| Last updated | 2 weeks ago |
| Total downloads | 161 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | adwamogus-TripleProjectiles-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_Silksong
BepInEx modloader. Preconfigured and ready to use.
Preferred version: 5.4.2304README
Triple Projectiles
Multiplies most projectiles in the game and spreads them in configurable arcs.
Turn every fight into chaos with adjustable projectile counts.
Designed to be flexible, safe, and highly configurable.
What It Does
This mod hooks into Silksong’s projectile spawning and clones most enemy projectiles.
It includes options to:
- Set a projectile multiplier (e.g. 3x, 5x, etc.)
- Control spread angle for cloned projectiles
- Enable or disable player projectiles
- Limit cloning to physics-based projectiles only
Extensive blacklists are used to avoid particles, UI elements, effects, and objects that would otherwise break fights.
Configuration
After launching the game once, edit the config file at:
BepInEx/config/com.adwamogus.tripleprojectiles.cfg
Main options:
- Multiplier : How many projectiles are spawned per original
- MaxSpread : Total spread angle (degrees)
- EnablePlayerProjectiles : Include player tools/projectiles
- OnlyClonePhysicsProjectiles : Ignore static / scripted objects
Compatibility
- BepInEx 5.x
- Compatible with Double Enemies Mod
Difficulty Notice
This mod can dramatically increase difficulty and visual intensity.
High multipliers may impact performance or fight readability.