


Adds a new endless dungeon to the starting island in act 2! How far can you go?
Keep in mind that each battle is completely random, so some jank is expected. It gets progressively more difficult as it goes on.
If you have any feedback (i.e bug reports or suggestions), I WILL find them. Don't worry. :)
Planned: Events such as the sacrifice stones, merging and more.
0.1.11 Fixed battles not sending encounters after 4 turns
(Hi Ara c:)
0.1.1
Bug Fixes and Changes,
-The first dungeon will always be the type of your starter deck.
-The UI that shows your floor and lives will now be visible on every resolution.
-Removed the card pack from the shops (temporary)
-Small tweaks to the battle generation.
0.1.0 The Initial Version
Made by me in 3 days, this was a solo project for fun.
Special thanks to the Grimora and Magnificus Mod teams (INSPIRATION for each level), Viktor Vaughn, and King Geedorah.