BetterUI
Polished crafting, building, and trader menus, exact hotbar durability, and an interactive genetics tree with mouse/controller support.Changelog
0.12.3
- Added restock timers.
- Added a trader font-size slider.
- Fixed the crafting slider not showing double digits.
0.12.2
- Added required Interop Fix dependency.
0.12.1
- Added Remapping support
0.12.0
- Now includes Trader UI.
0.11.0
- Added building UI.
- Display item durability in the hotbar.
0.10.1
performance improvement for GeneUI
0.10.0
- Replace the genetics list with a compact, translucent DNA tree using native gene icons and descriptions.
- Add curved branches, subtle selection animation, mouse/controller navigation, pan, zoom and recentering.
- Support reduced motion and an independent genetics toggle; preserve original genetics data and crafting behavior.
- Handle startup before the genetics panel exists and restore the native panel on failure.
0.9.6
- Added an automatic compatibility dependency for Inferno Protocol's Unity 6 IL2CPP metadata.
0.9.5
- Simplified the Thunderstore page and moved detailed documentation to GitHub.
0.9.4
- Replaced the legacy black crafting-progress popup with an integrated fabrication card.
- Added live item fill, progress, percentage, and batch quantity feedback.
- Restored the ingredient view automatically after crafting finishes.
- Kept the game's original crafting timing and completion behavior intact.
0.9.3
- Fixed the inventory hand-crafting launcher disappearing after the crafting panel closes.
- Kept the hand-crafting launcher in its original game-owned hierarchy.
0.9.2
- Introduced the focused crafting-table interface overhaul.
- Improved recipe rows, categories, component analysis, quantity badges, and action states.
- Added remembered green, blue, cyan, violet, and amber palettes.
