColor); return val; } public static GameObject CreateGridGroup(GameObject parent, string name, Vector2 cellSize, Vector2 spacing, Color bgColor = default(Color)) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) GameObject val = CreateUIObject(name, parent); GridLayoutGroup val2 = val.AddComponent<GridLayoutGroup>(); ((LayoutGroup)val2).childAlignment = (TextAnchor)0; val2.cellSize = cellSize; val2.spacing = spacing; Image val3 = val.AddComponent<Image>(); ((Graphic)val3).color = (Color)((bgColor == default(Color)) ? new Color(0.17f, 0.17f, 0.17f) : bgColor); return val; } public static Text CreateLabel(GameObject parent, string name, string defaultText, TextAnchor alignment = 3, Color color = default(Color), bool supportRichText = true, int fontSize = 14) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) GameObject val = CreateUIObject(name, parent); Text val2 = val.AddComponent<Text>(); SetDefaultTextValues(val2); val2.text = defaultText; ((Graphic)val2).color = ((color == default(Color)) ? defaultTextColor : color); val2.supportRichText = supportRichText; val2.alignment = alignment; val2.fontSize = fontSize; return val2; } public static ButtonRef CreateButton(GameObject parent, string name, string text, Color? normalColor = null) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) Color valueOrDefault = normalColor.GetValueOrDefault(); if (!normalColor.HasValue) { ((Color)(ref valueOrDefault))..ctor(0.25f, 0.25f, 0.25f); normalColor = valueOrDefault; } ButtonRef buttonRef = CreateButton(parent, name, text, default(ColorBlock)); RuntimeHelper instance = RuntimeHelper.Instance; Button component = buttonRef.Component; Color? normal = normalColor; Color? val = normalColor; float num = 1.2f; Color? highlighted = (val.HasValue ? new Color?(val.GetValueOrDefault() * num) : null); val = normalColor; num = 0.7f; instance.Internal_SetColorBlock((Selectable)(object)component, normal, highlighted, val.HasValue ? new Color?(val.GetValueOrDefault() * num) : null); return buttonRef; } public static ButtonRef CreateButton(GameObject parent, string name, string text, ColorBlock colors) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) GameObject val = CreateUIObject(name, parent, smallElementSize); GameObject val2 = CreateUIObject("Text", val); Image val3 = val.AddComponent<Image>(); val3.type = (Type)1; ((Graphic)val3).color = new Color(1f, 1f, 1f, 1f); Button val4 = val.AddComponent<Button>(); SetDefaultSelectableValues((Selectable)(object)val4); ((ColorBlock)(ref colors)).colorMultiplier = 1f; RuntimeHelper.Instance.Internal_SetColorBlock((Selectable)(object)val4, colors); Text val5 = val2.AddComponent<Text>(); val5.text = text; SetDefaultTextValues(val5); val5.alignment = (TextAnchor)4; RectTransform component = val2.GetComponent<RectTransform>(); component.anchorMin = Vector2.zero; component.anchorMax = Vector2.one; component.sizeDelta = Vector2.zero; SetButtonDeselectListener(val4); return new ButtonRef(val4); } internal static void SetButtonDeselectListener(Button button) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown ((UnityEvent)button.onClick).AddListener((UnityAction)delegate { ((Selectable)button).OnDeselect((BaseEventData)null); }); } public static GameObject CreateSlider(GameObject parent, string name, out Slider slider) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Unknown result type (might be due to invalid IL or missing references) //IL_01db: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_021c: Unknown result type (might be due to invalid IL or missing references) //IL_0238: Unknown result type (might be due to invalid IL or missing references) //IL_0291: Unknown result type (might be due to invalid IL or missing references) //IL_02aa: Unknown result type (might be due to invalid IL or missing references) //IL_02c3: Unknown result type (might be due to invalid IL or missing references) GameObject val = CreateUIObject(name, parent, smallElementSize); GameObject val2 = CreateUIObject("Background", val); GameObject val3 = CreateUIObject("Fill Area", val); GameObject val4 = CreateUIObject("Fill", val3); GameObject val5 = CreateUIObject("Handle Slide Area", val); GameObject val6 = CreateUIObject("Handle", val5); Image val7 = val2.AddComponent<Image>(); val7.type = (Type)1; ((Graphic)val7).color = new Color(0.15f, 0.15f, 0.15f, 1f); RectTransform component = val2.GetComponent<RectTransform>(); component.anchorMin = new Vector2(0f, 0.25f); component.anchorMax = new Vector2(1f, 0.75f); component.sizeDelta = new Vector2(0f, 0f); RectTransform component2 = val3.GetComponent<RectTransform>(); component2.anchorMin = new Vector2(0f, 0.25f); component2.anchorMax = new Vector2(1f, 0.75f); component2.anchoredPosition = new Vector2(-5f, 0f); component2.sizeDelta = new Vector2(-20f, 0f); Image val8 = val4.AddComponent<Image>(); val8.type = (Type)1; ((Graphic)val8).color = new Color(0.3f, 0.3f, 0.3f, 1f); val4.GetComponent<RectTransform>().sizeDelta = new Vector2(10f, 0f); RectTransform component3 = val5.GetComponent<RectTransform>(); component3.sizeDelta = new Vector2(-20f, 0f); component3.anchorMin = new Vector2(0f, 0f); component3.anchorMax = new Vector2(1f, 1f); Image val9 = val6.AddComponent<Image>(); ((Graphic)val9).color = new Color(0.5f, 0.5f, 0.5f, 1f); val6.GetComponent<RectTransform>().sizeDelta = new Vector2(20f, 0f); slider = val.AddComponent<Slider>(); slider.fillRect = val4.GetComponent<RectTransform>(); slider.handleRect = val6.GetComponent<RectTransform>(); ((Selectable)slider).targetGraphic = (Graphic)(object)val9; slider.direction = (Direction)0; RuntimeHelper.Instance.Internal_SetColorBlock((Selectable)(object)slider, (Color?)new Color(0.4f, 0.4f, 0.4f), (Color?)new Color(0.55f, 0.55f, 0.55f), (Color?)new Color(0.3f, 0.3f, 0.3f), (Color?)null); return val; } public static GameObject CreateScrollbar(GameObject parent, string name, out Scrollbar scrollbar) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) GameObject val = CreateUIObject(name, parent, smallElementSize); GameObject val2 = CreateUIObject("Sliding Area", val); GameObject val3 = CreateUIObject("Handle", val2); Image val4 = val.AddComponent<Image>(); val4.type = (Type)1; ((Graphic)val4).color = new Color(0.1f, 0.1f, 0.1f); Image val5 = val3.AddComponent<Image>(); val5.type = (Type)1; ((Graphic)val5).color = new Color(0.4f, 0.4f, 0.4f); RectTransform component = val2.GetComponent<RectTransform>(); component.sizeDelta = new Vector2(-20f, -20f); component.anchorMin = Vector2.zero; component.anchorMax = Vector2.one; RectTransform component2 = val3.GetComponent<RectTransform>(); component2.sizeDelta = new Vector2(20f, 20f); scrollbar = val.AddComponent<Scrollbar>(); scrollbar.handleRect = component2; ((Selectable)scrollbar).targetGraphic = (Graphic)(object)val5; SetDefaultSelectableValues((Selectable)(object)scrollbar); return val; } public static GameObject CreateToggle(GameObject parent, string name, out Toggle toggle, out Text text, Color bgColor = default(Color), int checkWidth = 20, int checkHeight = 20) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_01a5: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) GameObject val = CreateUIObject(name, parent, smallElementSize); UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(val, (bool?)false, (bool?)false, (bool?)true, (bool?)true, (int?)5, (int?)0, (int?)0, (int?)0, (int?)0, (TextAnchor?)(TextAnchor)3); toggle = val.AddComponent<Toggle>(); toggle.isOn = true; SetDefaultSelectableValues((Selectable)(object)toggle); Toggle t2 = toggle; ((UnityEvent<bool>)(object)toggle.onValueChanged).AddListener((UnityAction<bool>)delegate { ((Selectable)t2).OnDeselect((BaseEventData)null); }); GameObject val2 = CreateUIObject("Background", val); Image val3 = val2.AddComponent<Image>(); ((Graphic)val3).color = (Color)((bgColor == default(Color)) ? new Color(0.04f, 0.04f, 0.04f, 0.75f) : bgColor); UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(val2, (bool?)true, (bool?)true, (bool?)true, (bool?)true, (int?)0, (int?)2, (int?)2, (int?)2, (int?)2, (TextAnchor?)null); SetLayoutElement(val2, checkWidth, flexibleWidth: 0, minHeight: checkHeight, flexibleHeight: 0); GameObject val4 = CreateUIObject("Checkmark", val2); Image val5 = val4.AddComponent<Image>(); ((Graphic)val5).color = new Color(0.8f, 1f, 0.8f, 0.3f); GameObject val6 = CreateUIObject("Label", val); text = val6.AddComponent<Text>(); text.text = ""; text.alignment = (TextAnchor)3; SetDefaultTextValues(text); SetLayoutElement(val6, 0, flexibleWidth: 0, minHeight: checkHeight, flexibleHeight: 0); toggle.graphic = (Graphic)(object)val5; ((Selectable)toggle).targetGraphic = (Graphic)(object)val3; return val; } public static InputFieldRef CreateInputField(GameObject parent, string name, string placeHolderText) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Unknown result type (might be due to invalid IL or missing references) //IL_01d0: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f7: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_021a: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Unknown result type (might be due to invalid IL or missing references) //IL_0289: Unknown result type (might be due to invalid IL or missing references) //IL_0296: Unknown result type (might be due to invalid IL or missing references) //IL_02a3: Unknown result type (might be due to invalid IL or missing references) //IL_02b0: Unknown result type (might be due to invalid IL or missing references) GameObject val = CreateUIObject(name, parent); Image val2 = val.AddComponent<Image>(); val2.type = (Type)1; ((Graphic)val2).color = new Color(0f, 0f, 0f, 0.5f); InputField val3 = val.AddComponent<InputField>(); Navigation navigation = ((Selectable)val3).navigation; ((Navigation)(ref navigation)).mode = (Mode)0; ((Selectable)val3).navigation = navigation; val3.lineType = (LineType)0; ((Selectable)val3).interactable = true; ((Selectable)val3).transition = (Transition)1; ((Selectable)val3).targetGraphic = (Graphic)(object)val2; RuntimeHelper.Instance.Internal_SetColorBlock((Selectable)(object)val3, (Color?)new Color(1f, 1f, 1f, 1f), (Color?)new Color(0.95f, 0.95f, 0.95f, 1f), (Color?)new Color(0.78f, 0.78f, 0.78f, 1f), (Color?)null); GameObject val4 = CreateUIObject("TextArea", val); val4.AddComponent<RectMask2D>(); RectTransform component = val4.GetComponent<RectTransform>(); component.anchorMin = Vector2.zero; component.anchorMax = Vector2.one; component.offsetMin = Vector2.zero; component.offsetMax = Vector2.zero; GameObject val5 = CreateUIObject("Placeholder", val4); Text val6 = val5.AddComponent<Text>(); SetDefaultTextValues(val6); val6.text = placeHolderText ?? "..."; ((Graphic)val6).color = new Color(0.5f, 0.5f, 0.5f, 1f); val6.horizontalOverflow = (HorizontalWrapMode)0; val6.alignment = (TextAnchor)3; val6.fontSize = 14; RectTransform component2 = val5.GetComponent<RectTransform>(); component2.anchorMin = Vector2.zero; component2.anchorMax = Vector2.one; component2.offsetMin = Vector2.zero; component2.offsetMax = Vector2.zero; val3.placeholder = (Graphic)(object)val6; GameObject val7 = CreateUIObject("Text", val4); Text val8 = val7.AddComponent<Text>(); SetDefaultTextValues(val8); val8.text = ""; ((Graphic)val8).color = new Color(1f, 1f, 1f, 1f); val8.horizontalOverflow = (HorizontalWrapMode)0; val8.alignment = (TextAnchor)3; val8.fontSize = 14; RectTransform component3 = val7.GetComponent<RectTransform>(); component3.anchorMin = Vector2.zero; component3.anchorMax = Vector2.one; component3.offsetMin = Vector2.zero; component3.offsetMax = Vector2.zero; val3.textComponent = val8; val3.characterLimit = 16000; return new InputFieldRef(val3); } public static GameObject CreateDropdown(GameObject parent, string name, out Dropdown dropdown, string defaultItemText, int itemFontSize, Action<int> onValueChanged, string[] defaultOptions = null) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_020f: Unknown result type (might be due to invalid IL or missing references) //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_023d: Unknown result type (might be due to invalid IL or missing references) //IL_0254: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_02d0: Unknown result type (might be due to invalid IL or missing references) //IL_02ee: Unknown result type (might be du