using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GlobalSettings;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("EternalTorment")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("EternalTorment")]
[assembly: AssemblyTitle("EternalTorment")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace EternalTorment
{
[BepInPlugin("io.github.eternaltorment", "Eternal Torment", "1.2.0")]
public class EternalTormentPlugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
public static ConfigEntry<bool> rosaryPreservation;
public static ConfigEntry<bool> shardsRecycling;
public static int Money;
public const string Id = "io.github.eternaltorment";
public static string Name => "Eternal Torment";
public static string Version => "1.2.0";
private void Awake()
{
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
rosaryPreservation = ((BaseUnityPlugin)this).Config.Bind<bool>(Name, "Rosary Preservation", false, "Keep part of your rosaries on death. % based on your max health.");
shardsRecycling = ((BaseUnityPlugin)this).Config.Bind<bool>(Name, "Shards Recycling", false, "Gain shards when breaking your cocoon. 5 times your max health.");
Harmony val = new Harmony("io.github.eternaltorment");
val.PatchAll();
}
}
[HarmonyPatch(typeof(PlayerData), "TakeHealth")]
internal class TakeHealth_Patch
{
private static void Prefix(ref int amount)
{
amount = 999;
EternalTormentPlugin.Logger.LogInfo((object)"Torment is eternal");
}
}
[HarmonyPatch(typeof(HeroController), "CocoonBroken", new Type[]
{
typeof(bool),
typeof(bool)
})]
internal class CocoonBroken_Patch
{
private static void Prefix(HeroController __instance)
{
int heroCorpseMoneyPool = __instance.playerData.HeroCorpseMoneyPool;
EternalTormentPlugin.Logger.LogInfo((object)$"Cocoon has {heroCorpseMoneyPool} rosaries.");
if (EternalTormentPlugin.shardsRecycling.Value)
{
int num = __instance.playerData.maxHealth * 5;
CurrencyManager.AddCurrency(num, (CurrencyType)1, true);
EternalTormentPlugin.Logger.LogInfo((object)$"Cocoon has {num} shards.");
}
}
}
[HarmonyPatch(typeof(HeroController), "Die")]
internal class Die_Patch
{
private static void Prefix(HeroController __instance)
{
EternalTormentPlugin.Money = __instance.playerData.geo;
EternalTormentPlugin.Logger.LogInfo((object)$"Money is {EternalTormentPlugin.Money}.");
}
}
[HarmonyPatch(typeof(HeroController), "Respawn")]
internal class Respawn_Patch
{
private static void Prefix(HeroController __instance)
{
if (__instance.cState.dead && EternalTormentPlugin.rosaryPreservation.Value)
{
int money = EternalTormentPlugin.Money;
int num = __instance.playerData.maxHealth;
if (((ToolBase)Gameplay.DeadPurseTool).IsEquipped)
{
num = 10;
}
int num2 = Mathf.RoundToInt((float)money * (float)num / 10f);
money -= num2;
__instance.playerData.geo = num2;
__instance.playerData.HeroCorpseMoneyPool = Mathf.RoundToInt((float)money);
EternalTormentPlugin.Logger.LogInfo((object)$"Kept {num2} rosaries.");
}
}
}
}