Changelog
1.2.3 - 2026-08-28
Changed
Updated and rebuilt MagicBullet against the latest How to Fish 1.0.10 game assemblies.
Updated compatibility for the current game build.
Notes
No gameplay behavior changes in this release.
1.2.2 - 2026-08-25
Fixed
Corrected files accidentally included in the previous release.
Updated the release package with the intended documentation and assets.
1.2.1 - 2026-08-25
Verified compatibility with the latest How to Fish update.
Added gameplay preview documentation.
Superseded by v1.2.2 for package-size cleanup.
1.2.0 - 2026-08-24
Added
Added movement prediction and projectile gravity compensation.
Added Sticky Target.
Added Crosshair, Nearest, LowestHealth, and BossPriority target modes.
Added independent Fish, Bird, and Albatross target filters.
Added optional Line-of-Sight checks and Wall Penetration.
Added FOV circle and target tracking line options.
Added configurable target distance and debug logging.
Improved
Improved head/weak-point targeting.
Improved target caching and performance.
Improved projectile tracking and cleanup.
Improved rapid-fire and multi-projectile weapon support.
Improved Harmony startup resilience.
Fixed
Fixed Albatross and other NPC/Boss projectiles being incorrectly redirected by Magic Bullet.
Fixed local-player projectile ownership detection.
Fixed target lifecycle issues after creature death or despawn.
Fixed startup failures caused by invalid lifecycle patches.
1.1.0 - 2026-08-24
Initial public release.
Added Silent Aim projectile redirection.
Added forced headshots.
Added FOV circle and target tracking line.
Added Bowhead Whale targeting support.
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