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LuckyDynamite
Dynamite spawns fish grouped by rarity tier with optional drip (shiny) quality. Configurable weights, presets, and island progression filter.Lucky Dynamite
Dynamite spawns fish grouped into rarity tiers by value, with optional drip (shiny) quality. By default it respects island progression (only fish from your current island appear); a config option switches to the full game table.
Installation
Copy LuckyDynamite.dll to BepInEx\plugins\LuckyDynamite\.
Requires: BepInEx 5.4+
Configuration
Auto-generates on first launch at BepInEx\config\com.mod.luckydynamite.cfg.
| Section | Key | Default | Description |
|---|---|---|---|
| General | Preset | Balanced | Quick preset: Balanced / Generous / Wild / Custom |
| Rarity | CommonWeight | 70 | Spawn weight for Common fish |
| Rarity | RareWeight | 25 | Spawn weight for Rare fish |
| Rarity | LegendaryWeight | 5 | Spawn weight for Legendary fish |
| Rarity | CommonMaxWorth | 100 | Max worth for Common tier |
| Rarity | LegendaryMinWorth | 500 | Min worth for Legendary tier |
| Boss | EnableBossFish | true | Allow boss/mini-boss fish from dynamite |
| Boss | BossWeight | 3 | Spawn weight for Boss fish |
| IslandFilter | FishSource | CurrentIsland | CurrentIsland (vanilla pool) or AllIslands (full table) |
| Drip | NormalDripChance | 15 | Drip % for normal fish |
Presets: Balanced (C70/R25/L5/Boss3), Generous (50/35/15/5), Wild (40/30/30/10).
Compatibility
Patches ExplosionManager.ServerExplode, CreatureManager.GetRandomItem, and
Creature.ServerKillOnSpawn. Does not affect fishing bait pools. Server-side
drip syncs to all clients.