DanielSteginkUtils
Library of various helpers and utilities
| Last updated | a week ago |
| Total downloads | 6845 |
| Total rating | 0 |
| Categories | Mods Libraries |
| Dependency string | danielstegink-DanielSteginkUtils-4.1.1 |
| Dependants | 6 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_Silksong
BepInEx modloader. Preconfigured and ready to use.
Preferred version: 5.4.2304SFGrenade-WavLib
Lightweight RIFF WAVE library for .NET Framework, .NET Standard and .NET Core.
Preferred version: 1.1.1README
DanielSteginkUtils
A code library containing various helper classes and logic I've accumulated in my modding journey.
General structure
- ExternalFiles - Utilities for interacting with external files such as AssetBundles
- GetAssetBundle - Loads asset bundles
- GetAudioClip - Converts audio files in embedded resources to AudioClips
- GetSprite - Loads image files in embedded resources to Sprites
- Helpers - Utilities for implementing common gameplay mechanics
- DamageEnemy - Deals damage to an enemy
- GetEnemy - Gets nearby enemies
- GetTools - Gets a list of equipped tools
- Needolin - Handles changes to the Needolin's sound clip
- Loggers - Utilities specifically for logging information
- EnemyDamagerLogger - Logs when an enemy takes damage. Has to be manually enabled via EnemyDamageLogger.Toggle
- Utilities - Various libraries for logic and calculations
- Calculations - Performs numeric calculations and conversions
- ClassIntegrations - Accesses properties, fields and methods from other classes
- Components - Deals with Unity components
- NotchCosts - Calculates the value of different bonuses in terms of charm notches from Hollow Knight
Special Thanks
Logo by cristina233_