Inscryption
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Latest version
1.1.0
Last Updated
First Uploaded
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1.5K
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3
Size
149KB
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Deprecated

Inscryption Booster Pack - Revised Edition

A set of small tweaks to cards from the base game. These tweaks are intended to improve the replayability of Act 1 by modifying some underpowered and overpowered options to have more situational value, as well as some small thematically interesting tweaks.

What It Does

  • The Wolf now evolves into an Alpha when given the Evolve sigil. It still does not have Evolve by default, so must be given it via sigil altar or a totem.
  • The River Snapper now has the Sentry ability, causing it to take a small nip at any creature that comes too close. Once custom abilities are supported via JSON Loader, the Snapper will be tweaked further.
  • Bees now have the "Brittle" ability, so they die after attacking once. This makes them less powerful as a side deck.
  • Squirrels now have the "Mighty Leap" ability, allowing them to block flying attacks. This, combined with the change to bees, should mean that choosing between the two side decks is a more strategically interesting decision.
  • The Squirrel tribe has been expanded into an actual multi-card tribe that incorporates rodents, tree-dwelling creatures, etc. The specific cards added to the tribe are:
    • Beaver
    • Field Mice
    • Mole
    • Mole Man
    • Opossum
    • Pack Rat
    • Rabbit
    • Rat King
    • River Otter
    • Skunk
    • Squirrel Ball (ported from Act 2)
    • Stoat

Art Credits

  • Squirrel Ball: WACriminal, utilizing the original game's squirrel art.

Recommendation

It is recommended to install MADH95's Sigil Art Patch. Without it, the Squirrel Ball's sigil will just be a black square.

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