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1-20 of 35 results
A set of about 170 Cards with 40 decks, around 30 new encounters and over 30 achievements based on prehistoric animals, mainly reptiles. Exclusively designed for Act 1 (plus its use in Kaycee's Mod) and offers no content elsewhere.
A mod made for Incryption to create custom cards, sigils, starter decks, tribes, encounters, items, regions, masks, talking cards, languages, gramophone tracks, and more using JSON files.
A large mod that rebalances the game (reworks over 50 Cards), it also makes all bosses more interesting, adds 16 new Starter Decks + 5 new Side Decks. And to top it all of, it also adds 40+ Cards to the game!
Adds 65+ cards with OC characters from my deltarune-themed DnD campaign that I play with friends. Comes with 11 Starting Decks, 5 Custom Tribes, 2 Talking Cards, and 2 newly modified Boss fights! Hope you Enjoy!
Allows the Haunted Past challenge from the Curses mod use your saved deathcards from the DeathcardChallenges mod along with added Leshy integration which can be found in the configs
Fills every empty queue space with a L33pB0t, every single turn. Inspired by a friend's encounter with the unfinished boss.
Allow you to add either(or both) vanilla or modded sigils into all cards. Supports multiple abilities. Fully configurable at `BepInEx/config/SmileyTeam.AddSigilToAll.cfg`.
Reskins the Raccoon to be a good boi and replaces Leshy with the Scrybe of Raccoons. Also adds a new Starter Deck, a new Item, 1 new Encounter and a new Item. (Compatible with P03 KCM and Grimora Mod)
[NEW MUSIC, CRYPT] Dark secrets await! The real act 4 for Inscryption/ turns the Grimora section from the Finale into a full Act.
A mod that adds 200+ Cards from Hearthstone (including some spells and weapons), four Sigils, 26 Encounters and 4 Tribes