BackgroundBlurImproved
Improves the quality of the blurred background, allows some customizations
| Last updated | 4 days ago |
| Total downloads | 1782 |
| Total rating | 2 |
| Categories | Mods Cosmetic Accessibility |
| Dependency string | alexkiri-BackgroundBlurImproved-0.7.6 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_Silksong
BepInEx modloader. Preconfigured and ready to use.
Preferred version: 5.4.2304jakobhellermann-BepInExConfigurationManager
In-Game Plugin configuration manager for BepInEx
Preferred version: 18.4.1README
Background Blur Improved
A mod for Hollow Knight: Silksong that improves the quality of the blurred background, and allows some customizations.
Features
The game natively renders the background at a fixed 360p resolution. While this isn't very obvious because of the blur effect applied on top, it is noticeable and distracting when in motion, it appear flickery, as can be seen below:
Before:
https://github.com/user-attachments/assets/83eef05f-16b2-497f-8402-fe771f915fc8
After:
https://github.com/user-attachments/assets/aebc2904-8367-448e-a53f-d6d412184327
Image comparison:
https://imgsli.com/NDIyNDYx/0/2
This mod allows adjusting the blur effect by:
- increasing the resolution
- increasing the intensity
- disabling the effect completely
Installation
The Simple Way
Use r2modman or Gale.
Manual
- Download BepInExPack Silksong and extract it to the game folder, next to the game executable
- Download BepinExConfigurationManager
- Download from github, thunderstore or nexusmods and extract it inside of
<game folder>/BepInEx/plugins -
- (Windows) Run the game normally
- (Linux/MacOS) Run
run_bepinex.sh
Configuration
Use BepinExConfigurationManager (open with F1 by default) to adjust the parameters in realtime, or edit the io.github.alexkiri.backgroundblurimproved.cfg file inside <game folder>/BepInEx/config
Using a combination of these parameters can make the game look the same, but completely remove the distracting flickering.
RenderTextureHeight- increases the resolution of the render target that displays the effect
- improves the quality
- lowers the blur intensity
- has low impact on performance
PassGroupCount- increases the number of passes of the blur effect
- can increase intensity of the effect
- has a medium / heavy impact on performance, values > 10 are not recommended
EnableEffect- can disable the blur effect completely
- not recommended, some source textures are low res, and without the blur effect, the background will look inconsistent
Apply Presets- allows applying presets from the UI (
BepinExConfigurationManageronly)
- allows applying presets from the UI (
The main menu "Blur Quality" setting is removed from the main menu, as it no longer has any effect with this mod enabled.
TODO
- Add / replace controls in the game's video menu screen
- Fix the issue where the shader slightly offsets the background, the more passes you use
- Update the background drawing logic to allow multiple background layers blurred at different intensities