shownyoung-CUEP icon

CUEP

Add more features to Cinematic_Unity_Explorer

Last updated 12 hours ago
Total downloads 14
Total rating 0 
Categories Utility
Dependency string shownyoung-CUEP-0.5.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_Silksong-5.4.2304 icon
BepInEx-BepInExPack_Silksong

BepInEx modloader. Preconfigured and ready to use.

Preferred version: 5.4.2304
Yukikaco-Cinematic_Unity_Explorer-1.3.1 icon
Yukikaco-Cinematic_Unity_Explorer

An in-game UI for exploring, debugging and modifying Unity games.

Preferred version: 1.3.1

README

CUEP

There is a useful mod called UnityExplorerPlus (find it there), which is made for HollowKnight. This mod port some of it's features to silksong and might be helpful for modding developers.

Additionally, I also referenced FSMExpress to implement an in-game FSM viewer in this mod, which can help you know exactly how the FSM runs.

Implemented features

  • Show Fsm Info in the list view.
  • Add Collider/Enemy/Renderer Inspect.
  • Show and Dump extracted sprite and tk2dsprite.
  • Show shader info in inspector of Material.
  • In-game Fsm viewer.
  • ...

For FSM Viewer

  • When you inspect a PlayMakerFSM, a button labeled "Open Fsm Inspector" will appear in the upper-right corner. Click it to open the viewer.
  • The State, Event, and Variables pages function identically to their counterparts in FSMExpress.
  • The Operations page displays the currently selected State and Transition. With "Recording" enabled, it can also log the FSM's transition process.
  • Occasionally, connection lines may appear in incorrect positions. Reopening the viewer typically resolves this issue. If you know how to fix it permanently, feel free to raise a Pull Request.

REFERENCE

  • We have used the code of original UnityExplorerPlus. It uses the MIT license, and the license can be found here