How to Fish
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Date Uploaded
2 days ago
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1K
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158KB
Dependency string
Rompedev-DevIslandUnlocked-1.0.1

Dev Island Unlocked

Unlock the hidden DevIsland as a normal navigable island in How to Fish.

The game already contains DevIsland, but it is not part of the normal island navigation flow.
Dev Island Unlocked registers it as an additional island and adds a dedicated cyan radar marker.

Features

  • Unlocks the existing hidden DevIsland.
  • Adds DevIsland as a sixth navigable island.
  • Adds a native-style radar point for DevIsland.
  • Uses a dedicated bright cyan / blue radar color.
  • Radar marker follows the game's normal boat radar visibility.
  • Does not replace or modify the normal five islands.
  • Standard BepInEx configuration compatible with HTF Mod Manager.

Important: DevIsland is not moved

DevIsland contains content baked for its original world coordinates.

This mod does not move DevIsland, its meshes, lights, colliders, SpawnManager, IslandHolder, or baked content.

The mod only adds the navigation trigger and radar entry required to reach the existing scene at its original position.

Radar

DevIsland appears on the radar using a dedicated cyan color so it is easy to distinguish from the game's original island markers.

The radar remains controlled by the game itself: the DevIsland marker only becomes visible when the normal boat radar is active.

Configuration

After launching the game once, the configuration file is created at:

BepInEx/config/com.howtofish.devislandunlocked.cfg

Available settings include:

[General]
Enabled = true

[Radar]
ShowDevIslandDot = true

[Debug]
VerboseLogging = false

If HTF Mod Manager is installed, these settings can also be edited from the in-game MODS menu.

Requirements

  • How to Fish
  • BepInEx 5 / Mono

Installation

Install with a Thunderstore-compatible mod manager, or manually place:

DevIslandUnlocked.dll

inside:

BepInEx/plugins/DevIslandUnlocked/

Version 1.0.1

Initial public release.

  • Unlocks DevIsland as a navigable island.
  • Adds the DevIsland navigation trigger without moving the scene.
  • Adds a native-style cyan radar marker.
  • Synchronizes radar visibility with the game's normal boat radar.
  • Adds configurable enable/radar/debug settings.
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