
Cooler Mod
Adds a reusable deployable cooler that stores 20 fish and sells its contents in one vendor interaction.Cooler Mod
Version 0.1.4 for How to Fish / BepInEx 5
Cooler Mod adds a reusable low-poly fishing cooler that can store up to 20 fish. Carry the loaded cooler to the fish-selling vendor and sell every stored fish in one interaction while keeping the empty cooler.
Controls
| Situation | Control | Action |
|---|---|---|
| Looking at a deployed cooler with empty hands or a non-fish item | Tap E | Open the cooler contents window. |
| Looking at a deployed cooler while holding a fish | Tap E | Store the held fish in the first available cooler slot. |
| Looking at a deployed cooler | Hold E | Pick up the cooler with all contents preserved. |
| Holding a cooler and looking at an upward-facing surface | Hold E | Deploy the cooler on that surface. |
| Holding a loaded cooler and looking at the fish-selling vendor | Tap E | Sell all stored fish for their combined value and keep the empty cooler. |
| Close to and looking at a fish-selling vendor | Press 8 | Buy a reusable cooler for $1,000. |
| Throw a cooler into a money vendor's mouth | — | Sell the cooler for $500 plus the value of every stored fish. |
| Cooler contents window | Take Out | Move that fish to a free inventory slot. |
| Cooler contents window | Drop | Spawn that fish on the ground beside the cooler. |
| Cooler contents window | Edit the name and press Save Name | Rename that cooler for every player. |
| Cooler contents window | Esc or X | Close the window. |
Buying a cooler
Stand within the vendor's normal close interaction range and look directly at a fish-selling NPC to see the [8] Buy Cooler - $1,000 prompt. It is placed below the Water Walking Boots vendor prompt so both mods can display their purchase controls together. When holding a cooler, its sell-fish interaction appears first and [8] Buy Another Cooler is placed underneath it. Buying requires a free inventory slot.
The mod recognizes vendors through the game's Money quest type, the same marker used when an NPC accepts fish and pays the player. This covers the fish buyer on Island 2, the fish buyer on Island 3, both fish buyers on Island 4, and the fish buyer on Island 5. Other quest NPCs, the casino, and unrelated shops do not qualify.
Storage interface
The cooler stores 20 fish. Its interface displays ten slots in each column. Every occupied slot shows a rendered fish thumbnail, fish name, cooking multiplier, score multiplier, and current sale price.
Fish keep their species, displayed name, exact sale value, randomized weight, cooking state, catch/betting multiplier, score multiplier, and skin data while stored. The saved name and exact value drive the matching row thumbnail, combined total, and vendor payout. Contents and custom cooler names persist with the host's world and synchronize to connected players.
Deployment and pickup
The cooler can be deployed on most upward-facing surfaces within eight metres. While deployed it remains anchored, collidable, and protected from cleanup or explosions. Hold E while looking at it to return it to a free inventory slot or to empty hands.
Bulk selling
Hold a loaded cooler, look at a fish-selling vendor, and tap E. The host calculates each stored fish's normal sale value, pays the combined total to the player, empties the contents, and leaves the reusable cooler in the player's hands. Personal wallets from NoSharedMoney are supported when that mod is installed.
You can also throw the cooler into a money vendor's mouth like another item. This sells the cooler itself for $500, adds the value of all fish stored inside, and removes the cooler and its saved contents. Use the E interaction when you want to sell only the fish and keep the cooler.
Multiplayer
Every co-op player should install the same version of Cooler Mod. Purchases, storage changes, deployment, pickup, withdrawals, drops, bulk sales, and saved contents are validated by the host.