Aknid Continuity Recolour
Recolours Aknids to make them no longer fit an area that never made it out of development
By citacritta
| Last updated | a month ago |
| Total downloads | 113 |
| Total rating | 0 |
| Categories | Cosmetic |
| Dependency string | citacritta-Aknid_Continuity_Recolour-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Ashiepaws-Patchwork
A custom asset mod for Hollow Knight: Silksong with particular attention to ease of creation.
Preferred version: 2.5.0README
Aknid Continuity Recolour
This recolours the Aknid enemy to better fit the current continuity of Silksong.
Ever wondered why the Aknid has such out of place colours?
In Silksong's development, there was an area planned called Cloverland (or Aspid).
Parts of it were repurposed for Verdania, and others scrapped. Of this, there remain a collection of enemies in the files that would have been its inhabitants. They share the teal and yellow colour palette.
The only enemy of this group that gets used in the final game is the Aknid, now placed in an area it wasn't designed to fit in.
Hence why it has strange colours :D