This mod was originally released by KingSlime on November 25, 2021, serving as the very first version of the Lobotomy Corporation mod.
The vast majority of card designs and all card artwork in this mod belong to KingSlime. This mod is non-commercial and has no donation channels available. If the original author resumes updates, all reconstructed files of this mod may be freely used by the original author without any restrictions.
This mod is a code-revised edition based on the final release of Lobotomy_Corp published by KingSlime. Since the original old builds have been abandoned by the original author and can no longer run properly, I have completely rewritten all the mod's code while retaining nearly all of the original author's card designs.
We all know WhistleWind has a more polished and superior version, but these mods are not in competition with one another. KingSlime's original mod has its own distinct charm. We hope different creators can offer players unique experiences, even if this one isn't as refined.
As this is a nostalgia-focused mod, there will be almost no further updates unless critical game-breaking issues emerge. Special thanks to KingSlime for the original creation and all card artwork! That’s all for now, hope you enjoy the chaotic fun this mod brings!
Credit
Slime (or GooMage on the modding discord)
GGamer (testing and balancing)
All codes were rewritten by Nostalgist in July 2026 to bring this mod back to life.
2.4.0
Fixed the incorrect name labeling issue of "The King of Greed".
Nearly all cards have been rebalanced while preserving most of their original designs, as they were overly powerful in previous versions. The distribution of card costs has also been adjusted to reduce the proportion of bone-cost cards. Even with these changes, most cards in this mod remain stronger than those in vanilla Inscryption. Players who prefer the card power level from older builds of this mod can play version 2.3.0.
2.3.0
Fixed the issue where White Night could be obtained at card selection nodes.
Due to JSON not supporting multiple consecutive growth effects, the growth mechanic of Today's Shy Look has been replaced with a special ability conversion.