using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using HutongGames.PlayMaker;
using HutongGames.PlayMaker.Actions;
using Microsoft.CodeAnalysis;
using TeamCherry.Localization;
using UnityEngine;
using UnluckyLumble.Settings;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("UnluckyLumble")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.1.0")]
[assembly: AssemblyInformationalVersion("0.1.1+0055c0de33ba6aba53d8d39ab85a52ab34d8e8d9")]
[assembly: AssemblyProduct("UnluckyLumble")]
[assembly: AssemblyTitle("UnluckyLumble")]
[assembly: NeutralResourcesLanguage("EN")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace Microsoft.CodeAnalysis
{
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace UnluckyLumble
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("io.github.danielstegink.unluckylumble", "UnluckyLumble", "0.1.1")]
public class UnluckyLumble : BaseUnityPlugin
{
internal static UnluckyLumble instance;
public const string Id = "io.github.danielstegink.unluckylumble";
public static string Name => "UnluckyLumble";
public static string Version => "0.1.1";
private void Awake()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
instance = this;
new Harmony("io.github.danielstegink.unluckylumble").PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)("Plugin " + Name + " (io.github.danielstegink.unluckylumble) has loaded!"));
}
private void Start()
{
ConfigSettings.Initialize(((BaseUnityPlugin)this).Config);
}
internal void Log(string message)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)message);
}
}
}
namespace UnluckyLumble.Settings
{
public static class ConfigSettings
{
public static ConfigEntry<int> winChance;
public static void Initialize(ConfigFile config)
{
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
LocalisedString val = default(LocalisedString);
((LocalisedString)(ref val))..ctor("Mods.io.github.danielstegink.unluckylumble", "NAME");
LocalisedString val2 = default(LocalisedString);
((LocalisedString)(ref val2))..ctor("Mods.io.github.danielstegink.unluckylumble", "DESC");
int num = 25;
if (((LocalisedString)(ref val)).Exists && ((LocalisedString)(ref val2)).Exists)
{
winChance = config.Bind<int>("Modifier", LocalisedString.op_Implicit(val), num, LocalisedString.op_Implicit(val2));
}
else
{
winChance = config.Bind<int>("Modifier", "1", num, "2");
}
}
}
}
namespace UnluckyLumble.Helpers
{
[HarmonyPatch(typeof(BoolTest), "OnEnter")]
public static class BoolTest_OnEnter
{
[HarmonyPrefix]
public static void Prefix(BoolTest __instance)
{
if (((FsmStateAction)__instance).fsm.name.Equals("Play Control") && ((FsmStateAction)__instance).State.name.Equals("Who Won?") && ((NamedVariable)__instance.boolVariable).Name.Equals("Perfect Roll") && Random.Range(1, 101) <= ConfigSettings.winChance.Value)
{
__instance.boolVariable.Value = true;
}
}
}
}