In Falsus
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In Falsus ChartAudioFix

让所有Note的打击音效在谱面预定时刻播放,提前按、晚按或漏按不改变这些声音的时间。 注意游戏仍根据玩家的实际操作计算判定、分数、连击、血量及成败。打击音效与实际判定脱钩。


Plays the hit sounds for all notes at their scheduled chart times, regardless of whether you hit early, hit late, or miss. Note that judgments, score, combo, health, and success or failure are still determined by your actual inputs. Hit sounds are independent of hit judgments.

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