All mods
A very large collection of sigils for modders to use. Includes over 175 sigils!
Last updated: 8 months ago
Organizes the cards (and encounters!) you have installed into packs that can be toggled on and off with each run through Kaycee's Mod.
Last updated: 10 months ago
Had enough of Leshy? Face P03 inside of Kaycee's Mod! Expansion Pack 2 now available!
Last updated: 3 weeks ago
An API for adding achievements. Includes an achievement browser and a happy little popup whenever you unlock one.
Last updated: 8 months ago
An API introducing a Life and Currency cost system to inscryption for cards and activated sigils. For modmakers and json card creators.
Last updated: 9 months ago
An extensive pack of over 270 wild and weird sigils covering every act of Inscryption. Supports Grimora Mod and P03 Kaycees Mod.
Last updated: 2 months ago
Tired of squirrels? We have just the thing.
Last updated: a year ago
[The Last Update] Adds a new magnificus dungeon crawler based act to the game.
Last updated: 21 hours ago
New challenges, assists, and achievements for Kaycee's Mod. Bigger bosses, bigger moons, and the occasional stick of dynamite in your deck.
Last updated: 10 months ago
Hammer mod, check changelog in the readme.
Last updated: 2 years ago
Does more than just add sigils! Adds 48 Sigils, 7 Triggers, and some Card Appearances for developers to use!
Last updated: 2 years ago
Ever wanted to put more sigils on a card you already put sigils on? This mod removes the restrictions on sacrificing.
Last updated: 2 years ago
A dependancy mod which tracks how many bones the opponent has. Works in Act 1/Kaycees Mod, Act 2, and Grimora Mod.
Last updated: 2 years ago
15 new Challenges and 6 new Anti-Challenges for Kaycee's Mod. Ouroboros, Pirates, Sprinters, and more!
Last updated: 9 months ago
A BepInEx plugin that provides bases for merge and place above sigils.
Last updated: 2 years ago
40+ bone new cards for act 1 to make pure bone decks a viable playing option when mixed with vanilla or other card packs. Includes starter decks for KCM and encounters.
Last updated: 10 months ago
A fix that allows card portraits in act 1 to be colored! (imp card not included)
Last updated: 2 years ago
Adds an in-game menu to help you with all your debugging needs!
Last updated: 2 months ago
Makes many of the game's vanilla sigils stackable where they previously were not. Updated for API 2.0+
Last updated: 2 years ago
[MAJOR REFACTORING UPDATE] A libary of tribes you can use in your mods in which adds 37 Tribes. [GUID = tribes.libary]
Last updated: 6 months ago
A colossal collection of cards spanning all three major acts of Inscryption- with a particular focus on Act 1 / Kaycee's mod- with plenty of Act 2 and 3 love as well.
Last updated: 2 months ago
Adds an appearance behaviour that makes a card's portrait colored.
Last updated: 2 years ago
Brought to you by the lovely folks in the Saxby Family. Just for shits and giggles. Now with Over 100 Cards [Thanks for over 5000 downloads, Wow thats something, however this will be one of the last updates.]
Last updated: 11 months ago
BETA RELEASE. This mod lets you load animated portraits for cards from spritesheets.
Last updated: 2 years ago