Decompiled source of Quicksong v1.0.0

BepInEx/plugins/QuickSong/QuickSong.dll

Decompiled 2 days ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using HutongGames.PlayMaker;
using HutongGames.PlayMaker.Actions;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("QuickSong")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("QuickSong")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9eb11214-67f4-4307-bafc-4b57bbef5616")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace QuickSong;

[BepInPlugin("com.bana.QuickSong", "QuickSong", "1.0.0")]
public class QuickSongPlugin : BaseUnityPlugin
{
	private const string MyGUID = "com.bana.QuickSong";

	private const string PluginName = "QuickSong";

	private const string VersionString = "1.0.0";

	private static readonly Harmony Harmony = new Harmony("com.bana.QuickSong");

	public static ManualLogSource Log = new ManualLogSource("QuickSong");

	private void Awake()
	{
		((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: QuickSong, VersionString: 1.0.0 is loading...");
		Harmony.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: QuickSong, VersionString: 1.0.0 is loaded.");
		Log = ((BaseUnityPlugin)this).Logger;
	}
}
[HarmonyPatch(typeof(HealthManager), "Update")]
public class QuickSongPatch
{
	private static void Prefix(HealthManager __instance)
	{
		if (!((Object)(object)__instance.animator == (Object)null) && __instance.animator.CurrentClip != null)
		{
			__instance.animator.ClipFps = 9999f;
			__instance.animator.CurrentClip.fps = 9999f;
		}
	}
}
[HarmonyPatch(typeof(AnimatorPauseAtTime), "OnEnter")]
public class AnimatorPauseAtTimePatch
{
	private static void Prefix(AnimatorPauseAtTime __instance)
	{
		if (!((Object)(object)((FsmStateAction)__instance).Owner.gameObject.GetComponent<HealthManager>() == (Object)null))
		{
			__instance.Time.Value = 0f;
		}
	}
}
[HarmonyPatch(typeof(Wait), "OnEnter")]
public class DontWaitPatch
{
	private static void Prefix(Wait __instance)
	{
		if (!((Object)(object)((FsmStateAction)__instance).Owner.gameObject.GetComponent<HealthManager>() == (Object)null))
		{
			__instance.time.Value = 0f;
		}
	}
}
[HarmonyPatch(typeof(RandomWait), "OnEnter")]
public class DontRandomWaitPatch
{
	private static void Prefix(RandomWait __instance)
	{
		if (!((Object)(object)((FsmStateAction)__instance).Owner.gameObject.GetComponent<HealthManager>() == (Object)null))
		{
			__instance.min.Value = 0f;
			__instance.max.Value = 0f;
		}
	}
}
[HarmonyPatch(typeof(WaitTimeAndTk2dFrame), "OnEnter")]
public class DontFuckingWaitPatch
{
	private static void Prefix(WaitTimeAndTk2dFrame __instance)
	{
		if (!((Object)(object)((Component)__instance.animator).gameObject.GetComponent<HealthManager>() == (Object)null))
		{
			__instance.Time.Value = 0f;
		}
	}
}