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Date Uploaded
5 years ago
Downloads
3.5K
Size
129KB

Act3Cards

Use cards from act 3 (or any act for that matter) in act 1

How to use

Just download the mod and it should work normally. Keep in mind that there may be bugs.

The Skeleton and Empty Vessel cards are not present in choice nodes. If you have the side deck selector mod installed, those cards will be possible choices for side decks.

Config

Right now you can:

  • Enable/disable different temples
  • Choose whether or not cards with no high-res portrait will be present.
  • Give Empty Vessels the "Null Conduit" sigil.
  • Choose whether or not act 2 spells are taken into account.

Known issues

  • Beastly cards from Act 2 not present
  • Some cards will have incorrect or no portraits

Changelog

1.0.0

  • Mod now has a Github page: https://github.com/TeamDoodz/Act3Cards
  • Added a Mox sidedeck. This change won't do anything if you are not using the selectable side deck mod.
  • Wizard cards with a high-res portrait now render correctly
  • Cards will get procedural tribes based on their name. For example, the Shutterbug will get the Insect tribe because it has "bug" in it's name.
  • Made log entries more readable
  • Fixed custom textures, I think
  • Fixed issue with some gem cards not counting as gems
  • Special abilities now work properly, which means spells should work now
  • All temples are now on by default
  • Mod now requires the Spell Card Toolkit
  • Mod now requires TDLib

0.3.0

  • Updated to AraCardExpansionAct2 v1.0.0
  • Unsacrificable cards will now get the terrain card background
  • (EXPERIMENTAL) You can now specify custom textures for cards. To do so, create a 114x94 texture with the card's name as the file name and place it in the assets folder. For example, if I wanted to create a custom texture for the Steambot card I would create a 114x94 image and save it as "Steambot.png" in the assets folder.
  • Special stat icons now work properly
  • Made code more organized

0.2.0

  • Fixed Empty Vessel and Skeleton appearing in choice nodes
  • Fixed rare cards appearing in choice nodes
  • Mod is now compatible with AraCardExpansionAct2
  • Added a config to give Empty Vessels the "Null Conduit" sigil (for side decks)
  • Now supports the beast temple

0.1.0

  • Initial release
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